Player Matchup

Chang'e
Chang'e
Floofykiwiwi
Chang'e
Level 4
God Stats
2W - 3L
1,717 SR
Queue Stats
4W - 10L
1,407 Elo+
Party 2
Zeus
Zeus
KentSC
Zeus
Level 27
God Stats
3W - 8L
1,129 SR
Queue Stats
43W - 33L
1,003 Elo+
Solo
Bellona
Bellona
Nortyhayden
Bellona
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,378 Elo+
Solo
Neith
Neith
PhallusAbortus
Neith
Level 7
God Stats
0W - 1L
1,290 SR
Queue Stats
5W - 5L
1,380 Elo+
Solo
Nemesis
Nemesis
StoopidTea
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,404 Elo+
Party 2
Team Averages
Level 13
1,427 SR
1,314 Elo+

VS

Team Averages
Level 16
1,445 SR
1,361 Elo+
Neith
Neith
Frautugastolz
Neith
Level 4
God Stats
14W - 15L
1,329 SR
Queue Stats
33W - 39L
1,314 Elo+
Party 1
Ymir
Ymir
Kolojou
Ymir
Level 18
God Stats
15W - 16L
1,488 SR
Queue Stats
37W - 36L
1,436 Elo+
Solo
Artemis
Artemis
Niezapominajka29
Artemis
Level 28
God Stats
24W - 39L
1,463 SR
Queue Stats
186W - 240L
1,372 Elo+
Solo
Yemoja
Yemoja
PolinaAndStas
Yemoja
Level 17
God Stats
23W - 12L
1,643 SR
Queue Stats
84W - 85L
1,355 Elo+
Solo
Olorun
Olorun
TugaStolz
Olorun
Level 13
God Stats
4W - 5L
1,302 SR
Queue Stats
37W - 44L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Floofykiwiwi
Chang'e
18
2 / 13 / 9
12,002
923
5,617
22,045
7,808
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
KentSC
Zeus
19
6 / 5 / 9
13,705
1,054
27,597
12,739
4,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Nortyhayden
Bellona
17
5 / 4 / 4
12,142
934
14,931
25,582
18,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
0 / 6 / 7
11,106
854
6,249
14,201
4,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
StoopidTea
Nemesis
18
6 / 12 / 6
12,426
956
16,311
21,119
8,988
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 26
13,586
1,045
11,749
13,636
6,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Kolojou
Ymir
20
15 / 4 / 13
14,100
1,085
27,052
16,718
8,443
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 6 / 19
12,115
932
8,919
12,509
4,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
3 / 0 / 27
14,795
1,138
11,761
11,498
14,825
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
TugaStolz
Olorun
20
15 / 6 / 14
15,585
1,199
29,149
20,695
9,215
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
139
19
Kills
40
40
Deaths
19
35
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Floofykiwiwi
Chang'e
2
13
9
0.5
W
5
3
26
6
L
Zeus
KentSC
Zeus
6
5
9
2.1
W
Ymir
Kolojou
Ymir
15
4
13
5.38
W
2
6
19
1.92
L
Bellona
Nortyhayden
Bellona
5
4
4
1.75
L
0
6
7
0.58
W
3
0
27
16.5
L
Nemesis
StoopidTea
Nemesis
6
12
6
0.75
W
Olorun
TugaStolz
Olorun
15
6
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,705
Damage
88,630
95,686
Taken
75,056
44,196
Mitigated
43,631
8,979
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Floofykiwiwi
Chang'e
5,617
1,425
2,012
1,789
22,045
7,808
0
18,268
3,777
21,523
0
W
11,749
7,546
0
1,328
13,636
6,242
0
5,719
7,917
0
25,220
L
Zeus
KentSC
Zeus
27,597
2,500
0
1,248
12,739
4,365
0
8,707
4,032
68,423
0
W
Ymir
Kolojou
Ymir
27,052
3,107
0
1,201
16,718
8,443
0
5,841
10,877
39,509
0
W
8,919
4,479
0
752
12,509
4,906
0
5,885
6,624
0
17,181
L
Bellona
Nortyhayden
Bellona
14,931
3,566
0
1,645
25,582
18,389
0
16,655
8,927
292
32,410
L
6,249
2,862
0
2,164
14,201
4,646
0
11,822
2,379
0
28,938
W
11,761
845
1,588
2,106
11,498
14,825
0
5,577
5,921
57,961
0
L
Nemesis
StoopidTea
Nemesis
16,311
8,097
0
121
21,119
8,988
0
12,510
8,609
0
16,797
W
Olorun
TugaStolz
Olorun
29,149
16,943
1,846
7,568
20,695
9,215
0
10,484
10,211
46,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,381
Gold Earned
70,181
208
Minions Killed
228
4
Camps Cleared
7
1,122,931
Distance Traveled
1,056,030
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,002
923
36
3
1
219,134
1
W
Neith
13,586
1,045
27
2
1
196,238
0
L
Zeus
13,705
1,054
71
5
1
232,492
0
W
Ymir
14,100
1,085
34
3
0
233,516
0
W
Artemis
12,115
932
13
1
1
175,925
0
L
Bellona
12,142
934
37
3
1
263,647
1
L
Neith
11,106
854
61
5
0
161,716
0
W
Yemoja
14,795
1,138
109
8
0
243,870
0
L
Nemesis
12,426
956
3
0
1
245,942
1
W
Olorun
15,585
1,199
45
3
5
206,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role