Player Matchup

Hun Batz
Hun Batz
Gold III
EarlTheKoala
Hun Batz
Gold III
Level 64
God Stats
5W - 6L
1,559 SR
Queue Stats
149W - 133L
1,479 MMR
Solo
Fafnir
Fafnir
Gold III
Larlequin
Fafnir
Gold III
Level 47
God Stats
10W - 9L
1,559 SR
Queue Stats
64W - 58L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Gold III
Nightwarior
Cernunnos
Gold III
Level 61
God Stats
12W - 6L
1,630 SR
Queue Stats
69W - 64L
1,499 MMR
Party 2
Scylla
Scylla
Gold III
Rainery
Scylla
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold V
smamog
Tyr
Gold V
Level 139
God Stats
6W - 2L
1,618 SR
Queue Stats
62W - 61L
1,468 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 91
1,573 SR
1,489 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 101
1,604 SR
1,491 MMR
Danzaburou
Danzaburou
Silver II
Cypsi
Danzaburou
Silver II
Level 65
God Stats
2W - 1L
1,966 SR
Queue Stats
46W - 46L
1,524 MMR
Party 1
Ymir
Ymir
Bronze III
ESPARTA777
Ymir
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 MMR
Solo
Awilix
Awilix
Gold III
Erko4545
Awilix
Gold III
Level 67
God Stats
14W - 17L
1,492 SR
Queue Stats
131W - 141L
1,495 MMR
Party 1
Vulcan
Vulcan
Gold V
Gordon1
Vulcan
Gold V
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
116W - 112L
1,464 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Luk30
Cu Chulainn
Gold III
Level 123
God Stats
6W - 11L
1,564 SR
Queue Stats
356W - 355L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EarlTheKoala
Hun Batz
20
10 / 6 / 8
14,626
609
17,059
25,395
14,975
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fafnir
Larlequin
Fafnir
19
1 / 2 / 19
13,603
567
11,463
17,684
21,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Nightwarior
Cernunnos
20
5 / 5 / 8
15,190
633
22,870
24,203
11,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Rainery
Scylla
20
12 / 2 / 10
14,776
616
24,412
12,623
5,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyr
smamog
Tyr
20
5 / 2 / 8
14,312
596
15,881
27,979
34,424
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
SetTiamatAthenaArachneGilgamesh

VS

Bans
SobekApolloDiscordiaKing ArthurTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cypsi
Danzaburou
18
5 / 5 / 2
11,410
475
15,304
24,135
9,569
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 9 / 1
10,176
424
6,190
26,012
24,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
Erko4545
Awilix
19
5 / 7 / 4
11,825
493
12,631
22,638
9,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
Gordon1
Vulcan
16
5 / 7 / 5
11,532
481
20,794
14,859
6,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Luk30
Cu Chulainn
17
1 / 5 / 2
10,543
439
16,523
27,648
16,152
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
31
33
Kills
17
17
Deaths
33
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Cypsi
Danzaburou
5
5
2
1.2
L
1
9
1
0.17
W
Hun Batz
EarlTheKoala
Hun Batz
10
6
8
2.33
L
Awilix
Erko4545
Awilix
5
7
4
1
L
Vulcan
Gordon1
Vulcan
5
7
5
1.07
W
Fafnir
Larlequin
Fafnir
1
2
19
5.25
L
Cu Chulainn
Luk30
Cu Chulainn
1
5
2
0.4
W
Cernunnos
Nightwarior
Cernunnos
5
5
8
1.8
W
Scylla
Rainery
Scylla
12
2
10
8.5
W
Tyr
smamog
Tyr
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,685
Damage
71,442
107,884
Taken
115,292
86,711
Mitigated
65,718
41,915
Healing
22,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Cypsi
Danzaburou
15,304
11,831
0
9,386
24,135
9,569
588
3,767
20,292
0
77,947
L
6,190
372
0
1,980
26,012
24,576
38
11,019
14,631
43,497
0
W
Hun Batz
EarlTheKoala
Hun Batz
17,059
5,137
0
2,247
25,395
14,975
1,178
7,013
18,382
0
117,602
L
Awilix
Erko4545
Awilix
12,631
4,463
0
436
22,638
9,295
0
7,545
14,837
0
83,602
L
Vulcan
Gordon1
Vulcan
20,794
5,115
0
2,009
14,859
6,126
191
4,507
10,172
73,234
0
W
Fafnir
Larlequin
Fafnir
11,463
2,517
0
7,748
17,684
21,175
2,221
7,529
10,155
33,297
0
L
Cu Chulainn
Luk30
Cu Chulainn
16,523
2,343
0
8,863
27,648
16,152
0
7,997
19,485
4,743
72,244
W
Cernunnos
Nightwarior
Cernunnos
22,870
15,414
0
11,982
24,203
11,011
7,416
3,756
20,447
0
134,091
W
Scylla
Rainery
Scylla
24,412
2,235
201
5,059
12,623
5,126
2,355
6,230
6,393
96,114
0
W
Tyr
smamog
Tyr
15,881
856
0
14,678
27,979
34,424
3,001
5,204
22,775
0
83,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,507
Gold Earned
55,486
729
Minions Killed
599
0
Camps Cleared
0
2,394,421
Distance Traveled
2,222,210
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,410
475
148
6
0
408,563
9
L
Ymir
10,176
424
67
3
0
409,593
9
W
Hun Batz
14,626
609
174
7
0
479,795
9
L
Awilix
11,825
493
119
5
0
450,271
4
L
Vulcan
11,532
481
109
5
0
467,812
12
W
Fafnir
13,603
567
37
2
0
496,039
12
L
Cu Chulainn
10,543
439
156
7
0
485,971
3
W
Cernunnos
15,190
633
209
9
0
385,990
2
W
Scylla
14,776
616
146
6
0
485,242
4
W
Tyr
14,312
596
163
7
0
547,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role