Player Matchup

Guan Yu
Guan Yu
EFFSGSDGAFSGFDH
Guan Yu
Level 100
God Stats
3W - 8L
1,226 SR
Queue Stats
58W - 87L
1,405 Elo+
Solo
Cernunnos
Cernunnos
LilRhees
Cernunnos
Level 87
God Stats
3W - 3L
1,442 SR
Queue Stats
17W - 20L
1,463 Elo+
Solo
Zeus
Zeus
xFoAx_jishter
Zeus
Level 37
God Stats
35W - 43L
1,380 SR
Queue Stats
458W - 452L
1,480 Elo+
Solo
Team Averages
Level 75
1,349 SR
1,449 Elo+

VS

Team Averages
Level 61
1,395 SR
1,477 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Shehatejaah
Chaac
Level 49
God Stats
28W - 25L
1,531 SR
Queue Stats
164W - 154L
1,448 Elo+
Solo
Neith
Neith
prumullo
Neith
Level 30
God Stats
2W - 1L
1,154 SR
Queue Stats
19W - 20L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,592
633
5,958
12,171
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cernunnos
LilRhees
Cernunnos
11
3 / 4 / 0
8,360
697
6,659
8,638
3,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
0 / 4 / 2
7,295
608
11,227
9,551
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 0 / 5
8,840
737
8,970
8,596
2,650
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 6
8,126
677
8,897
11,689
6,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
prumullo
Neith
12
5 / 2 / 6
8,505
709
8,119
8,918
2,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
13
13
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
5
7.5
L
1
5
2
0.4
L
Cernunnos
LilRhees
Cernunnos
3
4
0
0.75
W
3
2
6
3
W
Neith
prumullo
Neith
5
2
6
4
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,844
Damage
25,986
30,360
Taken
29,203
17,787
Mitigated
11,816
9,767
Healing
10,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,970
1,453
536
4,150
8,596
2,650
172
3,329
4,915
39,275
0
L
5,958
499
1,460
2,822
12,171
11,898
0
3,543
8,628
0
15,776
L
Cernunnos
LilRhees
Cernunnos
6,659
2,598
500
1,471
8,638
3,220
189
2,636
6,002
0
40,124
W
8,897
683
0
4,102
11,689
6,432
0
3,110
7,783
0
20,913
W
Neith
prumullo
Neith
8,119
3,182
0
1,755
8,918
2,734
168
3,716
4,538
0
21,248
L
11,227
1,110
405
3,109
9,551
2,669
96
2,839
6,712
34,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,247
Gold Earned
25,471
135
Minions Killed
116
0
Camps Cleared
0
635,175
Distance Traveled
681,176
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,840
737
56
5
0
248,847
1
L
Guan Yu
7,592
633
13
1
0
232,220
0
L
Cernunnos
8,360
697
63
5
0
194,774
0
W
Chaac
8,126
677
26
2
0
235,254
2
W
Neith
8,505
709
34
3
0
197,075
0
L
Zeus
7,295
608
59
5
0
208,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role