Player Matchup

Neith
Neith
Gragves
Neith
Level 4
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 3L
1,763 Elo+
Party 2
Vamana
Vamana
ImPlayingonIPad
Vamana
Level 144
God Stats
3W - 8L
1,245 SR
Queue Stats
175W - 163L
1,588 Elo+
Party 1
Janus
Janus
Nawoshi
Janus
Level 22
God Stats
0W - 3L
1,335 SR
Queue Stats
56W - 55L
1,550 Elo+
Party 1
Yemoja
Yemoja
XcrystalkaX
Yemoja
Level 5
God Stats
0W - 2L
1,326 SR
Queue Stats
3W - 4L
1,492 Elo+
Party 2
Camazotz
Camazotz
n1N0v8
Camazotz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,659 Elo+
Party 1
Team Averages
Level 36
1,431 SR
1,610 Elo+

VS

Team Averages
Level 24
1,634 SR
1,604 Elo+
Gilgamesh
Gilgamesh
Ninja4909
Gilgamesh
Level 22
God Stats
4W - 2L
1,532 SR
Queue Stats
21W - 20L
1,519 Elo+
Party 3
Apollo
Apollo
SKLLShaDow
Apollo
Level 29
God Stats
10W - 4L
1,690 SR
Queue Stats
316W - 260L
1,639 Elo+
Solo
Janus
Janus
jpramirez63
Janus
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 41L
1,600 Elo+
Solo
Kuzenbo
Kuzenbo
velvetxvenom
Kuzenbo
Level 12
God Stats
2W - 0L
1,770 SR
Queue Stats
11W - 7L
1,546 Elo+
Party 3
Loki
Loki
youaredunzo
Loki
Level 29
God Stats
18W - 7L
1,677 SR
Queue Stats
65W - 46L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gragves
Neith
13
1 / 11 / 4
8,260
344
5,290
16,640
5,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
7 / 5 / 3
13,547
564
19,542
26,970
18,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Nawoshi
Janus
17
3 / 8 / 5
11,238
468
8,233
17,820
6,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
13
0 / 5 / 5
9,121
380
4,174
14,721
12,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Camazotz
n1N0v8
Camazotz
15
4 / 8 / 4
10,257
427
5,867
21,191
7,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ninja4909
Gilgamesh
20
2 / 6 / 12
14,015
584
12,649
17,258
18,242
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
SKLLShaDow
Apollo
20
8 / 3 / 8
14,770
615
16,479
23,848
10,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 2 / 10
14,839
618
16,875
10,428
4,050
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
velvetxvenom
Kuzenbo
18
5 / 2 / 14
13,380
558
11,362
16,074
18,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
12 / 3 / 9
15,052
627
18,495
16,806
6,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
89
15
Kills
36
37
Deaths
16
21
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
Gragves
Neith
1
11
4
0.27
L
7
5
3
1.7
L
Janus
Nawoshi
Janus
3
8
5
0.69
W
Gilgamesh
Ninja4909
Gilgamesh
2
6
12
1.33
W
Apollo
SKLLShaDow
Apollo
8
3
8
4
L
Yemoja
0
5
5
0.5
W
9
2
10
7
L
Camazotz
n1N0v8
Camazotz
4
8
4
0.75
W
Kuzenbo
velvetxvenom
Kuzenbo
5
2
14
6
W
12
3
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,106
Damage
75,860
97,342
Taken
84,414
50,808
Mitigated
57,493
20,576
Healing
31,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Gragves
Neith
5,290
3,388
0
2,031
16,640
5,189
0
7,177
9,463
0
29,664
L
19,542
11,015
0
9,321
26,970
18,850
470
5,966
21,004
0
88,114
L
Janus
Nawoshi
Janus
8,233
1,088
0
465
17,820
6,947
0
3,982
13,838
66,659
0
W
Gilgamesh
Ninja4909
Gilgamesh
12,649
3,193
0
3,751
17,258
18,242
1,023
3,638
13,496
305
87,797
W
Apollo
SKLLShaDow
Apollo
16,479
11,870
0
12,736
23,848
10,111
9,565
5,652
17,962
0
129,475
L
Yemoja
4,174
825
1,636
973
14,721
12,114
99
5,460
9,261
23,058
0
W
16,875
869
0
2,643
10,428
4,050
1,012
1,688
8,730
109,954
0
L
Camazotz
n1N0v8
Camazotz
5,867
1,163
0
6,150
21,191
7,708
0
5,957
15,234
0
58,730
W
Kuzenbo
velvetxvenom
Kuzenbo
11,362
3,187
544
4,476
16,074
18,452
696
2,657
13,284
46,108
0
W
18,495
9,601
0
7,483
16,806
6,638
0
1,232
15,514
0
102,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,423
Gold Earned
72,056
456
Minions Killed
676
0
Camps Cleared
0
2,056,822
Distance Traveled
2,187,683
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,260
344
56
2
0
343,900
1
L
Vamana
13,547
564
147
6
0
476,950
1
L
Janus
11,238
468
139
6
0
384,020
2
W
Gilgamesh
14,015
584
128
5
0
426,214
6
W
Apollo
14,770
615
173
7
0
382,330
1
L
Yemoja
9,121
380
32
1
0
426,516
2
W
Janus
14,839
618
178
7
0
443,254
6
L
Camazotz
10,257
427
82
3
0
425,436
3
W
Kuzenbo
13,380
558
58
2
0
450,415
5
W
Loki
15,052
627
139
6
0
485,470
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role