Player Matchup

Merlin
Merlin
Gold II
AndrewW99
Merlin
Gold II
Level 145
God Stats
6W - 8L
1,388 SR
Queue Stats
321W - 324L
1,426 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
LiLChrollo
Erlang Shen
Gold IV
Level 85
God Stats
25W - 18L
1,561 SR
Queue Stats
301W - 287L
1,417 MMR
Solo
Khepri
Khepri
Gold V
Mobíus
Khepri
Gold V
Level 124
God Stats
16W - 15L
1,584 SR
Queue Stats
278W - 282L
1,268 MMR
Party 1
Chiron
Chiron
Gold I
Zom6ieK
Chiron
Gold I
Level 155
God Stats
30W - 18L
1,580 SR
Queue Stats
407W - 416L
1,560 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
hejzoni
Zhong Kui
Gold IV
Level 149
God Stats
4W - 4L
1,460 SR
Queue Stats
433W - 425L
1,392 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,515 SR
1,412 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,519 SR
1,422 MMR
Cthulhu
Cthulhu
Gold V
CunziaHTNK
Cthulhu
Gold V
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,438 MMR
Solo
Sol
Sol
Bronze III
KenshinWizard
Sol
Bronze III
Level 77
God Stats
0W - 1L
1,528 SR
Queue Stats
5W - 13L
1,414 MMR
Solo
Medusa
Medusa
Gold II
MrGehry
Medusa
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Bronze III
NegevBeamer
Cerberus
Bronze III
Level 67
God Stats
1W - 6L
1,500 SR
Queue Stats
13W - 33L
1,413 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
mitja1x1
Baba Yaga
Gold IV
Level 160
God Stats
0W - 2L
1,564 SR
Queue Stats
51W - 51L
1,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AndrewW99
Merlin
7
1 / 0 / 1
3,968
794
495
974
257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
LiLChrollo
Erlang Shen
7
2 / 0 / 1
4,130
826
1,309
2,074
785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Mobíus
Khepri
5
1 / 0 / 0
3,446
689
797
2,862
903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Chiron
Zom6ieK
Chiron
5
0 / 0 / 1
3,299
660
2,733
907
240
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
hejzoni
Zhong Kui
6
0 / 0 / 0
3,507
701
1,145
1,943
1,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
SetTiamatApolloAthenaGilgamesh

VS

Bans
TsukuyomiSobekKing ArthurNemesisFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CunziaHTNK
Cthulhu
1
0 / 0 / 0
2,436
487
0
0
0
6
0 / 1 / 0
3,527
705
1,255
2,611
603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Medusa
MrGehry
Medusa
5
0 / 0 / 0
2,980
596
1,794
1,940
394
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Boots

Boots

+6%
Movement Speed

Cerberus
NegevBeamer
Cerberus
4
0 / 1 / 0
2,897
579
558
3,286
887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baba Yaga
mitja1x1
Baba Yaga
5
0 / 2 / 0
3,074
615
524
2,208
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
4
Kills
0
0
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
AndrewW99
Merlin
1
0
1
1.5
L
Cthulhu
CunziaHTNK
Cthulhu
0
0
0
0
L
0
1
0
0
W
Erlang Shen
LiLChrollo
Erlang Shen
2
0
1
2.5
W
Khepri
Mobíus
Khepri
1
0
0
1
L
Medusa
MrGehry
Medusa
0
0
0
0
L
Cerberus
NegevBeamer
Cerberus
0
1
0
0
W
Chiron
Zom6ieK
Chiron
0
0
1
0.5
W
Zhong Kui
hejzoni
Zhong Kui
0
0
0
0
L
Baba Yaga
mitja1x1
Baba Yaga
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,479
Damage
4,131
8,760
Taken
10,045
3,629
Mitigated
2,411
4,636
Healing
3,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AndrewW99
Merlin
495
12
0
317
974
257
206
435
483
17,680
0
L
Cthulhu
CunziaHTNK
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
1,255
589
0
1,549
2,611
603
0
965
1,466
12,944
0
W
Erlang Shen
LiLChrollo
Erlang Shen
1,309
709
0
1,032
2,074
785
0
33
2,041
0
19,492
W
Khepri
Mobíus
Khepri
797
143
0
724
2,862
903
0
406
2,456
6,366
0
L
Medusa
MrGehry
Medusa
1,794
758
0
904
1,940
394
0
289
1,651
0
12,118
L
Cerberus
NegevBeamer
Cerberus
558
73
0
866
3,286
887
0
508
2,778
3,516
0
W
Chiron
Zom6ieK
Chiron
2,733
1,264
583
200
907
240
0
152
755
0
17,062
W
Zhong Kui
hejzoni
Zhong Kui
1,145
242
0
1,780
1,943
1,444
222
1,255
688
12,224
0
L
Baba Yaga
mitja1x1
Baba Yaga
524
33
0
433
2,208
527
0
495
1,713
11,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,350
Gold Earned
14,914
150
Minions Killed
96
0
Camps Cleared
0
477,942
Distance Traveled
374,457
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
3,968
794
32
6
0
98,363
4
L
Cthulhu
2,436
487
0
0
0
477
0
L
Sol
3,527
705
34
7
0
92,321
2
W
Erlang Shen
4,130
826
47
9
0
111,113
2
W
Khepri
3,446
689
10
2
0
106,191
1
L
Medusa
2,980
596
29
6
0
89,957
0
L
Cerberus
2,897
579
14
3
0
99,538
0
W
Chiron
3,299
660
36
7
0
85,911
1
W
Zhong Kui
3,507
701
25
5
0
76,364
2
L
Baba Yaga
3,074
615
19
4
0
92,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role