Player Matchup

Da Ji
Da Ji
CarlitosUwU
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,587 Elo+
Solo
Anubis
Anubis
Infernea
Anubis
Level 29
God Stats
31W - 44L
1,458 SR
Queue Stats
815W - 874L
1,497 Elo+
Solo
Medusa
Medusa
McGleter
Medusa
Level 29
God Stats
8W - 7L
1,584 SR
Queue Stats
44W - 42L
1,548 Elo+
Solo
Chaac
Chaac
Wolf kaiser7870
Chaac
Level 12
God Stats
4W - 5L
1,518 SR
Queue Stats
61W - 45L
1,514 Elo+
Solo
Merlin
Merlin
x3o3x v2
Merlin
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo
Team Averages
Level 15
1,512 SR
1,568 Elo+

VS

Team Averages
Level 30
1,567 SR
1,656 Elo+
Khepri
Khepri
ErkulSilentread
Khepri
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,663 Elo+
Party 1
Susano
Susano
Hive_Mind-03
Susano
Level 24
God Stats
9W - 14L
1,288 SR
Queue Stats
161W - 130L
1,538 Elo+
Solo
Olorun
Olorun
Implacidus-
Olorun
Level 18
God Stats
4W - 0L
1,828 SR
Queue Stats
15W - 10L
1,656 Elo+
Party 1
Anhur
Anhur
LokiMain667
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,781 Elo+
Solo
Hercules
Hercules
XxI JRD IxX
Hercules
Level 87
God Stats
2W - 0L
1,718 SR
Queue Stats
15W - 8L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
6,247
297
1,997
3,493
907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Infernea
Anubis
14
3 / 8 / 1
9,069
432
6,357
12,917
5,920
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
McGleter
Medusa
17
5 / 4 / 1
10,736
511
12,526
12,455
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 6 / 4
9,629
459
14,675
19,400
11,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
x3o3x v2
Merlin
9
0 / 15 / 1
6,713
320
1,296
10,690
2,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 12
8,795
419
6,333
9,152
7,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Susano
16
7 / 5 / 7
10,494
500
6,642
13,750
7,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
16
12 / 1 / 9
11,036
526
13,229
12,934
4,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
5 / 1 / 1
12,378
589
9,140
14,727
5,398
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
XxI JRD IxX
Hercules
15
6 / 0 / 15
10,488
499
7,535
12,289
10,175
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
77
10
Kills
33
35
Deaths
10
7
Assists
44
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
3
12
3
W
Susano
7
5
7
2.1
W
Olorun
12
1
9
16.5
L
Anubis
Infernea
Anubis
3
8
1
0.44
W
5
1
1
5.5
L
Medusa
McGleter
Medusa
5
4
1
1.38
L
2
6
4
0.67
W
Hercules
XxI JRD IxX
Hercules
6
0
15
13.5
L
Merlin
x3o3x v2
Merlin
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,851
Damage
42,879
58,955
Taken
62,852
25,801
Mitigated
34,656
12,826
Healing
23,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,997
360
0
222
3,493
907
0
707
2,746
0
11,268
W
6,333
657
0
179
9,152
7,051
18
1,550
7,602
17,604
0
W
Susano
6,642
606
0
2,318
13,750
7,055
1,016
2,794
10,956
0
50,689
W
Olorun
13,229
6,872
1,710
8,039
12,934
4,977
3,416
1,879
11,055
60,965
0
L
Anubis
Infernea
Anubis
6,357
285
0
3,725
12,917
5,920
332
4,863
7,918
44,889
0
W
9,140
5,733
0
7,690
14,727
5,398
1,804
666
14,061
0
100,242
L
Medusa
McGleter
Medusa
12,526
4,537
99
2,274
12,455
4,396
592
4,232
7,993
0
62,892
L
14,675
1,792
0
6,506
19,400
11,703
0
6,996
11,904
0
62,065
W
Hercules
XxI JRD IxX
Hercules
7,535
3,510
0
3,975
12,289
10,175
1,220
788
11,501
9,125
33,227
L
Merlin
x3o3x v2
Merlin
1,296
601
0
0
10,690
2,875
0
2,942
7,616
13,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,394
Gold Earned
53,191
314
Minions Killed
452
0
Camps Cleared
0
1,327,654
Distance Traveled
1,890,656
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,247
297
31
1
0
98,162
0
W
Khepri
8,795
419
27
1
0
422,029
0
W
Susano
10,494
500
98
5
0
362,225
1
W
Olorun
11,036
526
92
4
0
359,709
1
L
Anubis
9,069
432
76
4
0
260,051
0
W
Anhur
12,378
589
164
8
0
329,552
2
L
Medusa
10,736
511
91
4
0
360,638
2
L
Chaac
9,629
459
92
4
0
384,412
0
W
Hercules
10,488
499
71
3
0
417,141
1
L
Merlin
6,713
320
24
1
0
224,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role