Player Matchup

Discordia
Discordia
 
Discordia
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Angryist
Cernunnos
Level 104
God Stats
10W - 9L
1,635 SR
Queue Stats
50W - 43L
1,542 Elo+
Party 2
King Arthur
King Arthur
Crazeist
King Arthur
Level 148
God Stats
11W - 4L
1,447 SR
Queue Stats
151W - 123L
1,520 Elo+
Party 2
Yemoja
Yemoja
TheFullPackage
Yemoja
Level 18
God Stats
7W - 11L
1,418 SR
Queue Stats
12W - 19L
1,412 Elo+
Party 2
Team Averages
Level 102
1,500 SR
1,495 Elo+

VS

Team Averages
Level 72
1,493 SR
1,435 Elo+
Kuzenbo
Kuzenbo
Bluesjoker5
Kuzenbo
Level 43
God Stats
1W - 2L
1,535 SR
Queue Stats
154W - 169L
1,475 Elo+
Party 1
Sol
Sol
CapTommy43
Sol
Level 125
God Stats
21W - 29L
1,331 SR
Queue Stats
1,012W - 971L
1,506 Elo+
Party 1
Thanatos
Thanatos
LoreFe14
Thanatos
Level 113
God Stats
7W - 19L
1,240 SR
Queue Stats
464W - 443L
1,489 Elo+
Party 1
Odin
Odin
Orbit Prolix
Odin
Level 38
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 6L
1,218 Elo+
Solo
Skadi
Skadi
PassyHunter48
Skadi
Level 41
God Stats
1W - 1L
1,803 SR
Queue Stats
313W - 305L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
4 / 0 / 1
6,668
606
5,533
3,994
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
11
2 / 2 / 5
6,295
572
3,757
7,474
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
Angryist
Cernunnos
10
2 / 2 / 2
5,642
513
2,231
7,281
2,113
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Crazeist
King Arthur
12
4 / 2 / 0
6,813
619
5,639
7,413
4,691
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 2 / 1
4,864
442
1,593
3,913
1,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bluesjoker5
Kuzenbo
7
0 / 2 / 4
4,956
451
2,047
5,310
3,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 0 / 0
5,638
513
1,936
4,561
1,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
LoreFe14
Thanatos
10
4 / 2 / 2
6,086
553
3,625
7,109
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 4 / 0
5,181
471
3,039
5,912
2,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
2 / 4 / 2
5,128
466
5,387
5,864
1,742
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
12
Kills
8
8
Deaths
12
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
0
1
4.5
W
Thanatos
 
Thanatos
2
2
5
2.25
W
Cernunnos
Angryist
Cernunnos
2
2
2
1.5
L
Kuzenbo
Bluesjoker5
Kuzenbo
0
2
4
1
L
0
0
0
0
W
King Arthur
Crazeist
King Arthur
4
2
0
2
L
Thanatos
LoreFe14
Thanatos
4
2
2
2.5
L
2
4
0
0.5
L
2
4
2
0.75
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,753
Damage
16,034
30,075
Taken
28,756
11,888
Mitigated
12,406
16,258
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,533
165
0
1,704
3,994
1,126
0
1,695
2,299
38,728
0
W
Thanatos
 
Thanatos
3,757
1,468
0
7,243
7,474
2,303
0
411
7,033
0
34,681
W
Cernunnos
Angryist
Cernunnos
2,231
1,032
0
4,004
7,281
2,113
172
768
6,513
0
33,780
L
Kuzenbo
Bluesjoker5
Kuzenbo
2,047
1,219
393
1,934
5,310
3,522
0
1,417
3,834
8,201
0
L
1,936
417
0
1,913
4,561
1,518
39
1,889
2,352
31,023
2,240
W
King Arthur
Crazeist
King Arthur
5,639
1,515
0
2,290
7,413
4,691
124
0
7,086
0
41,410
L
Thanatos
LoreFe14
Thanatos
3,625
1,021
0
5,243
7,109
2,855
0
1,873
5,023
0
29,609
L
3,039
848
0
735
5,912
2,769
0
0
5,912
0
12,700
L
5,387
2,154
0
748
5,864
1,742
41
1,351
4,509
0
24,899
W
1,593
218
366
651
3,913
1,655
0
1,010
2,903
7,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,282
Gold Earned
26,989
339
Minions Killed
223
0
Camps Cleared
0
1,039,291
Distance Traveled
987,955
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,668
606
88
8
0
232,862
1
W
Thanatos
6,295
572
74
7
0
223,868
2
W
Cernunnos
5,642
513
72
7
0
171,862
1
L
Kuzenbo
4,956
451
7
1
0
192,550
3
L
Sol
5,638
513
85
8
0
199,010
4
W
King Arthur
6,813
619
92
8
0
204,510
0
L
Thanatos
6,086
553
56
5
0
227,879
0
L
Odin
5,181
471
28
3
0
192,769
1
L
Skadi
5,128
466
47
4
0
175,747
4
W
Yemoja
4,864
442
13
1
0
206,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role