Player Matchup

Loki
Loki
Platinum III
BlazedArcane
Loki
Platinum III
Level 160
God Stats
33W - 33L
1,558 SR
Queue Stats
331W - 325L
1,792 MMR
Solo
Jing Wei
Jing Wei
Gold I
Cosa MSE
Jing Wei
Gold I
Level 129
God Stats
12W - 10L
1,531 SR
Queue Stats
618W - 619L
1,771 MMR
Solo
Geb
Geb
Platinum IV
TOP 1O NWBD
Geb
Platinum IV
Level 119
God Stats
23W - 7L
1,863 SR
Queue Stats
200W - 192L
1,732 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
chimbo24
Baron Samedi
Platinum II
Level 158
God Stats
7W - 11L
1,635 SR
Queue Stats
239W - 228L
1,824 MMR
Party 1
Hel
Hel
Platinum III
xCorrupt_Ranger
Hel
Platinum III
Level 153
God Stats
0W - 2L
1,360 SR
Queue Stats
113W - 107L
1,753 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,589 SR
1,774 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 138
1,754 SR
1,774 MMR
Hades
Hades
Gold I
CoNduXiTyEazy
Hades
Gold I
Level 144
God Stats
9W - 7L
1,781 SR
Queue Stats
267W - 262L
1,801 MMR
Solo
Da Ji
Da Ji
Platinum IV
Izzy1692
Da Ji
Platinum IV
Level 117
God Stats
14W - 6L
1,848 SR
Queue Stats
342W - 341L
1,795 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
MeekDylan
Xing Tian
Platinum IV
Level 127
God Stats
27W - 25L
1,645 SR
Queue Stats
288W - 283L
1,776 MMR
Solo
Chiron
Chiron
Platinum V
The Assassino20
Chiron
Platinum V
Level 156
God Stats
10W - 4L
1,756 SR
Queue Stats
119W - 110L
1,756 MMR
Solo
Tyr
Tyr
Gold III
xx Temerity xx
Tyr
Gold III
Level 146
God Stats
10W - 7L
1,741 SR
Queue Stats
181W - 138L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 6
10,427
579
11,315
12,764
4,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jing Wei
Cosa MSE
Jing Wei
16
0 / 2 / 1
9,155
509
3,924
11,006
3,470
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 3
7,863
437
6,360
14,060
8,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
chimbo24
Baron Samedi
15
3 / 6 / 4
9,450
525
7,758
14,275
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 5 / 5
8,662
481
9,454
14,930
6,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaTiamatSetGilgameshTsukuyomi

VS

Bans
ApolloSobekCupidCu ChulainnCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 6
9,772
543
16,053
14,311
6,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Izzy1692
Da Ji
19
11 / 2 / 6
11,213
623
9,788
15,085
6,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
MeekDylan
Xing Tian
12
0 / 4 / 10
7,853
436
5,507
15,027
9,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
2 / 1 / 5
10,809
601
7,695
7,892
3,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 3 / 11
9,971
554
11,349
14,389
12,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
14
Kills
22
22
Deaths
14
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
W
5
4
6
2
L
Jing Wei
Cosa MSE
Jing Wei
0
2
1
0.25
W
Da Ji
Izzy1692
Da Ji
11
2
6
7
W
Xing Tian
MeekDylan
Xing Tian
0
4
10
1.25
L
2
4
3
0.88
W
2
1
5
4.5
L
Baron Samedi
chimbo24
Baron Samedi
3
6
4
0.83
L
4
5
5
1.3
W
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,811
Damage
50,392
67,035
Taken
66,704
32,091
Mitigated
37,569
25,003
Healing
24,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,315
2,427
0
1,368
12,764
4,667
1,645
2,979
9,785
0
63,902
W
16,053
1,650
1,279
7,604
14,311
6,203
390
6,185
8,102
80,010
0
L
Jing Wei
Cosa MSE
Jing Wei
3,924
2,820
0
6,292
11,006
3,470
1,116
422
10,584
0
67,194
W
Da Ji
Izzy1692
Da Ji
9,788
2,543
0
1,090
15,085
6,480
412
3,904
11,061
0
81,008
W
Xing Tian
MeekDylan
Xing Tian
5,507
194
0
2,491
15,027
9,697
0
7,761
7,176
16,076
0
L
6,360
533
0
1,415
14,060
8,335
0
6,801
7,259
19,396
0
W
7,695
1,949
351
3,552
7,892
3,185
1,737
255
7,637
0
92,449
L
Baron Samedi
chimbo24
Baron Samedi
7,758
497
259
3,091
14,275
9,271
396
3,389
10,886
44,942
0
L
9,454
1,106
5,125
7,453
14,930
6,348
283
7,969
6,961
56,914
0
W
11,349
2,650
0
7,800
14,389
12,004
0
4,747
9,156
0
64,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,557
Gold Earned
49,618
461
Minions Killed
594
0
Camps Cleared
0
1,584,135
Distance Traveled
1,720,627
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,427
579
93
5
0
384,451
6
W
Hades
9,772
543
144
8
0
329,357
8
L
Jing Wei
9,155
509
139
8
0
305,269
5
W
Da Ji
11,213
623
126
7
0
380,901
3
W
Xing Tian
7,853
436
9
1
0
353,202
6
L
Geb
7,863
437
26
1
0
291,306
0
W
Chiron
10,809
601
195
11
0
296,658
3
L
Baron Samedi
9,450
525
96
5
0
292,645
5
L
Hel
8,662
481
107
6
0
310,464
2
W
Tyr
9,971
554
120
7
0
360,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role