Player Matchup

Fenrir
Fenrir
CaptainKillSnipe
Fenrir
Level 17
God Stats
6W - 5L
1,533 SR
Queue Stats
19W - 20L
1,436 Elo+
Solo
Osiris
Osiris
IxEvolutionIxI
Osiris
Level 23
God Stats
2W - 3L
1,443 SR
Queue Stats
143W - 158L
1,356 Elo+
Party 1
Sol
Sol
TTY_aaron_05
Sol
Level 6
God Stats
0W - 1L
1,245 SR
Queue Stats
6W - 10L
1,204 Elo+
Party 2
Hou Yi
Hou Yi
ViPPeR_DarKneSs
Hou Yi
Level 7
God Stats
0W - 1L
1,109 SR
Queue Stats
9W - 21L
1,204 Elo+
Party 2
Janus
Janus
colin_c123
Janus
Level 26
God Stats
6W - 11L
1,500 SR
Queue Stats
228W - 266L
1,384 Elo+
Party 1
Team Averages
Level 16
1,366 SR
1,317 Elo+

VS

Team Averages
Level 13
1,451 SR
1,414 Elo+
Osiris
Osiris
I-ProdigY-I-_-
Osiris
Level 15
God Stats
15W - 12L
1,513 SR
Queue Stats
115W - 104L
1,505 Elo+
Solo
Kukulkan
Kukulkan
R3g1stered_Nur5e
Kukulkan
Level 28
God Stats
8W - 5L
1,380 SR
Queue Stats
18W - 23L
1,304 Elo+
Solo
The Morrigan
The Morrigan
ReneghalJR
The Morrigan
Level 11
God Stats
5W - 8L
1,279 SR
Queue Stats
13W - 19L
1,258 Elo+
Party 3
Bakasura
Bakasura
oskitar993
Bakasura
Level 3
God Stats
6W - 4L
1,689 SR
Queue Stats
6W - 5L
1,626 Elo+
Party 3
Zeus
Zeus
runy_667
Zeus
Level 8
God Stats
3W - 3L
1,393 SR
Queue Stats
9W - 10L
1,378 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 2 / 1
10,281
541
6,329
13,479
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 6
9,067
477
10,414
12,378
10,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 11 / 1
7,465
393
5,537
12,044
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
4 / 9 / 3
7,838
413
6,155
14,292
4,804
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
15
1 / 4 / 0
9,002
474
4,244
9,431
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 2 / 5
11,693
615
13,787
15,481
11,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 2 / 2
10,086
531
7,239
9,360
4,061
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

The Morrigan
ReneghalJR
The Morrigan
14
7 / 6 / 2
9,176
483
7,348
8,593
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
oskitar993
Bakasura
13
4 / 5 / 5
9,156
482
7,233
12,364
4,438
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
13
1 / 6 / 2
8,127
428
4,530
9,278
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
45
21
Kills
29
30
Deaths
21
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
11
2
1
5.75
W
14
2
5
8.25
L
5
4
6
2
W
3
2
2
2
W
The Morrigan
ReneghalJR
The Morrigan
7
6
2
1.33
L
0
11
1
0.05
L
4
9
3
0.61
L
Janus
1
4
0
0.25
W
Bakasura
oskitar993
Bakasura
4
5
5
1.3
W
Zeus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,679
Damage
40,137
61,624
Taken
55,076
28,481
Mitigated
26,147
8,062
Healing
13,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,329
544
0
4,680
13,479
5,836
0
2,126
10,920
0
57,119
W
13,787
5,617
0
5,210
15,481
11,900
1,612
4,640
10,782
0
70,823
L
10,414
2,563
0
40
12,378
10,305
0
4,799
7,138
0
50,324
W
7,239
503
0
3,716
9,360
4,061
553
3,077
5,979
74,253
0
W
The Morrigan
ReneghalJR
The Morrigan
7,348
2,231
0
788
8,593
2,947
1,938
0
8,388
43,392
2,251
L
5,537
2,648
0
1,840
12,044
4,272
1,736
1,753
10,001
28,813
2,679
L
6,155
2,661
0
1,002
14,292
4,804
108
4,478
9,366
0
32,431
L
Janus
4,244
211
0
500
9,431
3,264
231
4,746
4,682
57,627
0
W
Bakasura
oskitar993
Bakasura
7,233
5,492
0
1,449
12,364
4,438
2,064
449
11,915
0
22,624
W
Zeus
4,530
698
0
2,079
9,278
2,801
128
949
8,329
29,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,653
Gold Earned
48,238
427
Minions Killed
483
0
Camps Cleared
0
1,691,932
Distance Traveled
1,809,613
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,281
541
108
6
0
377,580
0
W
Osiris
11,693
615
137
7
0
377,685
0
L
Osiris
9,067
477
76
4
0
342,944
1
W
Kukulkan
10,086
531
153
8
0
354,279
4
W
The Morrigan
9,176
483
74
4
0
337,542
0
L
Sol
7,465
393
67
4
0
317,655
3
L
Hou Yi
7,838
413
52
3
0
339,237
0
L
Janus
9,002
474
124
7
0
314,516
0
W
Bakasura
9,156
482
61
3
0
394,669
4
W
Zeus
8,127
428
58
3
0
345,438
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role