Player Matchup

Gilgamesh
Gilgamesh
AlatumCross
Gilgamesh
Level 100
God Stats
13W - 11L
1,579 SR
Queue Stats
741W - 712L
1,541 Elo+
Solo
Arachne
Arachne
Kevochila
Arachne
Level 59
God Stats
2W - 1L
1,819 SR
Queue Stats
87W - 73L
1,525 Elo+
Party 1
Eset
Eset
L0v3ly Smith
Eset
Level 109
God Stats
2W - 2L
1,502 SR
Queue Stats
531W - 484L
1,507 Elo+
Party 1
Neith
Neith
RAINBOWTICKLER
Neith
Level 121
God Stats
3W - 3L
1,243 SR
Queue Stats
208W - 214L
1,487 Elo+
Solo
Kumbhakarna
Kumbhakarna
immortal034sb
Kumbhakarna
Level 60
God Stats
1W - 0L
1,675 SR
Queue Stats
140W - 157L
1,483 Elo+
Solo
Team Averages
Level 90
1,563 SR
1,509 Elo+

VS

Team Averages
Level 78
1,485 SR
1,494 Elo+
Thoth
Thoth
DerpeusPrime
Thoth
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,527 Elo+
Party 3
Chernobog
Chernobog
Kmight2004
Chernobog
Level 60
God Stats
5W - 8L
1,463 SR
Queue Stats
255W - 300L
1,415 Elo+
Party 2
Yemoja
Yemoja
Maple05
Yemoja
Level 85
God Stats
5W - 11L
1,483 SR
Queue Stats
531W - 534L
1,485 Elo+
Party 2
Apollo
Apollo
Red914
Apollo
Level 85
God Stats
20W - 26L
1,468 SR
Queue Stats
464W - 455L
1,517 Elo+
Party 2
King Arthur
King Arthur
Spazxie
King Arthur
Level 86
God Stats
5W - 11L
1,513 SR
Queue Stats
486W - 464L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlatumCross
Gilgamesh
11
2 / 2 / 1
6,815
524
5,590
8,276
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Arachne
Kevochila
Arachne
11
4 / 2 / 5
6,792
522
5,734
9,375
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
6 / 2 / 1
7,773
598
5,784
5,626
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 6
7,067
544
7,746
4,729
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
immortal034sb
Kumbhakarna
10
1 / 3 / 7
6,594
507
2,342
9,777
4,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 1
5,233
403
1,909
2,745
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
Kmight2004
Chernobog
10
1 / 4 / 3
6,319
486
4,700
7,957
2,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Maple05
Yemoja
9
1 / 3 / 5
6,487
499
4,201
7,219
3,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Red914
Apollo
11
2 / 2 / 1
6,488
499
3,237
6,368
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
Spazxie
King Arthur
12
4 / 4 / 0
7,318
563
9,029
15,323
8,611
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
15
Kills
9
9
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AlatumCross
Gilgamesh
2
2
1
1.25
L
1
2
1
0.75
W
Arachne
Kevochila
Arachne
4
2
5
3.25
L
Chernobog
Kmight2004
Chernobog
1
4
3
0.63
W
6
2
1
3.25
L
Yemoja
Maple05
Yemoja
1
3
5
1.17
W
2
0
6
5
L
Apollo
Red914
Apollo
2
2
1
1.25
L
King Arthur
Spazxie
King Arthur
4
4
0
1
W
Kumbhakarna
immortal034sb
Kumbhakarna
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
23,076
37,783
Taken
39,612
14,267
Mitigated
17,296
9,793
Healing
10,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AlatumCross
Gilgamesh
5,590
1,697
0
1,463
8,276
3,227
0
0
8,276
0
31,487
L
1,909
163
0
630
2,745
765
0
1,201
1,478
9,554
0
W
Arachne
Kevochila
Arachne
5,734
4,249
0
2,013
9,375
3,164
0
1,667
7,630
0
38,512
L
Chernobog
Kmight2004
Chernobog
4,700
2,737
0
2,141
7,957
2,124
42
2,290
5,619
0
32,912
W
5,784
187
176
1,007
5,626
1,960
868
1,482
4,144
43,359
0
L
Yemoja
Maple05
Yemoja
4,201
1,426
867
1,469
7,219
3,187
0
2,206
4,933
19,945
0
W
7,746
2,988
0
2,606
4,729
1,426
887
728
3,977
0
45,233
L
Apollo
Red914
Apollo
3,237
2,143
0
1,562
6,368
2,609
0
1,460
4,780
0
41,970
L
King Arthur
Spazxie
King Arthur
9,029
1,551
0
4,231
15,323
8,611
0
634
14,676
0
43,696
W
Kumbhakarna
immortal034sb
Kumbhakarna
2,342
155
0
2,528
9,777
4,490
56
2,091
7,646
16,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,041
Gold Earned
31,845
346
Minions Killed
271
0
Camps Cleared
0
1,244,790
Distance Traveled
1,004,675
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,815
524
70
5
0
265,935
4
L
Thoth
5,233
403
12
1
0
129,477
4
W
Arachne
6,792
522
75
6
0
290,792
1
L
Chernobog
6,319
486
67
5
0
183,236
1
W
Eset
7,773
598
90
7
0
213,946
5
L
Yemoja
6,487
499
28
2
0
223,776
3
W
Neith
7,067
544
91
7
0
213,658
3
L
Apollo
6,488
499
81
6
0
225,707
1
L
King Arthur
7,318
563
83
6
0
242,479
1
W
Kumbhakarna
6,594
507
20
2
0
260,459
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role