Player Matchup

Erlang Shen
Erlang Shen
CottenPicker99
Erlang Shen
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
87W - 87L
1,502 Elo+
Party 3
Sylvanus
Sylvanus
NatiHobo
Sylvanus
Level 42
God Stats
9W - 9L
1,595 SR
Queue Stats
228W - 216L
1,510 Elo+
Solo
Nemesis
Nemesis
WaifuGuru
Nemesis
Level 146
God Stats
4W - 3L
1,615 SR
Queue Stats
275W - 269L
1,559 Elo+
Party 2
Anhur
Anhur
lilyayi
Anhur
Level 127
God Stats
8W - 9L
1,630 SR
Queue Stats
147W - 134L
1,566 Elo+
Party 3
Anubis
Anubis
urFAVsmurff
Anubis
Level 16
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 20L
1,430 Elo+
Party 2
Team Averages
Level 74
1,568 SR
1,513 Elo+

VS

Team Averages
Level 46
1,458 SR
1,469 Elo+
Fenrir
Fenrir
Lil Tyrone2151
Fenrir
Level 29
God Stats
18W - 11L
1,458 SR
Queue Stats
540W - 533L
1,491 Elo+
Party 1
Arachne
Arachne
SWG Kawhi
Arachne
Level 37
God Stats
25W - 15L
1,490 SR
Queue Stats
116W - 134L
1,344 Elo+
Solo
Gilgamesh
Gilgamesh
XDstangtamer
Gilgamesh
Level 34
God Stats
9W - 5L
1,655 SR
Queue Stats
110W - 103L
1,529 Elo+
Solo
Thoth
Thoth
YoungJefe0199
Thoth
Level 49
God Stats
1W - 1L
1,189 SR
Queue Stats
15W - 17L
1,453 Elo+
Solo
Sol
Sol
llStNickll
Sol
Level 80
God Stats
9W - 13L
1,500 SR
Queue Stats
544W - 510L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CottenPicker99
Erlang Shen
16
3 / 2 / 1
8,947
596
6,481
10,231
7,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
NatiHobo
Sylvanus
11
1 / 2 / 9
8,226
548
5,236
14,108
10,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
WaifuGuru
Nemesis
15
6 / 1 / 3
9,100
607
8,116
9,140
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
lilyayi
Anhur
14
8 / 3 / 3
9,277
618
9,072
8,766
2,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
14
1 / 2 / 2
8,045
536
3,108
6,138
2,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 2
7,996
533
7,094
11,113
4,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
SWG Kawhi
Arachne
13
0 / 2 / 0
7,538
503
2,007
11,326
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
XDstangtamer
Gilgamesh
14
3 / 4 / 1
8,287
552
7,415
11,018
6,834
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 3 / 2
8,567
571
5,095
7,068
1,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 4
7,304
487
9,398
9,151
2,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
19
Kills
10
10
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
CottenPicker99
Erlang Shen
3
2
1
1.75
L
4
5
2
1
W
Sylvanus
NatiHobo
Sylvanus
1
2
9
2.75
L
Arachne
SWG Kawhi
Arachne
0
2
0
0
W
Nemesis
WaifuGuru
Nemesis
6
1
3
7.5
L
Gilgamesh
XDstangtamer
Gilgamesh
3
4
1
0.88
L
2
3
2
1
W
Anhur
lilyayi
Anhur
8
3
3
3.17
L
1
5
4
0.6
W
Anubis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,013
Damage
31,009
48,383
Taken
49,676
27,296
Mitigated
19,333
16,247
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
CottenPicker99
Erlang Shen
6,481
2,555
0
3,253
10,231
7,690
262
0
10,231
6,675
49,687
L
7,094
1,458
126
3,627
11,113
4,198
0
2,787
8,326
0
15,327
W
Sylvanus
NatiHobo
Sylvanus
5,236
1,329
1,712
4,431
14,108
10,975
189
6,005
8,013
17,420
0
L
Arachne
SWG Kawhi
Arachne
2,007
1,359
0
3,563
11,326
4,025
0
970
10,356
0
58,186
W
Nemesis
WaifuGuru
Nemesis
8,116
4,211
0
2,080
9,140
3,258
204
1,728
7,257
0
63,385
L
Gilgamesh
XDstangtamer
Gilgamesh
7,415
2,982
0
1,883
11,018
6,834
622
1,551
9,467
0
44,128
L
5,095
544
0
2,190
7,068
1,704
686
1,960
5,108
51,585
0
W
Anhur
lilyayi
Anhur
9,072
5,510
0
2,454
8,766
2,669
1,688
2,508
6,258
0
53,793
L
9,398
3,834
0
1,146
9,151
2,572
0
1,815
7,336
46,448
4,365
W
Anubis
3,108
128
0
2,317
6,138
2,704
405
3,060
2,770
50,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,595
Gold Earned
39,692
426
Minions Killed
426
0
Camps Cleared
0
1,456,490
Distance Traveled
1,375,966
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,947
596
100
7
0
311,036
0
L
Fenrir
7,996
533
23
2
0
261,921
0
W
Sylvanus
8,226
548
21
1
0
257,526
6
L
Arachne
7,538
503
108
7
0
320,363
0
W
Nemesis
9,100
607
101
7
0
318,140
1
L
Gilgamesh
8,287
552
88
6
0
273,664
1
L
Thoth
8,567
571
126
8
0
245,833
4
W
Anhur
9,277
618
105
7
0
279,678
0
L
Sol
7,304
487
81
5
0
274,185
0
W
Anubis
8,045
536
99
7
0
290,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role