Player Matchup

Sol
Sol
Bluecardigan
Sol
Level 8
God Stats
21W - 14L
1,666 SR
Queue Stats
96W - 68L
1,713 Elo+
Party 2
Gilgamesh
Gilgamesh
Elarvenzis
Gilgamesh
Level 129
God Stats
1W - 0L
1,899 SR
Queue Stats
34W - 26L
1,619 Elo+
Party 2
Hades
Hades
baueltatalito_20
Hades
Level 18
God Stats
4W - 0L
1,718 SR
Queue Stats
6W - 3L
1,766 Elo+
Party 2
Hercules
Hercules
iNpR-_-AiFaa
Hercules
Level 26
God Stats
3W - 0L
1,888 SR
Queue Stats
97W - 58L
1,674 Elo+
Party 2
Kali
Kali
iNpR_Arieltrpl55
Kali
Level 69
God Stats
4W - 0L
1,734 SR
Queue Stats
14W - 9L
1,495 Elo+
Party 2
Team Averages
Level 50
1,781 SR
1,653 Elo+

VS

Team Averages
Level 19
1,556 SR
1,596 Elo+
Anubis
Anubis
 
Anubis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Dayath
Fafnir
Level 13
God Stats
18W - 16L
1,723 SR
Queue Stats
58W - 44L
1,678 Elo+
Solo
Tsukuyomi
Tsukuyomi
SaintAlston
Tsukuyomi
Level 26
God Stats
1W - 3L
1,539 SR
Queue Stats
134W - 144L
1,537 Elo+
Solo
Jing Wei
Jing Wei
Skullisback6654
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 1
Merlin
Merlin
zReckless_89
Merlin
Level 29
God Stats
13W - 9L
1,518 SR
Queue Stats
443W - 432L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 13
11,889
626
13,846
14,822
4,971
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Elarvenzis
Gilgamesh
17
12 / 4 / 6
11,321
596
15,577
16,839
7,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 4 / 3
10,869
572
10,178
16,781
7,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
iNpR-_-AiFaa
Hercules
17
13 / 1 / 5
12,147
639
13,409
18,514
8,179
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 5 / 15
9,894
521
5,660
16,266
5,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 8 / 3
9,477
499
9,950
14,923
7,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Dayath
Fafnir
16
4 / 4 / 5
10,575
557
7,378
16,585
13,296
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
SaintAlston
Tsukuyomi
14
1 / 9 / 3
8,245
434
7,614
16,402
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
12
0 / 12 / 2
7,477
394
3,084
14,647
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
16
6 / 9 / 2
10,152
534
12,292
15,138
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
31
42
Kills
16
17
Deaths
42
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
8
3
0.81
W
10
3
13
5.5
L
Fafnir
Dayath
Fafnir
4
4
5
1.63
W
Gilgamesh
Elarvenzis
Gilgamesh
12
4
6
3.75
L
Tsukuyomi
SaintAlston
Tsukuyomi
1
9
3
0.28
L
Jing Wei
0
12
2
0.08
W
5
4
3
1.63
W
Hercules
iNpR-_-AiFaa
Hercules
13
1
5
15.5
W
2
5
15
1.9
L
Merlin
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,670
Damage
40,318
83,222
Taken
77,695
34,595
Mitigated
37,247
35,714
Healing
15,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,950
434
0
3,124
14,923
7,180
344
4,369
10,554
36,971
0
W
13,846
6,873
0
9,172
14,822
4,971
5,993
3,871
10,865
81,128
0
L
Fafnir
Dayath
Fafnir
7,378
1,409
0
3,198
16,585
13,296
0
5,623
10,962
36,222
0
W
Gilgamesh
Elarvenzis
Gilgamesh
15,577
4,509
0
3,984
16,839
7,965
688
3,722
13,093
0
71,522
L
Tsukuyomi
SaintAlston
Tsukuyomi
7,614
2,778
0
4,576
16,402
6,239
701
3,059
13,343
0
54,069
L
Jing Wei
3,084
1,954
0
420
14,647
5,469
1,279
4,760
9,887
0
26,472
W
10,178
310
385
8,931
16,781
7,694
495
10,012
6,255
70,372
0
W
Hercules
iNpR-_-AiFaa
Hercules
13,409
6,985
0
7,096
18,514
8,179
73
5,722
10,729
0
59,555
W
5,660
2,841
0
6,146
16,266
5,786
336
5,419
10,777
0
45,818
L
Merlin
12,292
816
132
4,133
15,138
5,063
405
6,213
8,925
63,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,120
Gold Earned
45,926
492
Minions Killed
373
0
Camps Cleared
0
1,783,259
Distance Traveled
1,576,823
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,477
499
71
4
0
315,894
2
W
Sol
11,889
626
121
6
0
321,602
3
L
Fafnir
10,575
557
62
3
0
308,616
0
W
Gilgamesh
11,321
596
97
5
0
377,668
2
L
Tsukuyomi
8,245
434
82
4
0
337,262
1
L
Jing Wei
7,477
394
43
2
0
335,970
0
W
Hades
10,869
572
114
6
0
322,888
4
W
Hercules
12,147
639
81
4
0
387,199
1
W
Kali
9,894
521
79
4
0
373,902
1
L
Merlin
10,152
534
115
6
0
279,081
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role