Player Matchup

Hercules
Hercules
AdaSuSmite
Hercules
Level 29
God Stats
32W - 24L
1,537 SR
Queue Stats
83W - 95L
1,441 Elo+
Party 3
Janus
Janus
JoyNois
Janus
Level 28
God Stats
11W - 21L
1,334 SR
Queue Stats
66W - 86L
1,335 Elo+
Party 3
King Arthur
King Arthur
MafaldaOff
King Arthur
Level 44
God Stats
9W - 13L
1,468 SR
Queue Stats
240W - 294L
1,409 Elo+
Party 1
Fenrir
Fenrir
OverTimePT
Fenrir
Level 26
God Stats
5W - 7L
1,412 SR
Queue Stats
139W - 138L
1,426 Elo+
Party 1
Medusa
Medusa
omismone
Medusa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 126L
1,387 Elo+
Party 3
Team Averages
Level 33
1,450 SR
1,400 Elo+

VS

Team Averages
Level 37
1,457 SR
1,381 Elo+
Medusa
Medusa
BOSS-TAHIR07
Medusa
Level 42
God Stats
12W - 7L
1,512 SR
Queue Stats
77W - 105L
1,340 Elo+
Party 2
Guan Yu
Guan Yu
InstaQ
Guan Yu
Level 44
God Stats
8W - 8L
1,510 SR
Queue Stats
85W - 106L
1,392 Elo+
Solo
Kukulkan
Kukulkan
asdkasdkölsad
Kukulkan
Level 24
God Stats
9W - 10L
1,421 SR
Queue Stats
18W - 18L
1,452 Elo+
Party 2
Hercules
Hercules
sikbenibessa
Hercules
Level 29
God Stats
4W - 8L
1,431 SR
Queue Stats
126W - 153L
1,355 Elo+
Party 2
Pele
Pele
xCake
Pele
Level 46
God Stats
14W - 20L
1,409 SR
Queue Stats
49W - 62L
1,366 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdaSuSmite
Hercules
11
1 / 6 / 5
7,037
469
4,316
13,950
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Janus
JoyNois
Janus
11
0 / 5 / 1
7,052
470
4,939
8,823
2,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MafaldaOff
King Arthur
11
0 / 3 / 1
6,800
453
2,268
10,762
9,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
OverTimePT
Fenrir
9
1 / 6 / 0
6,496
433
3,112
10,522
3,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
omismone
Medusa
11
5 / 7 / 1
7,589
506
7,709
12,716
3,652
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
9 / 6 / 2
8,651
577
12,119
12,900
4,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
InstaQ
Guan Yu
12
1 / 0 / 9
7,388
493
7,125
7,517
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
14
4 / 0 / 4
8,175
545
4,304
5,177
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
sikbenibessa
Hercules
14
2 / 1 / 3
8,503
567
7,695
9,441
8,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pele
xCake
Pele
16
11 / 0 / 1
9,589
639
6,294
8,799
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
7
Kills
27
27
Deaths
7
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
AdaSuSmite
Hercules
1
6
5
0.58
W
Medusa
9
6
2
1.67
W
Guan Yu
InstaQ
Guan Yu
1
0
9
5.5
L
Janus
JoyNois
Janus
0
5
1
0.1
L
King Arthur
MafaldaOff
King Arthur
0
3
1
0.17
L
Fenrir
OverTimePT
Fenrir
1
6
0
0.17
W
Kukulkan
4
0
4
6
L
Medusa
omismone
Medusa
5
7
1
0.79
W
Hercules
sikbenibessa
Hercules
2
1
3
3.5
W
Pele
xCake
Pele
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,344
Damage
37,537
56,773
Taken
43,834
26,927
Mitigated
23,914
14,737
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AdaSuSmite
Hercules
4,316
1,559
0
2,588
13,950
7,532
0
397
13,283
0
14,040
W
Medusa
12,119
5,719
807
4,132
12,900
4,223
815
0
12,900
0
49,968
W
Guan Yu
InstaQ
Guan Yu
7,125
1,007
868
3,170
7,517
6,162
668
278
7,201
0
23,739
L
Janus
JoyNois
Janus
4,939
243
0
2,606
8,823
2,513
92
2,764
5,999
43,262
0
L
King Arthur
MafaldaOff
King Arthur
2,268
121
0
2,609
10,762
9,442
0
0
10,733
0
28,354
L
Fenrir
OverTimePT
Fenrir
3,112
1,215
0
3,010
10,522
3,788
0
1,143
9,379
0
26,557
W
Kukulkan
4,304
580
0
3,005
5,177
1,745
198
2,790
2,093
32,603
0
L
Medusa
omismone
Medusa
7,709
3,932
0
3,924
12,716
3,652
65
0
12,506
0
45,809
W
Hercules
sikbenibessa
Hercules
7,695
3,175
243
3,246
9,441
8,732
1,319
0
9,111
0
39,453
W
Pele
xCake
Pele
6,294
1,636
159
1,972
8,799
3,052
0
1,393
7,200
0
56,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
42,306
323
Minions Killed
330
0
Camps Cleared
0
1,311,191
Distance Traveled
1,520,407
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,037
469
36
2
0
290,767
0
W
Medusa
8,651
577
61
4
0
276,469
5
W
Guan Yu
7,388
493
34
2
0
331,314
7
L
Janus
7,052
470
82
5
0
300,505
0
L
King Arthur
6,800
453
68
5
0
252,944
2
L
Fenrir
6,496
433
60
4
0
258,105
3
W
Kukulkan
8,175
545
65
4
0
285,621
0
L
Medusa
7,589
506
77
5
0
208,870
0
W
Hercules
8,503
567
74
5
0
299,154
4
W
Pele
9,589
639
96
6
0
327,849
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role