Player Matchup

Nemesis
Nemesis
ImpulseValex
Nemesis
Level 6
God Stats
2W - 6L
1,339 SR
Queue Stats
27W - 24L
1,022 Elo+
Solo
Yemoja
Yemoja
Leozn95
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nox
Nox
TheGoldenTabby
Nox
Level 12
God Stats
0W - 4L
1,251 SR
Queue Stats
7W - 18L
1,201 Elo+
Solo
Hades
Hades
crowd_oceanic576
Hades
Level 26
God Stats
4W - 3L
1,290 SR
Queue Stats
26W - 36L
1,193 Elo+
Solo
Fenrir
Fenrir
sammygoround
Fenrir
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,066 Elo+
Solo
Team Averages
Level 12
1,376 SR
1,196 Elo+

VS

Team Averages
Level 22
1,560 SR
1,370 Elo+
Chang'e
Chang'e
E-waifu-666
Chang'e
Level 27
God Stats
22W - 7L
1,665 SR
Queue Stats
101W - 148L
1,275 Elo+
Solo
Neith
Neith
FearLikerYT
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Bellona
Bellona
KrispyLeviathan
Bellona
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 29L
1,482 Elo+
Solo
Thanatos
Thanatos
commanderkyle
Thanatos
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
62W - 69L
1,252 Elo+
Solo
Hel
Hel
en_sueno_blue
Hel
Level 29
God Stats
11W - 12L
1,636 SR
Queue Stats
154W - 171L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ImpulseValex
Nemesis
11
7 / 7 / 0
7,902
564
9,388
12,042
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Leozn95
Yemoja
10
1 / 7 / 1
6,325
452
3,121
10,186
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 11 / 1
5,423
387
3,325
8,905
2,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 9 / 0
5,048
361
3,073
10,887
3,629
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fenrir
5
0 / 12 / 0
4,563
326
1,368
8,927
1,961

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
E-waifu-666
Chang'e
10
5 / 1 / 13
6,957
497
6,191
5,760
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
10 / 2 / 14
7,957
568
10,317
8,909
2,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 7
7,830
559
6,189
8,631
7,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thanatos
commanderkyle
Thanatos
14
20 / 1 / 7
9,543
682
11,769
10,149
3,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
7 / 3 / 18
8,189
585
6,271
5,203
1,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
105
8
Kills
46
46
Deaths
8
2
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chang'e
E-waifu-666
Chang'e
5
1
13
11.5
W
10
2
14
8.5
L
Nemesis
ImpulseValex
Nemesis
7
7
0
1
W
4
1
7
7.5
L
Yemoja
Leozn95
Yemoja
1
7
1
0.21
L
0
11
1
0.05
W
Thanatos
commanderkyle
Thanatos
20
1
7
23.5
L
0
9
0
0
W
7
3
18
5.33
L
Fenrir
0
12
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,275
Damage
40,737
50,947
Taken
38,652
19,762
Mitigated
16,994
4,567
Healing
21,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
E-waifu-666
Chang'e
6,191
1,109
2,016
2,508
5,760
1,640
1,044
1,901
3,837
21,578
0
W
10,317
4,760
0
1,940
8,909
2,835
1,411
2,955
5,836
0
38,065
L
Nemesis
ImpulseValex
Nemesis
9,388
4,185
0
1,742
12,042
4,902
0
3,501
8,283
0
26,317
W
6,189
2,123
0
2,551
8,631
7,257
1,162
660
7,931
0
44,145
L
Yemoja
Leozn95
Yemoja
3,121
1,085
393
161
10,186
6,375
427
1,697
8,389
16,605
0
L
3,325
502
0
0
8,905
2,895
0
1,404
7,379
20,202
0
W
Thanatos
commanderkyle
Thanatos
11,769
5,699
0
9,418
10,149
3,652
436
2,766
7,241
0
43,355
L
3,073
376
0
2,220
10,887
3,629
0
2,130
8,553
23,075
0
W
6,271
1,543
1,594
1,523
5,203
1,610
1,170
873
4,288
29,098
0
L
Fenrir
1,368
674
0
51
8,927
1,961
0
2,858
5,881
0
3,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,261
Gold Earned
40,476
150
Minions Killed
329
0
Camps Cleared
0
1,131,546
Distance Traveled
1,210,248
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,957
497
42
3
0
232,014
0
W
Neith
7,957
568
58
4
0
250,383
0
L
Nemesis
7,902
564
46
3
0
276,583
2
W
Bellona
7,830
559
87
6
0
234,103
6
L
Yemoja
6,325
452
25
2
0
229,748
0
L
Nox
5,423
387
29
2
0
228,655
0
W
Thanatos
9,543
682
79
6
0
255,598
2
L
Hades
5,048
361
45
3
0
180,515
4
W
Hel
8,189
585
63
5
0
238,150
0
L
Fenrir
4,563
326
5
0
0
216,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role