Player Matchup

Thor
Thor
ApexAtmosphere
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
ClosedRex48486
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Camazotz
Camazotz
Ex_FdUrMom
Camazotz
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Hyuga96
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,116 Elo+
Party 1
Cupid
Cupid
Roguekeybarer
Cupid
Level 16
God Stats
2W - 3L
1,457 SR
Queue Stats
14W - 28L
1,146 Elo+
Party 1
Team Averages
Level 7
1,491 SR
1,352 Elo+

VS

Team Averages
Level 11
1,410 SR
1,296 Elo+
Artemis
Artemis
Chärmÿ
Artemis
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Janus
Janus
Julienichole17
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,267 Elo+
Solo
Thor
Thor
Nanoflyer5958
Thor
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
XxjericogilesxX
Thanatos
Level 26
God Stats
25W - 20L
1,460 SR
Queue Stats
74W - 67L
1,346 Elo+
Solo
Apollo
Apollo
pringel23
Apollo
Level 8
God Stats
1W - 1L
1,091 SR
Queue Stats
1W - 3L
869 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 0
6,479
324
2,060
6,262
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 17 / 2
8,569
428
7,198
20,560
6,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Ex_FdUrMom
Camazotz
1
0 / 0 / 0
5,421
271
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ymir
Hyuga96
Ymir
13
3 / 17 / 3
9,688
484
10,164
28,728
25,015
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 12 / 1
8,518
426
6,794
14,727
4,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chärmÿ
Artemis
16
12 / 5 / 14
11,649
582
16,119
10,143
4,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
14 / 3 / 16
12,126
606
19,180
13,935
5,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 0 / 0
4,645
232
0
0
0
Thanatos
19
22 / 0 / 10
12,932
647
17,010
17,488
7,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
pringel23
Apollo
14
2 / 3 / 3
9,221
461
1,850
12,637
4,940
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
93
8
Kills
50
51
Deaths
11
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Artemis
Chärmÿ
Artemis
12
5
14
3.8
L
2
17
2
0.18
L
Camazotz
Ex_FdUrMom
Camazotz
0
0
0
0
L
Ymir
Hyuga96
Ymir
3
17
3
0.26
W
14
3
16
7.33
W
0
0
0
0
L
2
12
1
0.21
W
Thanatos
22
0
10
27
W
Apollo
pringel23
Apollo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,216
Damage
54,159
70,277
Taken
54,203
37,485
Mitigated
21,957
5,189
Healing
22,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,060
1,005
0
264
6,262
1,329
132
36
6,226
0
11,547
W
Artemis
Chärmÿ
Artemis
16,119
10,935
0
0
10,143
4,135
4,818
5,659
4,484
0
51,393
L
7,198
4,446
244
3,243
20,560
6,221
228
5,022
15,309
29,872
0
L
Camazotz
Ex_FdUrMom
Camazotz
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
Hyuga96
Ymir
10,164
2,888
0
250
28,728
25,015
0
9,124
19,209
27,919
0
W
19,180
2,699
0
4,223
13,935
5,138
680
5,813
8,122
79,069
0
W
0
0
0
0
0
0
0
0
0
0
0
L
6,794
5,319
111
1,077
14,727
4,920
678
4,508
10,003
0
28,617
W
Thanatos
17,010
5,631
0
16,104
17,488
7,744
346
4,386
13,102
0
94,576
W
Apollo
pringel23
Apollo
1,850
607
0
2,518
12,637
4,940
2,278
1,504
11,133
0
30,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,675
Gold Earned
50,573
158
Minions Killed
391
0
Camps Cleared
0
938,593
Distance Traveled
1,436,906
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,479
324
24
1
0
191,521
2
W
Artemis
11,649
582
75
4
0
297,428
2
L
Olorun
8,569
428
43
2
0
246,981
0
L
Camazotz
5,421
271
0
0
0
0
0
L
Ymir
9,688
484
32
2
0
252,918
0
W
Janus
12,126
606
136
7
0
357,342
4
W
Thor
4,645
232
0
0
0
0
0
L
Cupid
8,518
426
59
3
0
247,173
0
W
Thanatos
12,932
647
131
7
0
441,592
0
W
Apollo
9,221
461
49
2
0
340,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role