Player Matchup

Loki
Loki
Angelbar88
Loki
Level 124
God Stats
1W - 2L
1,310 SR
Queue Stats
129W - 106L
1,547 Elo+
Solo
Sol
Sol
PROOOOOOYY
Sol
Level 124
God Stats
2W - 2L
1,683 SR
Queue Stats
133W - 97L
1,567 Elo+
Party 2
Geb
Geb
itsKrum
Geb
Level 155
God Stats
6W - 3L
1,290 SR
Queue Stats
224W - 231L
1,522 Elo+
Party 2
Artio
Artio
scottyg1006
Artio
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
174W - 150L
1,563 Elo+
Party 2
Cthulhu
Cthulhu
xjkepx
Cthulhu
Level 138
God Stats
3W - 1L
1,791 SR
Queue Stats
337W - 333L
1,486 Elo+
Solo
Team Averages
Level 127
1,515 SR
1,537 Elo+

VS

Team Averages
Level 141
1,610 SR
1,493 Elo+
Mulan
Mulan
HaxG0DRuckus
Mulan
Level 111
God Stats
24W - 19L
1,628 SR
Queue Stats
558W - 587L
1,500 Elo+
Solo
Vamana
Vamana
Lydzilla94
Vamana
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
The Jesstur
Nu Wa
Level 136
God Stats
2W - 2L
1,711 SR
Queue Stats
337W - 326L
1,515 Elo+
Solo
Zhong Kui
Zhong Kui
joy-n-pain12
Zhong Kui
Level 157
God Stats
7W - 4L
1,598 SR
Queue Stats
500W - 555L
1,409 Elo+
Party 1
Neith
Neith
lennoxm
Neith
Level 144
God Stats
2W - 1L
1,612 SR
Queue Stats
98W - 112L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 6 / 12
11,820
739
14,406
15,389
7,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
12 / 4 / 12
14,184
887
38,492
18,949
8,789
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
20
8 / 3 / 18
11,914
745
12,380
22,301
31,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 3 / 22
11,582
724
7,628
28,219
38,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
xjkepx
Cthulhu
19
2 / 4 / 21
11,261
704
22,437
20,898
25,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 7
10,140
634
10,599
21,054
22,943
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vamana
Lydzilla94
Vamana
16
1 / 6 / 10
9,604
600
9,766
23,067
23,772
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
5 / 6 / 13
11,790
737
23,898
17,461
8,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
joy-n-pain12
Zhong Kui
17
1 / 7 / 9
10,019
626
11,137
19,014
16,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
lennoxm
Neith
20
10 / 5 / 8
12,140
759
28,995
23,689
14,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
67
32
Kills
20
20
Deaths
32
85
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
6
12
2.33
L
3
8
7
0.81
L
Vamana
Lydzilla94
Vamana
1
6
10
1
W
12
4
12
4.5
L
5
6
13
1.92
W
Geb
8
3
18
5.67
L
Zhong Kui
joy-n-pain12
Zhong Kui
1
7
9
0.79
L
Neith
lennoxm
Neith
10
5
8
2.8
W
2
3
22
4.33
W
Cthulhu
xjkepx
Cthulhu
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,343
Damage
84,395
105,756
Taken
104,285
111,077
Mitigated
85,467
48,989
Healing
41,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,406
1,473
1,992
2,582
15,389
7,114
1,565
6,338
8,962
0
26,791
L
10,599
1,539
2,823
2,924
21,054
22,943
557
13,444
7,610
0
21,202
L
Vamana
Lydzilla94
Vamana
9,766
2,316
1,383
6,860
23,067
23,772
0
18,130
4,937
0
16,793
W
38,492
14,393
2,768
7,852
18,949
8,789
2,811
6,819
11,860
85,170
0
L
23,898
6,731
514
3,889
17,461
8,107
512
14,095
3,366
46,794
0
W
Geb
12,380
741
3,272
2,113
22,301
31,489
377
6,849
14,972
25,842
0
L
Zhong Kui
joy-n-pain12
Zhong Kui
11,137
325
3,566
5,166
19,014
16,638
299
16,283
2,731
23,920
0
L
Neith
lennoxm
Neith
28,995
11,282
3,430
10,711
23,689
14,007
747
18,985
4,704
0
44,658
W
7,628
720
8,292
8,809
28,219
38,275
92
8,012
19,940
19,976
0
W
Cthulhu
xjkepx
Cthulhu
22,437
57
7,707
3,602
20,898
25,410
0
7,017
13,466
54,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,761
Gold Earned
53,693
223
Minions Killed
150
0
Camps Cleared
0
1,464,916
Distance Traveled
1,248,124
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,820
739
22
1
0
315,993
0
L
Mulan
10,140
634
19
1
0
251,873
1
L
Vamana
9,604
600
17
1
0
263,659
0
W
Sol
14,184
887
102
6
0
238,704
0
L
Nu Wa
11,790
737
59
4
0
226,972
2
W
Geb
11,914
745
11
1
0
316,993
0
L
Zhong Kui
10,019
626
27
2
0
230,281
0
L
Neith
12,140
759
28
2
0
275,339
0
W
Artio
11,582
724
27
2
0
289,013
0
W
Cthulhu
11,261
704
61
4
0
304,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role