Player Matchup

Neith
Neith
Handerreder
Neith
Level 27
God Stats
28W - 29L
1,494 SR
Queue Stats
55W - 49L
1,550 Elo+
Party 1
Ra
Ra
HarleysPuddin
Ra
Level 3
God Stats
2W - 0L
1,714 SR
Queue Stats
2W - 1L
1,629 Elo+
Solo
Hera
Hera
IIMarziaII
Hera
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
29W - 20L
1,579 Elo+
Solo
Bakasura
Bakasura
Nìmas
Bakasura
Level 18
God Stats
7W - 3L
1,719 SR
Queue Stats
8W - 4L
1,664 Elo+
Party 1
Pele
Pele
ThatsMyLane
Pele
Level 25
God Stats
3W - 0L
1,905 SR
Queue Stats
195W - 98L
1,749 Elo+
Solo
Team Averages
Level 16
1,666 SR
1,634 Elo+

VS

Team Averages
Level 16
1,619 SR
1,593 Elo+
Chang'e
Chang'e
Alucard_Dude
Chang'e
Level 27
God Stats
4W - 6L
1,511 SR
Queue Stats
64W - 27L
1,696 Elo+
Party 2
Anubis
Anubis
ArchieHcnyl
Anubis
Level 18
God Stats
20W - 22L
1,609 SR
Queue Stats
182W - 163L
1,551 Elo+
Solo
Cu Chulainn
Cu Chulainn
Cannaholic
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,376 Elo+
Solo
Awilix
Awilix
SacredPlatform
Awilix
Level 16
God Stats
5W - 8L
1,676 SR
Queue Stats
54W - 30L
1,666 Elo+
Solo
Neith
Neith
Waarner
Neith
Level 17
God Stats
7W - 2L
1,800 SR
Queue Stats
412W - 222L
1,675 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,294
525
1,702
3,351
890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 1
5,631
469
735
4,947
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 4
7,195
600
7,469
5,281
1,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Nìmas
Bakasura
13
3 / 2 / 2
7,220
602
3,616
8,790
3,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
3 / 1 / 1
7,699
642
7,658
6,226
2,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Alucard_Dude
Chang'e
11
2 / 0 / 2
6,582
549
3,192
5,224
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
11
4 / 5 / 0
6,683
557
2,377
7,201
3,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Cannaholic
Cu Chulainn
5
0 / 2 / 0
4,311
359
789
4,079
1,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 3
6,275
523
5,477
9,056
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Waarner
Neith
11
1 / 1 / 1
6,230
519
3,239
5,429
1,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
12
Kills
7
7
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Alucard_Dude
Chang'e
2
0
2
3
L
Anubis
4
5
0
0.8
L
Cu Chulainn
Cannaholic
Cu Chulainn
0
2
0
0
W
3
0
2
4
W
0
3
1
0.17
W
3
1
4
5
W
Bakasura
Nìmas
Bakasura
3
2
2
2
L
0
4
3
0.38
W
3
1
1
3.5
L
Neith
Waarner
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,180
Damage
15,074
28,595
Taken
30,989
9,462
Mitigated
12,944
9,198
Healing
9,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Alucard_Dude
Chang'e
3,192
120
1,150
2,608
5,224
3,513
0
893
4,133
24,277
0
L
Anubis
2,377
0
0
1,901
7,201
3,033
418
2,912
3,780
28,694
0
L
Cu Chulainn
Cannaholic
Cu Chulainn
789
294
0
89
4,079
1,662
0
0
4,079
18
6,472
W
1,702
328
207
1,429
3,351
890
0
0
3,351
0
25,240
W
735
137
355
1,313
4,947
1,433
39
1,048
3,899
21,870
0
W
7,469
1,376
0
809
5,281
1,609
616
555
4,726
40,533
0
W
Bakasura
Nìmas
Bakasura
3,616
2,425
0
2,636
8,790
3,439
986
2,228
6,562
0
33,737
L
5,477
2,568
0
2,112
9,056
2,927
0
2,491
6,246
0
37,953
W
7,658
1,223
0
2,449
6,226
2,091
0
1,738
4,488
0
53,117
L
Neith
Waarner
Neith
3,239
914
0
1,721
5,429
1,809
225
1,365
3,721
0
35,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,039
Gold Earned
30,081
378
Minions Killed
263
0
Camps Cleared
0
1,220,407
Distance Traveled
1,012,097
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,582
549
42
4
0
222,305
7
L
Anubis
6,683
557
52
4
0
184,604
2
L
Cu Chulainn
4,311
359
12
1
0
138,694
0
W
Neith
6,294
525
51
4
0
229,525
0
W
Ra
5,631
469
46
4
0
245,373
3
W
Hera
7,195
600
69
6
0
237,016
4
W
Bakasura
7,220
602
94
8
0
253,186
0
L
Awilix
6,275
523
76
6
0
255,821
0
W
Pele
7,699
642
118
10
0
255,307
2
L
Neith
6,230
519
81
7
0
210,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role