Player Matchup

Sun Wukong
Sun Wukong
Aceerr
Sun Wukong
Level 64
God Stats
4W - 1L
1,929 SR
Queue Stats
118W - 97L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
Hifonic
Danzaburou
Level 65
God Stats
12W - 12L
1,525 SR
Queue Stats
134W - 147L
1,484 Elo+
Solo
Arachne
Arachne
RealMcLovin20
Arachne
Level 108
God Stats
7W - 2L
1,471 SR
Queue Stats
162W - 143L
1,531 Elo+
Solo
Raijin
Raijin
XLeyowynX
Raijin
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
178W - 178L
1,423 Elo+
Party 1
Kumbhakarna
Kumbhakarna
aronousqui20
Kumbhakarna
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
699W - 645L
1,456 Elo+
Solo
Team Averages
Level 84
1,585 SR
1,475 Elo+

VS

Team Averages
Level 89
1,509 SR
1,533 Elo+
Yemoja
Yemoja
JamalFastclap
Yemoja
Level 54
God Stats
2W - 3L
1,749 SR
Queue Stats
107W - 107L
1,464 Elo+
Solo
Janus
Janus
PenumbralEclipse
Janus
Level 144
God Stats
2W - 6L
1,500 SR
Queue Stats
456W - 459L
1,562 Elo+
Party 2
Sol
Sol
Zoomlall
Sol
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
133W - 144L
1,534 Elo+
Party 2
Loki
Loki
issatiki
Loki
Level 77
God Stats
3W - 3L
1,500 SR
Queue Stats
112W - 94L
1,534 Elo+
Party 2
Thor
Thor
z52Romano
Thor
Level 109
God Stats
0W - 2L
1,299 SR
Queue Stats
148W - 149L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aceerr
Sun Wukong
12
4 / 1 / 1
7,040
640
7,490
9,083
4,204
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Hifonic
Danzaburou
10
2 / 2 / 3
5,724
520
3,259
6,402
1,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
11
2 / 0 / 4
6,269
570
3,088
6,642
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
XLeyowynX
Raijin
11
2 / 1 / 2
6,264
569
3,447
2,967
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
aronousqui20
Kumbhakarna
10
2 / 0 / 6
6,154
559
2,984
7,288
4,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,552
505
923
5,135
2,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

11
1 / 2 / 0
6,268
570
3,787
5,223
1,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 5 / 0
5,363
488
4,400
8,149
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
11
1 / 4 / 0
5,895
536
5,153
8,375
2,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thor
9
0 / 1 / 0
5,493
499
625
6,266
1,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
12
Kills
4
4
Deaths
13
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Aceerr
Sun Wukong
4
1
1
4.5
W
Danzaburou
Hifonic
Danzaburou
2
2
3
1.75
L
0
1
1
0.5
L
1
2
0
0.5
W
Arachne
2
0
4
4
W
Raijin
XLeyowynX
Raijin
2
1
2
3
L
2
5
0
0.4
W
Kumbhakarna
aronousqui20
Kumbhakarna
2
0
6
5
L
Loki
1
4
0
0.25
L
Thor
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,268
Damage
14,888
32,382
Taken
33,148
13,239
Mitigated
10,421
11,509
Healing
10,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Aceerr
Sun Wukong
7,490
848
0
3,344
9,083
4,204
0
492
8,569
0
38,930
W
Danzaburou
Hifonic
Danzaburou
3,259
978
0
2,371
6,402
1,697
616
2,956
3,276
0
29,416
L
923
219
1,491
1,040
5,135
2,659
0
973
4,162
9,265
0
L
3,787
143
0
500
5,223
1,516
0
1,524
3,453
45,379
0
W
Arachne
3,088
2,598
0
1,669
6,642
2,054
23
1,007
5,593
0
35,132
W
Raijin
XLeyowynX
Raijin
3,447
104
0
902
2,967
943
0
1,466
1,377
37,019
0
L
4,400
1,011
0
1,848
8,149
1,855
195
2,009
6,116
28,438
0
W
Kumbhakarna
aronousqui20
Kumbhakarna
2,984
209
0
3,223
7,288
4,341
0
2,605
4,457
17,709
0
L
Loki
5,153
882
0
2,177
8,375
2,546
0
520
7,855
0
32,985
L
Thor
625
112
0
3,611
6,266
1,845
0
1,081
5,131
0
31,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,451
Gold Earned
28,571
312
Minions Killed
311
0
Camps Cleared
0
1,079,012
Distance Traveled
1,014,883
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,040
640
84
8
0
232,575
0
W
Danzaburou
5,724
520
47
4
0
161,098
0
L
Yemoja
5,552
505
12
1
0
181,837
0
L
Janus
6,268
570
98
9
0
223,648
3
W
Arachne
6,269
570
73
7
0
228,657
2
W
Raijin
6,264
569
80
7
0
219,747
1
L
Sol
5,363
488
46
4
0
186,153
2
W
Kumbhakarna
6,154
559
28
3
0
236,935
1
L
Loki
5,895
536
78
7
0
211,027
2
L
Thor
5,493
499
77
7
0
212,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role