Player Matchup

Kukulkan
Kukulkan
Gold V
AtleticoMineiro
Kukulkan
Gold V
Level 62
God Stats
1W - 1L
1,232 SR
Queue Stats
80W - 87L
1,214 MMR
Solo
Ullr
Ullr
Silver III
Lennyx
Ullr
Silver III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
TemUltNao
Izanami
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold V
lLua
Yemoja
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver IV
migedark
Fenrir
Silver IV
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 120
1,446 SR
1,443 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,501 SR
1,104 MMR
Ra
Ra
Bronze III
AndeGaarT
Ra
Bronze III
Level 60
God Stats
0W - 1L
1,588 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Khepri
Khepri
Silver I
Facuencio
Khepri
Silver I
Level 68
God Stats
0W - 3L
1,184 SR
Queue Stats
48W - 53L
1,197 MMR
Solo
Anhur
Anhur
Gold V
Kunico
Anhur
Gold V
Level 115
God Stats
6W - 8L
1,583 SR
Queue Stats
128W - 150L
1,168 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
RuimComSorte
Gilgamesh
Gold V
Level 124
God Stats
13W - 5L
1,638 SR
Queue Stats
575W - 573L
1,245 MMR
Solo
Tyr
Tyr
Silver V
saibertron
Tyr
Silver V
Level 126
God Stats
3W - 6L
1,511 SR
Queue Stats
95W - 116L
411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
2 / 2 / 8
8,983
599
9,922
6,616
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
Lennyx
Ullr
15
2 / 2 / 3
9,229
615
6,080
9,699
4,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
TemUltNao
Izanami
16
4 / 1 / 3
9,490
633
7,054
9,190
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
lLua
Yemoja
12
2 / 1 / 9
8,054
537
6,543
9,755
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
migedark
Fenrir
15
9 / 0 / 5
9,600
640
10,892
8,304
3,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AthenaScyllaDanzaburouApolloKing Arthur

VS

Bans
JanusMerlinNemesisTiamatSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,079
539
3,924
8,446
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Facuencio
Khepri
10
1 / 3 / 1
6,632
442
2,594
11,219
4,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Kunico
Anhur
13
2 / 3 / 0
7,440
496
3,189
8,638
2,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
RuimComSorte
Gilgamesh
12
2 / 6 / 2
7,361
491
7,767
14,614
5,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
1 / 5 / 2
7,383
492
5,502
12,881
6,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
19
Kills
6
6
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Kukulkan
2
2
8
3
L
Khepri
Facuencio
Khepri
1
3
1
0.5
L
Anhur
Kunico
Anhur
2
3
0
0.67
W
Ullr
Lennyx
Ullr
2
2
3
1.75
L
Gilgamesh
RuimComSorte
Gilgamesh
2
6
2
0.5
W
Izanami
TemUltNao
Izanami
4
1
3
5.5
W
Yemoja
lLua
Yemoja
2
1
9
6.5
W
Fenrir
migedark
Fenrir
9
0
5
11.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,491
Damage
22,976
43,564
Taken
55,798
18,093
Mitigated
21,521
14,890
Healing
13,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,924
128
328
2,360
8,446
3,213
0
3,728
4,718
65,649
0
W
Kukulkan
9,922
87
0
1,238
6,616
2,410
0
1,427
5,141
62,844
0
L
Khepri
Facuencio
Khepri
2,594
304
0
1,224
11,219
4,089
0
6,180
5,039
15,681
0
L
Anhur
Kunico
Anhur
3,189
1,227
0
1,899
8,638
2,321
0
1,172
7,466
0
44,399
W
Ullr
Lennyx
Ullr
6,080
2,248
0
3,577
9,699
4,116
2,584
501
9,198
0
50,919
L
Gilgamesh
RuimComSorte
Gilgamesh
7,767
3,142
0
2,965
14,614
5,260
0
2,784
11,830
0
42,471
W
Izanami
TemUltNao
Izanami
7,054
4,423
0
4,154
9,190
2,973
452
1,175
7,991
0
86,158
W
Yemoja
lLua
Yemoja
6,543
1,549
1,379
2,349
9,755
5,339
93
1,705
8,014
23,334
0
W
Fenrir
migedark
Fenrir
10,892
3,708
0
2,193
8,304
3,255
32
1,490
6,702
0
53,201
L
5,502
500
0
4,543
12,881
6,638
0
2,601
10,280
0
43,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,356
Gold Earned
36,895
493
Minions Killed
445
0
Camps Cleared
0
1,413,831
Distance Traveled
1,366,357
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,079
539
152
10
0
252,357
3
W
Kukulkan
8,983
599
120
8
0
311,030
6
L
Khepri
6,632
442
26
2
0
264,618
3
L
Anhur
7,440
496
93
6
0
261,503
4
W
Ullr
9,229
615
94
6
0
256,726
3
L
Gilgamesh
7,361
491
80
5
0
283,206
2
W
Izanami
9,490
633
157
10
0
269,846
7
W
Yemoja
8,054
537
40
3
0
278,343
8
W
Fenrir
9,600
640
82
5
0
297,886
4
L
Tyr
7,383
492
94
6
0
304,673
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role