Player Matchup

Sol
Sol
Bronze III
BuxGibtIhr
Sol
Bronze III
Level 69
God Stats
1W - 0L
1,464 SR
Queue Stats
4W - 4L
1,420 MMR
Party 4
Anhur
Anhur
Gold V
Martinsito11
Anhur
Gold V
Level 69
God Stats
4W - 6L
1,516 SR
Queue Stats
69W - 84L
1,324 MMR
Party 3
Bakasura
Bakasura
Silver II
ReapzSenpai
Bakasura
Silver II
Level 44
God Stats
1W - 3L
1,532 SR
Queue Stats
14W - 24L
1,319 MMR
Party 4
Artio
Artio
Gold V
gorzha89
Artio
Gold V
Level 77
God Stats
7W - 4L
1,606 SR
Queue Stats
77W - 87L
1,366 MMR
Party 3
Gilgamesh
Gilgamesh
Gold V
lobopredator2
Gilgamesh
Gold V
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
154W - 155L
1,328 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 73
1,524 SR
1,351 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 78
1,609 SR
1,348 MMR
Erlang Shen
Erlang Shen
Bronze III
Bebb___
Erlang Shen
Bronze III
Level 102
God Stats
0W - 3L
1,532 SR
Queue Stats
33W - 54L
1,276 MMR
Party 1
Medusa
Medusa
Silver I
CoNfuzed21
Medusa
Silver I
Level 47
God Stats
3W - 2L
1,698 SR
Queue Stats
28W - 44L
1,258 MMR
Party 2
King Arthur
King Arthur
Silver I
Gains4Days
King Arthur
Silver I
Level 37
God Stats
1W - 2L
1,453 SR
Queue Stats
17W - 25L
1,487 MMR
Party 2
Raijin
Raijin
Bronze IV
gladomaximus
Raijin
Bronze IV
Level 105
God Stats
1W - 11L
1,615 SR
Queue Stats
44W - 64L
1,365 MMR
Party 1
Geb
Geb
Gold IV
xjzke
Geb
Gold IV
Level 97
God Stats
17W - 10L
1,748 SR
Queue Stats
288W - 279L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
10,727
536
22,079
14,737
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
2 / 0 / 8
10,735
537
8,303
10,175
3,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
ReapzSenpai
Bakasura
18
5 / 1 / 7
11,091
555
6,411
13,973
6,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
gorzha89
Artio
14
2 / 3 / 7
8,630
432
4,218
19,112
13,009
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
lobopredator2
Gilgamesh
18
9 / 4 / 2
12,305
615
17,402
15,383
12,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ArachneAthenaThanatosNemesisAnubis

VS

Bans
TyrAphroditeSkadiHeimdallrApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bebb___
Erlang Shen
13
4 / 4 / 0
8,160
408
8,104
15,367
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
CoNfuzed21
Medusa
15
0 / 5 / 4
9,382
469
7,807
15,770
5,251
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Gains4Days
King Arthur
16
3 / 7 / 1
9,951
498
9,613
16,745
12,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
12
1 / 5 / 4
7,931
397
12,834
12,968
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
xjzke
Geb
13
1 / 2 / 5
9,009
450
10,548
16,030
13,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
23
Kills
9
9
Deaths
23
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Bebb___
Erlang Shen
4
4
0
1
W
5
1
8
9
L
Medusa
CoNfuzed21
Medusa
0
5
4
0.4
L
King Arthur
Gains4Days
King Arthur
3
7
1
0.5
W
2
0
8
6
W
Bakasura
ReapzSenpai
Bakasura
5
1
7
8.5
L
Raijin
1
5
4
0.6
W
Artio
gorzha89
Artio
2
3
7
1.83
W
Gilgamesh
lobopredator2
Gilgamesh
9
4
2
2.5
L
Geb
xjzke
Geb
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,413
Damage
48,906
73,380
Taken
76,880
40,157
Mitigated
43,870
25,788
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Bebb___
Erlang Shen
8,104
3,089
0
3,779
15,367
7,885
0
6,602
8,659
0
42,314
W
22,079
5,040
792
8,973
14,737
5,573
1,267
5,624
8,719
84,756
0
L
Medusa
CoNfuzed21
Medusa
7,807
3,939
651
3,924
15,770
5,251
0
2,843
12,927
0
68,594
L
King Arthur
Gains4Days
King Arthur
9,613
1,345
0
500
16,745
12,819
0
1,702
14,733
162
66,337
W
8,303
3,633
0
4,220
10,175
3,386
1,170
3,063
6,992
0
72,749
W
Bakasura
ReapzSenpai
Bakasura
6,411
3,513
0
2,339
13,973
6,104
1,577
3,576
10,121
0
79,444
L
Raijin
12,834
605
0
1,566
12,968
4,697
120
7,711
5,065
42,401
0
W
Artio
gorzha89
Artio
4,218
1,272
1,178
4,493
19,112
13,009
60
7,211
11,631
14,068
0
W
Gilgamesh
lobopredator2
Gilgamesh
17,402
7,515
0
3,793
15,383
12,085
950
2,811
12,436
0
72,189
L
Geb
xjzke
Geb
10,548
814
0
3,082
16,030
13,218
0
7,439
8,566
28,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,488
Gold Earned
44,433
562
Minions Killed
428
0
Camps Cleared
0
2,014,854
Distance Traveled
1,910,557
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,160
408
62
3
0
414,554
0
W
Sol
10,727
536
153
8
0
381,796
5
L
Medusa
9,382
469
130
7
0
346,825
4
L
King Arthur
9,951
498
145
7
0
376,441
4
W
Anhur
10,735
537
136
7
0
375,432
7
W
Bakasura
11,091
555
142
7
0
499,668
5
L
Raijin
7,931
397
75
4
0
356,137
4
W
Artio
8,630
432
17
1
0
394,242
8
W
Gilgamesh
12,305
615
114
6
0
363,716
7
L
Geb
9,009
450
16
1
0
416,600
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role