Player Matchup

Apollo
Apollo
AngryorangesTv
Apollo
Level 83
God Stats
30W - 16L
1,797 SR
Queue Stats
110W - 91L
1,616 Elo+
Party 1
Horus
Horus
DankUsername
Horus
Level 63
God Stats
11W - 21L
1,529 SR
Queue Stats
99W - 104L
1,490 Elo+
Party 1
Raijin
Raijin
MOJOETALLBOY
Raijin
Level 108
God Stats
7W - 8L
1,478 SR
Queue Stats
312W - 302L
1,564 Elo+
Party 1
Bellona
Bellona
Smik0
Bellona
Level 82
God Stats
7W - 8L
1,454 SR
Queue Stats
385W - 371L
1,508 Elo+
Solo
Achilles
Achilles
robustnickles
Achilles
Level 72
God Stats
27W - 31L
1,604 SR
Queue Stats
372W - 377L
1,487 Elo+
Party 1
Team Averages
Level 82
1,572 SR
1,533 Elo+

VS

Team Averages
Level 89
1,483 SR
1,471 Elo+
Scylla
Scylla
DTBakedBean
Scylla
Level 82
God Stats
9W - 18L
1,509 SR
Queue Stats
83W - 86L
1,529 Elo+
Party 2
Pele
Pele
DTCanelliniBean
Pele
Level 65
God Stats
0W - 4L
1,195 SR
Queue Stats
53W - 78L
1,402 Elo+
Party 2
Ares
Ares
DTMungBean
Ares
Level 55
God Stats
7W - 3L
1,743 SR
Queue Stats
53W - 79L
1,371 Elo+
Party 2
Osiris
Osiris
RAINBOWTICKLER
Osiris
Level 121
God Stats
5W - 4L
1,297 SR
Queue Stats
208W - 214L
1,497 Elo+
Solo
Neith
Neith
Sungy
Neith
Level 120
God Stats
15W - 7L
1,670 SR
Queue Stats
131W - 120L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 0 / 5
10,993
647
12,671
14,678
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 2 / 12
8,877
522
5,376
12,390
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
15
6 / 6 / 6
9,984
587
10,624
11,254
4,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Smik0
Bellona
16
5 / 2 / 5
9,707
571
6,440
9,281
6,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
robustnickles
Achilles
15
5 / 4 / 5
9,553
562
12,378
13,487
14,412
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
5 / 4 / 4
8,753
515
8,861
8,060
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 7 / 4
7,219
425
8,894
14,138
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
5 / 8 / 3
9,281
546
5,892
17,758
14,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 3 / 0
8,482
499
5,782
11,308
9,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Sungy
Neith
13
0 / 5 / 0
7,481
440
8,183
10,730
3,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
27
Kills
14
14
Deaths
27
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
10
0
5
12.5
L
Scylla
5
4
4
1.75
L
1
7
4
0.43
L
5
8
3
0.81
W
1
2
12
3.5
W
Raijin
6
6
6
1.5
L
3
3
0
1
W
Bellona
Smik0
Bellona
5
2
5
3.75
L
Neith
Sungy
Neith
0
5
0
0
W
Achilles
robustnickles
Achilles
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,489
Damage
37,612
61,090
Taken
61,994
40,377
Mitigated
35,080
20,931
Healing
15,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,671
9,989
0
9,442
14,678
5,928
4,591
1,980
12,654
0
77,090
L
Scylla
8,861
1,152
0
1,404
8,060
2,911
0
3,760
4,068
45,406
0
L
8,894
1,944
0
3,645
14,138
5,156
0
3,067
10,901
0
40,570
L
5,892
505
0
1,874
17,758
14,216
0
2,510
15,094
22,043
0
W
5,376
2,609
1,436
3,924
12,390
9,164
686
4,636
7,666
0
14,952
W
Raijin
10,624
1,175
0
800
11,254
4,340
1,861
3,245
7,811
53,818
0
L
5,782
1,777
0
4,090
11,308
9,276
0
0
11,308
0
45,695
W
Bellona
Smik0
Bellona
6,440
2,454
0
1,850
9,281
6,533
307
2,602
6,456
0
60,555
L
Neith
Sungy
Neith
8,183
4,360
0
4,075
10,730
3,521
710
671
9,999
0
55,004
W
Achilles
robustnickles
Achilles
12,378
5,166
0
3,479
13,487
14,412
972
1,732
11,113
0
46,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,114
Gold Earned
41,216
453
Minions Killed
367
0
Camps Cleared
0
1,552,063
Distance Traveled
1,436,031
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,993
647
136
8
0
290,666
2
L
Scylla
8,753
515
91
5
0
308,470
6
L
Pele
7,219
425
71
4
0
289,276
2
L
Ares
9,281
546
31
2
0
305,009
6
W
Horus
8,877
522
27
2
0
328,107
1
W
Raijin
9,984
587
101
6
0
275,198
3
L
Osiris
8,482
499
82
5
0
296,258
3
W
Bellona
9,707
571
123
7
0
359,199
2
L
Neith
7,481
440
92
5
0
237,018
3
W
Achilles
9,553
562
66
4
0
298,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role