Player Matchup

Janus
Janus
Ketomix
Janus
Level 157
God Stats
37W - 36L
1,566 SR
Queue Stats
105W - 116L
1,540 Elo+
Solo
Achilles
Achilles
Pyrò
Achilles
Level 160
God Stats
16W - 34L
1,373 SR
Queue Stats
500W - 481L
1,568 Elo+
Solo
Sobek
Sobek
RoyalFear
Sobek
Level 156
God Stats
6W - 10L
1,473 SR
Queue Stats
385W - 334L
1,685 Elo+
Solo
Team Averages
Level 158
1,470 SR
1,598 Elo+

VS

Team Averages
Level 116
1,755 SR
1,759 Elo+
Janus
Janus
CaptainRally
Janus
Level 160
God Stats
14W - 2L
1,774 SR
Queue Stats
315W - 93L
1,864 Elo+
Party 1
Ne Zha
Ne Zha
SSSLuis
Ne Zha
Level 30
God Stats
6W - 4L
1,697 SR
Queue Stats
9W - 8L
1,566 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zoixis
Kumbhakarna
Level 158
God Stats
31W - 11L
1,795 SR
Queue Stats
368W - 171L
1,846 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Ketomix
Janus
15
2 / 4 / 3
11,054
582
11,002
11,262
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Pyrò
Achilles
14
4 / 2 / 2
11,203
590
9,178
14,006
12,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Sobek
RoyalFear
Sobek
14
0 / 2 / 4
11,423
601
6,760
15,073
20,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
11,732
617
17,434
9,025
3,432
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
SSSLuis
Ne Zha
15
3 / 3 / 5
11,232
591
9,573
10,029
5,349
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
Zoixis
Kumbhakarna
15
3 / 1 / 5
11,150
587
6,862
14,014
13,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
6
Kills
8
8
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Janus
Ketomix
Janus
2
4
3
0.88
L
Achilles
Pyrò
Achilles
4
2
2
2.5
L
Sobek
RoyalFear
Sobek
0
2
4
1
W
Ne Zha
SSSLuis
Ne Zha
3
3
5
1.83
W
Kumbhakarna
Zoixis
Kumbhakarna
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,940
Damage
33,869
40,341
Taken
33,068
36,102
Mitigated
21,942
11,190
Healing
5,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,434
1,314
0
1,747
9,025
3,432
165
4,292
4,435
94,113
0
L
Janus
Ketomix
Janus
11,002
168
0
1,757
11,262
3,543
0
6,981
4,281
74,887
0
L
Achilles
Pyrò
Achilles
9,178
2,552
0
4,866
14,006
12,239
0
8,527
5,479
0
38,095
L
Sobek
RoyalFear
Sobek
6,760
571
0
4,567
15,073
20,320
0
8,820
6,253
22,211
0
W
Ne Zha
SSSLuis
Ne Zha
9,573
866
0
3,458
10,029
5,349
0
5,395
4,242
0
38,188
W
Kumbhakarna
Zoixis
Kumbhakarna
6,862
262
0
500
14,014
13,161
147
7,398
5,894
22,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,680
Gold Earned
34,114
208
Minions Killed
218
0
Camps Cleared
0
1,060,078
Distance Traveled
1,205,292
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,732
617
159
8
0
399,227
3
L
Janus
11,054
582
117
6
0
377,293
6
L
Achilles
11,203
590
52
3
0
340,094
5
L
Sobek
11,423
601
39
2
0
342,691
3
W
Ne Zha
11,232
591
28
1
0
422,703
2
W
Kumbhakarna
11,150
587
31
2
0
383,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role