Player Matchup

Set
Set
Nihiillus
Set
Level 4
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 7L
1,258 Elo+
Party 1
Horus
Horus
moosebubble01
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,258 Elo+
Party 1
Kukulkan
Kukulkan
umutgurel_11
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,193 Elo+
Solo
Ganesha
Ganesha
vatou1
Ganesha
Level 15
God Stats
0W - 4L
1,077 SR
Queue Stats
13W - 17L
1,385 Elo+
Solo
Hachiman
Hachiman
wjoynson01
Hachiman
Level 28
God Stats
20W - 21L
1,526 SR
Queue Stats
140W - 129L
1,404 Elo+
Solo
Team Averages
Level 15
1,374 SR
1,300 Elo+

VS

Team Averages
Level 20
1,627 SR
1,419 Elo+
Guan Yu
Guan Yu
FranxutT
Guan Yu
Level 17
God Stats
5W - 0L
1,807 SR
Queue Stats
37W - 45L
1,392 Elo+
Solo
Nox
Nox
Jion323
Nox
Level 29
God Stats
4W - 6L
1,691 SR
Queue Stats
173W - 185L
1,417 Elo+
Solo
Chaac
Chaac
belaida
Chaac
Level 29
God Stats
21W - 16L
1,512 SR
Queue Stats
149W - 178L
1,413 Elo+
Solo
Kukulkan
Kukulkan
fulxro4aq
Kukulkan
Level 4
God Stats
1W - 1L
1,788 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Achilles
Achilles
hac3d789
Achilles
Level 23
God Stats
7W - 9L
1,340 SR
Queue Stats
19W - 17L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 15 / 10
12,051
861
7,402
23,864
10,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
1 / 10 / 11
12,131
867
5,165
27,063
24,579
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kukulkan
umutgurel_11
Kukulkan
20
8 / 9 / 11
14,719
1,051
37,498
21,511
9,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
vatou1
Ganesha
20
1 / 5 / 16
14,163
1,012
15,834
26,550
33,329
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
wjoynson01
Hachiman
20
10 / 6 / 7
15,517
1,108
33,120
20,351
7,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

122

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
FranxutT
Guan Yu
20
5 / 8 / 23
13,999
1,000
13,060
24,861
29,586
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nox
20
14 / 2 / 27
16,349
1,168
27,815
15,608
6,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
belaida
Chaac
20
9 / 2 / 23
15,886
1,135
34,660
27,897
20,834
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
fulxro4aq
Kukulkan
17
1 / 6 / 10
11,399
814
3,390
11,098
3,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
hac3d789
Achilles
20
16 / 3 / 20
16,023
1,145
29,690
25,305
27,945
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
148
21
Kills
45
45
Deaths
21
55
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
FranxutT
Guan Yu
5
8
23
2.06
W
Nox
14
2
27
13.75
L
1
15
10
0.4
W
Chaac
belaida
Chaac
9
2
23
10.25
W
Kukulkan
fulxro4aq
Kukulkan
1
6
10
1
W
Achilles
hac3d789
Achilles
16
3
20
8.67
L
1
10
11
0.65
L
Kukulkan
umutgurel_11
Kukulkan
8
9
11
1.5
L
Ganesha
vatou1
Ganesha
1
5
16
1.8
L
Hachiman
wjoynson01
Hachiman
10
6
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,019
Damage
108,615
119,339
Taken
104,769
86,635
Mitigated
88,268
9,157
Healing
29,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
FranxutT
Guan Yu
13,060
1,820
3,054
5,180
24,861
29,586
0
11,761
13,100
0
26,043
W
Nox
27,815
702
583
3,661
15,608
6,612
0
6,118
9,490
46,957
0
L
7,402
3,620
0
0
23,864
10,989
0
5,869
17,995
0
25,867
W
Chaac
belaida
Chaac
34,660
6,903
0
16,343
27,897
20,834
0
10,108
17,789
0
61,725
W
Kukulkan
fulxro4aq
Kukulkan
3,390
559
0
72
11,098
3,291
0
9,016
2,082
10,140
0
W
Achilles
hac3d789
Achilles
29,690
13,799
0
1,031
25,305
27,945
0
16,404
8,901
0
49,694
L
5,165
3,156
1,412
2,641
27,063
24,579
0
8,582
18,481
75
15,388
L
Kukulkan
umutgurel_11
Kukulkan
37,498
6,591
0
1,283
21,511
9,834
0
5,410
16,101
65,521
0
L
Ganesha
vatou1
Ganesha
15,834
2,266
0
1,878
26,550
33,329
0
7,363
19,187
36,889
0
L
Hachiman
wjoynson01
Hachiman
33,120
17,605
0
1,943
20,351
7,904
0
3,981
16,370
0
60,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,581
Gold Earned
73,656
210
Minions Killed
215
5
Camps Cleared
3
1,240,817
Distance Traveled
1,141,433
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,999
1,000
31
2
2
244,965
0
W
Nox
16,349
1,168
52
4
0
216,259
0
L
Set
12,051
861
39
3
0
244,866
0
W
Chaac
15,886
1,135
77
6
0
283,077
0
W
Kukulkan
11,399
814
17
1
0
161,953
0
W
Achilles
16,023
1,145
38
3
1
235,179
0
L
Horus
12,131
867
25
2
1
250,345
1
L
Kukulkan
14,719
1,051
69
5
2
256,167
2
L
Ganesha
14,163
1,012
3
0
0
252,049
2
L
Hachiman
15,517
1,108
74
5
2
237,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role