Player Matchup

Kukulkan
Kukulkan
B3ast_Mod3breck
Kukulkan
Level 23
God Stats
6W - 3L
1,618 SR
Queue Stats
43W - 51L
1,303 Elo+
Party 2
Nemesis
Nemesis
Defeeter
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,165 Elo+
Party 2
Ares
Ares
I-DUBBY-l
Ares
Level 26
God Stats
1W - 1L
1,603 SR
Queue Stats
53W - 42L
1,401 Elo+
Party 2
Team Averages
Level 19
1,573 SR
1,290 Elo+

VS

Team Averages
Level 69
1,438 SR
1,395 Elo+
Bacchus
Bacchus
FleischesserT
Bacchus
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,366 Elo+
Party 1
Osiris
Osiris
aud-io93
Osiris
Level 107
God Stats
18W - 17L
1,545 SR
Queue Stats
174W - 190L
1,451 Elo+
Party 1
Ah Puch
Ah Puch
rezerwraith
Ah Puch
Level 84
God Stats
1W - 0L
1,268 SR
Queue Stats
22W - 26L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
5 / 5 / 3
10,234
640
17,260
10,732
4,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
Defeeter
Nemesis
12
2 / 7 / 3
9,466
592
4,629
14,017
5,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ares
13
1 / 5 / 6
9,205
575
5,510
16,971
15,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 1 / 15
10,910
682
5,806
11,347
8,555
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
aud-io93
Osiris
17
13 / 1 / 3
12,846
803
18,499
15,331
11,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
rezerwraith
Ah Puch
13
3 / 6 / 8
10,527
658
7,873
10,868
3,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
8
Kills
17
17
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
5
3
1.3
L
Nemesis
Defeeter
Nemesis
2
7
3
0.5
W
Bacchus
1
1
15
8.5
L
Ares
1
5
6
0.8
W
Osiris
aud-io93
Osiris
13
1
3
14.5
W
Ah Puch
rezerwraith
Ah Puch
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,399
Damage
32,178
41,720
Taken
37,546
24,961
Mitigated
22,832
2,150
Healing
14,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
17,260
798
306
843
10,732
4,131
816
4,757
5,975
65,908
0
L
Nemesis
Defeeter
Nemesis
4,629
1,700
234
735
14,017
5,394
195
4,035
9,982
0
23,209
W
Bacchus
5,806
1,014
985
2,285
11,347
8,555
707
8,892
2,455
19,043
0
L
Ares
5,510
390
0
32
16,971
15,436
272
4,923
12,048
17,103
0
W
Osiris
aud-io93
Osiris
18,499
8,339
804
8,704
15,331
11,168
1,747
5,989
9,342
0
81,477
W
Ah Puch
rezerwraith
Ah Puch
7,873
244
684
1,201
10,868
3,109
452
8,015
2,853
35,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
34,283
145
Minions Killed
153
0
Camps Cleared
0
793,409
Distance Traveled
818,293
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,234
640
86
5
0
241,971
0
L
Nemesis
9,466
592
40
3
0
306,351
2
W
Bacchus
10,910
682
22
1
0
222,761
2
L
Ares
9,205
575
19
1
0
245,087
0
W
Osiris
12,846
803
85
5
0
344,408
3
W
Ah Puch
10,527
658
46
3
0
251,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role