Player Matchup

Danzaburou
Danzaburou
Finwe123
Danzaburou
Level 7
God Stats
97W - 52L
1,534 SR
Queue Stats
132W - 75L
1,380 Elo+
Party 2
Poseidon
Poseidon
Theseus5664
Poseidon
Level 64
God Stats
30W - 23L
1,515 SR
Queue Stats
556W - 544L
1,420 Elo+
Party 2
Hercules
Hercules
URPAPITO
Hercules
Level 59
God Stats
12W - 9L
1,590 SR
Queue Stats
247W - 188L
1,547 Elo+
Party 2
Team Averages
Level 43
1,547 SR
1,449 Elo+

VS

Team Averages
Level 104
1,711 SR
1,397 Elo+
Zhong Kui
Zhong Kui
TheIdleIdols
Zhong Kui
Level 63
God Stats
3W - 3L
1,716 SR
Queue Stats
44W - 38L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
Visyrion
Gilgamesh
Level 145
God Stats
7W - 1L
1,957 SR
Queue Stats
109W - 119L
1,469 Elo+
Party 1
Da Ji
Da Ji
king02tutt
Da Ji
Level 104
God Stats
14W - 9L
1,460 SR
Queue Stats
77W - 114L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Finwe123
Danzaburou
19
7 / 12 / 8
18,178
606
28,425
32,480
11,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Theseus5664
Poseidon
20
8 / 11 / 7
17,943
598
31,100
27,637
9,400
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
URPAPITO
Hercules
20
2 / 7 / 8
16,854
562
14,366
47,757
51,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TheIdleIdols
Zhong Kui
20
18 / 1 / 11
21,418
714
41,116
30,083
35,557
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gilgamesh
Visyrion
Gilgamesh
20
9 / 6 / 17
19,366
646
35,886
38,020
44,973
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
19
3 / 10 / 16
17,728
591
21,220
28,951
16,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
74
17
Kills
30
30
Deaths
17
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Finwe123
Danzaburou
7
12
8
0.92
W
Zhong Kui
TheIdleIdols
Zhong Kui
18
1
11
23.5
L
Poseidon
Theseus5664
Poseidon
8
11
7
1.05
L
Hercules
URPAPITO
Hercules
2
7
8
0.86
W
Gilgamesh
Visyrion
Gilgamesh
9
6
17
2.92
W
Da Ji
3
10
16
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,891
Damage
98,222
107,874
Taken
97,054
73,060
Mitigated
97,041
35,111
Healing
23,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Finwe123
Danzaburou
28,425
15,217
573
4,678
32,480
11,948
2,111
11,196
21,284
0
74,065
W
Zhong Kui
TheIdleIdols
Zhong Kui
41,116
7,032
0
18,933
30,083
35,557
2,770
5,510
24,047
140,535
0
L
Poseidon
Theseus5664
Poseidon
31,100
3,116
1,358
7,786
27,637
9,400
404
10,578
17,059
113,402
0
L
Hercules
URPAPITO
Hercules
14,366
2,537
1,203
19,513
47,757
51,712
170
22,170
25,587
0
61,210
W
Gilgamesh
Visyrion
Gilgamesh
35,886
4,908
0
3,127
38,020
44,973
1,223
15,383
21,876
7,258
100,415
W
Da Ji
21,220
4,498
0
1,639
28,951
16,511
0
8,899
19,627
0
71,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,975
Gold Earned
58,512
280
Minions Killed
281
0
Camps Cleared
0
1,387,995
Distance Traveled
1,476,232
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
18,178
606
86
3
0
429,671
0
W
Zhong Kui
21,418
714
131
4
0
505,929
2
L
Poseidon
17,943
598
132
4
0
437,918
1
L
Hercules
16,854
562
62
2
0
520,406
1
W
Gilgamesh
19,366
646
80
3
0
523,684
2
W
Da Ji
17,728
591
70
2
0
446,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role