Player Matchup

Athena
Athena
Eymaa
Athena
Level 6
God Stats
3W - 3L
1,545 SR
Queue Stats
8W - 16L
1,362 Elo+
Party 2
Ra
Ra
Relfy213
Ra
Level 26
God Stats
29W - 21L
1,670 SR
Queue Stats
168W - 117L
1,622 Elo+
Solo
Bacchus
Bacchus
Shuclop
Bacchus
Level 28
God Stats
14W - 13L
1,500 SR
Queue Stats
96W - 151L
1,218 Elo+
Party 3
Yemoja
Yemoja
Sumıre
Yemoja
Level 5
God Stats
6W - 12L
1,409 SR
Queue Stats
8W - 16L
1,362 Elo+
Party 2
Kukulkan
Kukulkan
Tyutcheva
Kukulkan
Level 26
God Stats
9W - 12L
1,448 SR
Queue Stats
138W - 211L
1,229 Elo+
Party 3
Team Averages
Level 18
1,514 SR
1,358 Elo+

VS

Team Averages
Level 47
1,565 SR
1,522 Elo+
Khepri
Khepri
Baaaaws
Khepri
Level 109
God Stats
4W - 1L
1,856 SR
Queue Stats
58W - 31L
1,564 Elo+
Party 1
Bastet
Bastet
DJgenti
Bastet
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 32L
1,415 Elo+
Solo
Ra
Ra
G4M3R420
Ra
Level 6
God Stats
1W - 0L
1,327 SR
Queue Stats
48W - 13L
1,597 Elo+
Party 1
Gilgamesh
Gilgamesh
Laczse
Gilgamesh
Level 86
God Stats
8W - 5L
1,440 SR
Queue Stats
105W - 95L
1,483 Elo+
Party 1
Artemis
Artemis
Mayatt
Artemis
Level 6
God Stats
15W - 8L
1,701 SR
Queue Stats
127W - 83L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eymaa
Athena
16
2 / 7 / 7
9,901
900
16,087
25,030
20,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 8 / 3
10,524
957
15,089
13,746
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Shuclop
Bacchus
16
1 / 7 / 7
9,655
878
15,866
25,193
30,264
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yemoja
Sumıre
Yemoja
16
1 / 1 / 8
10,777
980
5,297
9,001
9,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Tyutcheva
Kukulkan
16
2 / 4 / 3
9,975
907
11,885
11,365
4,799
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

125

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Baaaaws
Khepri
17
2 / 3 / 17
11,122
1,011
9,469
12,771
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
DJgenti
Bastet
17
4 / 4 / 17
10,995
1,000
12,209
18,736
8,730
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
11 / 1 / 11
13,035
1,185
27,421
13,270
6,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Laczse
Gilgamesh
17
5 / 1 / 14
10,904
991
13,732
15,889
15,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
Mayatt
Artemis
17
5 / 1 / 15
11,000
1,000
17,552
8,855
3,846
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
101
9
Kills
27
27
Deaths
10
28
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Khepri
Baaaaws
Khepri
2
3
17
3.5
W
Bastet
DJgenti
Bastet
4
4
17
3.13
L
Athena
Eymaa
Athena
2
7
7
0.79
W
11
1
11
16.5
W
Gilgamesh
Laczse
Gilgamesh
5
1
14
12
W
Artemis
Mayatt
Artemis
5
1
15
12.5
L
3
8
3
0.56
L
Bacchus
Shuclop
Bacchus
1
7
7
0.64
L
Yemoja
Sumıre
Yemoja
1
1
8
5
L
Kukulkan
Tyutcheva
Kukulkan
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,224
Damage
80,383
84,335
Taken
69,521
71,019
Mitigated
44,465
16,667
Healing
21,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Baaaaws
Khepri
9,469
1,047
0
865
12,771
10,076
0
12,531
240
22,583
0
W
Bastet
DJgenti
Bastet
12,209
5,653
1,360
5,985
18,736
8,730
0
17,239
1,245
0
27,840
L
Athena
Eymaa
Athena
16,087
2,735
0
603
25,030
20,879
0
8,424
16,606
23,493
0
W
27,421
2,500
2,665
6,371
13,270
6,125
0
12,361
909
63,194
0
W
Gilgamesh
Laczse
Gilgamesh
13,732
4,652
0
1,747
15,889
15,688
0
13,795
2,094
0
24,476
W
Artemis
Mayatt
Artemis
17,552
10,509
0
2,576
8,855
3,846
0
8,298
557
0
24,972
L
15,089
2,345
1,636
1,846
13,746
5,720
0
5,927
7,819
53,274
0
L
Bacchus
Shuclop
Bacchus
15,866
739
231
920
25,193
30,264
0
11,625
13,568
22,741
0
L
Yemoja
Sumıre
Yemoja
5,297
1,202
7,799
3,161
9,001
9,357
0
5,404
3,597
14,360
0
L
Kukulkan
Tyutcheva
Kukulkan
11,885
1,214
0
471
11,365
4,799
0
5,510
5,855
34,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,832
Gold Earned
57,056
196
Minions Killed
196
3
Camps Cleared
4
899,468
Distance Traveled
1,003,198
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,122
1,011
21
2
0
180,236
0
W
Bastet
10,995
1,000
31
3
0
208,834
1
L
Athena
9,901
900
10
1
1
202,957
0
W
Ra
13,035
1,185
99
9
1
234,344
0
W
Gilgamesh
10,904
991
23
2
2
214,945
1
W
Artemis
11,000
1,000
22
2
1
164,839
0
L
Ra
10,524
957
105
10
1
176,676
0
L
Bacchus
9,655
878
8
1
0
185,854
0
L
Yemoja
10,777
980
18
2
0
163,513
0
L
Kukulkan
9,975
907
55
5
1
170,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role