Player Matchup

Medusa
Medusa
GrunaX
Medusa
Level 26
God Stats
1W - 1L
1,304 SR
Queue Stats
86W - 66L
1,409 Elo+
Party 1
Bellona
Bellona
LeoFrançoso
Bellona
Level 23
God Stats
3W - 1L
1,312 SR
Queue Stats
30W - 31L
1,486 Elo+
Solo
Loki
Loki
ladameMar
Loki
Level 17
God Stats
8W - 4L
1,286 SR
Queue Stats
76W - 21L
1,636 Elo+
Party 1
Kukulkan
Kukulkan
sNegan
Kukulkan
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
surkiwg
Xbalanque
Level 8
God Stats
3W - 2L
1,324 SR
Queue Stats
3W - 3L
1,406 Elo+
Solo
Team Averages
Level 18
1,345 SR
1,487 Elo+

VS

Team Averages
Level 23
1,653 SR
1,499 Elo+
Nu Wa
Nu Wa
DizzyAnnizato
Nu Wa
Level 26
God Stats
34W - 20L
1,815 SR
Queue Stats
721W - 664L
1,571 Elo+
Solo
Set
Set
Irtbek
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 127L
1,434 Elo+
Solo
Medusa
Medusa
PeitaGui
Medusa
Level 16
God Stats
62W - 45L
1,629 SR
Queue Stats
63W - 47L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
VinnneZ
Amaterasu
Level 17
God Stats
59W - 48L
1,597 SR
Queue Stats
225W - 181L
1,438 Elo+
Party 2
Hera
Hera
lAkihiko
Hera
Level 28
God Stats
3W - 4L
1,726 SR
Queue Stats
104W - 105L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GrunaX
Medusa
20
11 / 8 / 22
13,894
1,263
18,750
17,239
7,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
LeoFrançoso
Bellona
19
8 / 6 / 21
13,389
1,217
13,667
21,889
17,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
20
12 / 8 / 19
14,156
1,287
15,727
14,795
4,012
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
sNegan
Kukulkan
20
13 / 1 / 20
15,061
1,369
32,647
7,492
2,526
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
surkiwg
Xbalanque
20
6 / 6 / 27
13,414
1,219
17,953
15,669
5,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

128

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 17
13,863
1,260
20,606
14,507
5,688
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
Irtbek
Set
19
9 / 15 / 10
13,628
1,239
18,631
27,399
14,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
PeitaGui
Medusa
18
3 / 11 / 15
11,296
1,027
10,902
18,420
8,082
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
VinnneZ
Amaterasu
19
7 / 11 / 15
13,072
1,188
11,751
26,699
13,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
19
2 / 10 / 19
12,300
1,118
10,707
17,996
7,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
105
50
Kills
29
29
Deaths
50
109
Assists
76
Player
Kills
Deaths
Assists
KDA
L
8
3
17
5.5
W
Medusa
GrunaX
Medusa
11
8
22
2.75
L
Set
Irtbek
Set
9
15
10
0.93
W
Bellona
LeoFrançoso
Bellona
8
6
21
3.08
L
Medusa
PeitaGui
Medusa
3
11
15
0.95
L
Amaterasu
VinnneZ
Amaterasu
7
11
15
1.32
L
Hera
2
10
19
1.15
W
Loki
12
8
19
2.69
W
Kukulkan
sNegan
Kukulkan
13
1
20
23
W
Xbalanque
surkiwg
Xbalanque
6
6
27
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,744
Damage
72,597
77,084
Taken
105,021
36,234
Mitigated
48,740
3,387
Healing
10,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,606
5,151
108
2,276
14,507
5,688
0
5,389
9,020
52,255
0
W
Medusa
GrunaX
Medusa
18,750
9,441
0
0
17,239
7,150
0
6,674
10,565
0
40,076
L
Set
Irtbek
Set
18,631
7,018
0
1,125
27,399
14,685
0
7,382
19,819
0
27,770
W
Bellona
LeoFrançoso
Bellona
13,667
5,556
0
826
21,889
17,321
0
6,425
15,464
116
21,314
L
Medusa
PeitaGui
Medusa
10,902
5,418
309
818
18,420
8,082
0
5,939
12,361
0
19,337
L
Amaterasu
VinnneZ
Amaterasu
11,751
4,875
944
1,727
26,699
13,038
0
7,230
19,332
0
21,003
L
Hera
10,707
1,930
737
2,250
17,996
7,247
0
6,162
11,726
49,602
0
W
Loki
15,727
5,154
1,068
1,228
14,795
4,012
0
6,665
7,465
0
32,632
W
Kukulkan
sNegan
Kukulkan
32,647
3,031
0
178
7,492
2,526
0
4,455
3,037
81,984
0
W
Xbalanque
surkiwg
Xbalanque
17,953
9,399
0
87
15,669
5,225
0
7,094
8,575
0
42,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,914
Gold Earned
64,159
240
Minions Killed
211
13
Camps Cleared
3
1,031,957
Distance Traveled
1,045,947
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,863
1,260
69
6
0
218,726
1
W
Medusa
13,894
1,263
45
4
0
198,503
0
L
Set
13,628
1,239
25
2
2
188,505
0
W
Bellona
13,389
1,217
10
1
4
204,739
2
L
Medusa
11,296
1,027
7
1
1
206,408
1
L
Amaterasu
13,072
1,188
24
2
0
226,593
4
L
Hera
12,300
1,118
86
8
0
205,715
1
W
Loki
14,156
1,287
28
3
1
198,334
0
W
Kukulkan
15,061
1,369
110
10
3
235,513
4
W
Xbalanque
13,414
1,219
47
4
5
194,868
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role