Player Matchup

Cthulhu
Cthulhu
CJenesis_13
Cthulhu
Level 8
God Stats
34W - 40L
1,237 SR
Queue Stats
39W - 51L
1,151 Elo+
Party 3
Cupid
Cupid
RichHomieDao
Cupid
Level 8
God Stats
5W - 4L
1,412 SR
Queue Stats
29W - 30L
1,322 Elo+
Party 3
Bellona
Bellona
Tiffany1223
Bellona
Level 25
God Stats
2W - 1L
1,472 SR
Queue Stats
32W - 53L
1,236 Elo+
Solo
Susano
Susano
don-bean-jr
Susano
Level 27
God Stats
33W - 40L
1,354 SR
Queue Stats
93W - 116L
1,199 Elo+
Party 2
Hera
Hera
maxwellely55
Hera
Level 28
God Stats
9W - 3L
1,318 SR
Queue Stats
25W - 27L
1,357 Elo+
Party 2
Team Averages
Level 19
1,359 SR
1,253 Elo+

VS

Team Averages
Level 17
1,438 SR
1,231 Elo+
Ares
Ares
DustiestAunt574
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
PrimLotus70161
Hachiman
Level 27
God Stats
3W - 2L
1,641 SR
Queue Stats
111W - 118L
1,266 Elo+
Solo
Ra
Ra
craigdragon1
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 31L
1,072 Elo+
Party 1
Gilgamesh
Gilgamesh
tochisloc
Gilgamesh
Level 24
God Stats
6W - 6L
1,429 SR
Queue Stats
99W - 95L
1,154 Elo+
Party 1
Bakasura
Bakasura
wraithsouls
Bakasura
Level 22
God Stats
10W - 11L
1,122 SR
Queue Stats
75W - 75L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CJenesis_13
Cthulhu
13
4 / 4 / 10
8,558
535
4,882
12,980
7,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
11 / 1 / 2
9,759
610
8,413
8,134
3,400
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Tiffany1223
Bellona
13
5 / 5 / 6
8,589
537
5,124
8,848
5,608
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Susano
15
8 / 1 / 5
9,535
596
7,638
12,286
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
10 / 2 / 9
9,301
581
12,347
7,505
2,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 10 / 5
5,853
366
1,169
13,063
8,609
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
11
2 / 9 / 1
6,917
432
5,390
11,737
3,832
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
0 / 14 / 2
6,121
383
2,965
12,417
4,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
tochisloc
Gilgamesh
15
8 / 4 / 4
10,391
649
13,151
12,142
4,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
wraithsouls
Bakasura
6
2 / 2 / 0
5,551
347
1,142
4,015
1,144
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
38
Kills
12
13
Deaths
39
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CJenesis_13
Cthulhu
4
4
10
2.25
L
0
10
5
0.25
L
Hachiman
2
9
1
0.28
W
11
1
2
12
W
Bellona
Tiffany1223
Bellona
5
5
6
1.6
L
0
14
2
0.07
W
Susano
8
1
5
10.5
W
10
2
9
7.25
L
Gilgamesh
tochisloc
Gilgamesh
8
4
4
2.5
L
Bakasura
wraithsouls
Bakasura
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,404
Damage
23,817
49,753
Taken
53,374
24,983
Mitigated
22,467
17,546
Healing
2,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CJenesis_13
Cthulhu
4,882
250
131
3,746
12,980
7,673
758
623
12,357
28,888
0
L
1,169
112
0
178
13,063
8,609
273
2,847
10,132
12,349
0
L
Hachiman
5,390
1,947
306
580
11,737
3,832
0
3,965
7,520
0
26,032
W
8,413
6,018
39
4,741
8,134
3,400
4,993
391
7,713
0
50,215
W
Bellona
Tiffany1223
Bellona
5,124
1,210
219
852
8,848
5,608
1,489
496
8,344
0
23,680
L
2,965
408
0
0
12,417
4,069
30
5,633
6,322
19,888
0
W
Susano
7,638
2,482
147
5,354
12,286
5,565
751
507
11,673
0
51,726
W
12,347
3,732
0
2,317
7,505
2,737
1,250
1,763
5,472
43,522
0
L
Gilgamesh
tochisloc
Gilgamesh
13,151
5,772
0
576
12,142
4,813
0
3,437
8,685
0
46,263
L
Bakasura
wraithsouls
Bakasura
1,142
824
0
1,162
4,015
1,144
0
489
3,486
0
10,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,742
Gold Earned
34,833
369
Minions Killed
203
0
Camps Cleared
0
1,447,575
Distance Traveled
1,096,795
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,558
535
48
3
0
310,290
0
L
Ares
5,853
366
16
1
0
226,925
0
L
Hachiman
6,917
432
58
4
0
232,601
3
W
Cupid
9,759
610
101
6
0
285,161
1
W
Bellona
8,589
537
44
3
0
297,053
0
L
Ra
6,121
383
29
2
0
212,903
0
W
Susano
9,535
596
95
6
0
314,189
0
W
Hera
9,301
581
81
5
0
240,882
0
L
Gilgamesh
10,391
649
72
5
0
268,964
0
L
Bakasura
5,551
347
28
2
0
155,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role