Player Matchup

Hera
Hera
Platinum II
Jet-lou56
Hera
Platinum II
Level 160
God Stats
5W - 3L
1,592 SR
Queue Stats
496W - 487L
1,938 MMR
Solo
Danzaburou
Danzaburou
Platinum III
KosovenSniper
Danzaburou
Platinum III
Level 87
God Stats
30W - 17L
1,619 SR
Queue Stats
117W - 106L
1,907 MMR
Solo
Ares
Ares
Platinum II
Vicious GianF22
Ares
Platinum II
Level 155
God Stats
28W - 19L
1,681 SR
Queue Stats
643W - 627L
1,933 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
Void TrikZ
Cu Chulainn
Platinum I
Level 123
God Stats
25W - 21L
1,596 SR
Queue Stats
202W - 189L
2,022 MMR
Party 3
Fenrir
Fenrir
Platinum I
iZulx
Fenrir
Platinum I
Level 118
God Stats
16W - 10L
1,810 SR
Queue Stats
456W - 441L
1,845 MMR
Party 3
Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,660 SR
1,929 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,640 SR
1,929 MMR
Sol
Sol
Platinum III
NeXiTT
Sol
Platinum III
Level 148
God Stats
34W - 26L
1,553 SR
Queue Stats
387W - 368L
1,862 MMR
Party 2
Sylvanus
Sylvanus
Platinum IV
akc022
Sylvanus
Platinum IV
Level 158
God Stats
97W - 92L
1,638 SR
Queue Stats
176W - 166L
1,837 MMR
Party 1
Izanami
Izanami
Platinum I
iGnoia
Izanami
Platinum I
Level 160
God Stats
46W - 37L
1,705 SR
Queue Stats
238W - 216L
1,975 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond V
iTzSai
Erlang Shen
Diamond V
Level 159
God Stats
4W - 4L
1,488 SR
Queue Stats
740W - 713L
2,030 MMR
Party 2
King Arthur
King Arthur
Platinum II
vG Titan
King Arthur
Platinum II
Level 157
God Stats
9W - 4L
1,817 SR
Queue Stats
97W - 88L
1,942 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
4 / 2 / 14
10,378
577
14,945
7,431
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
KosovenSniper
Danzaburou
18
4 / 2 / 5
12,065
670
7,255
14,275
5,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 19
9,898
550
6,742
16,566
14,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cu Chulainn
Void TrikZ
Cu Chulainn
18
8 / 1 / 9
11,789
655
17,825
18,619
14,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
iZulx
Fenrir
19
15 / 1 / 8
12,099
672
18,439
16,116
9,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SetLokiTiamatAthenaNemesis

VS

Bans
GilgameshGebKhepriSobekSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
NeXiTT
Sol
16
4 / 5 / 0
10,057
559
11,475
12,916
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
akc022
Sylvanus
12
3 / 7 / 3
7,780
432
7,739
19,882
11,244
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
iGnoia
Izanami
15
1 / 5 / 4
8,935
496
4,597
9,968
4,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
iTzSai
Erlang Shen
14
1 / 9 / 3
8,063
448
8,046
19,235
11,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
vG Titan
King Arthur
15
0 / 7 / 2
8,166
454
5,424
19,796
13,721
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
33
Kills
9
9
Deaths
33
55
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
4
2
14
5.5
W
Danzaburou
KosovenSniper
Danzaburou
4
2
5
3.25
L
Sol
NeXiTT
Sol
4
5
0
0.8
W
2
3
19
3.83
W
Cu Chulainn
Void TrikZ
Cu Chulainn
8
1
9
12.5
L
Sylvanus
akc022
Sylvanus
3
7
3
0.64
L
Izanami
iGnoia
Izanami
1
5
4
0.6
L
Erlang Shen
iTzSai
Erlang Shen
1
9
3
0.28
W
Fenrir
iZulx
Fenrir
15
1
8
19
L
King Arthur
vG Titan
King Arthur
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,206
Damage
37,281
73,007
Taken
81,797
47,341
Mitigated
44,925
27,076
Healing
19,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
14,945
4,581
0
2,291
7,431
3,094
1,033
2,975
4,456
71,614
0
W
Danzaburou
KosovenSniper
Danzaburou
7,255
3,773
0
8,649
14,275
5,746
2,221
2,737
11,538
0
108,250
L
Sol
NeXiTT
Sol
11,475
3,277
0
3,287
12,916
4,564
0
5,015
7,901
65,440
0
W
6,742
616
0
5,317
16,566
14,735
544
6,058
10,508
15,560
0
W
Cu Chulainn
Void TrikZ
Cu Chulainn
17,825
3,692
0
7,889
18,619
14,677
621
3,876
14,743
10,302
73,653
L
Sylvanus
akc022
Sylvanus
7,739
1,350
2,979
4,940
19,882
11,244
0
9,364
10,518
22,736
0
L
Izanami
iGnoia
Izanami
4,597
2,465
0
1,837
9,968
4,088
792
1,492
8,476
0
65,551
L
Erlang Shen
iTzSai
Erlang Shen
8,046
4,454
0
2,154
19,235
11,308
268
4,922
14,313
0
58,212
W
Fenrir
iZulx
Fenrir
18,439
8,622
0
2,930
16,116
9,089
1,598
5,907
10,209
0
87,101
L
King Arthur
vG Titan
King Arthur
5,424
422
0
4,310
19,796
13,721
0
3,965
15,831
1,242
50,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,229
Gold Earned
43,001
587
Minions Killed
482
0
Camps Cleared
0
1,752,625
Distance Traveled
1,513,341
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,378
577
124
7
0
338,925
7
W
Danzaburou
12,065
670
175
10
0
311,745
6
L
Sol
10,057
559
127
7
0
301,659
3
W
Ares
9,898
550
11
1
0
344,238
3
W
Cu Chulainn
11,789
655
152
8
0
367,997
5
L
Sylvanus
7,780
432
26
1
0
299,784
6
L
Izanami
8,935
496
137
8
0
289,493
2
L
Erlang Shen
8,063
448
91
5
0
329,607
1
W
Fenrir
12,099
672
125
7
0
389,720
0
L
King Arthur
8,166
454
101
6
0
292,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role