Player Matchup

Apollo
Apollo
HasoonNoCare
Apollo
Level 26
God Stats
17W - 16L
1,797 SR
Queue Stats
95W - 89L
1,604 Elo+
Solo
Loki
Loki
Herimaku
Loki
Level 23
God Stats
5W - 5L
1,631 SR
Queue Stats
42W - 53L
1,641 Elo+
Party 1
Gilgamesh
Gilgamesh
MddDutra85
Gilgamesh
Level 4
God Stats
3W - 3L
1,764 SR
Queue Stats
6W - 14L
1,539 Elo+
Party 2
Persephone
Persephone
Soriniya
Persephone
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 138L
1,573 Elo+
Party 1
Agni
Agni
yanpereira
Agni
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 35L
1,186 Elo+
Party 2
Team Averages
Level 16
1,638 SR
1,509 Elo+

VS

Team Averages
Level 20
1,482 SR
1,610 Elo+
Baba Yaga
Baba Yaga
CØRØNAVIRUS
Baba Yaga
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
302W - 314L
1,555 Elo+
Solo
Anhur
Anhur
Gotheals
Anhur
Level 27
God Stats
21W - 19L
1,408 SR
Queue Stats
97W - 91L
1,577 Elo+
Solo
Thanatos
Thanatos
KhaerMorhen
Thanatos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,664 Elo+
Solo
Yemoja
Yemoja
WinnieTheFool
Yemoja
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
YTScientist
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,754 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
1 / 12 / 0
5,649
377
5,552
14,251
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Loki
10
1 / 10 / 0
6,657
444
2,972
12,387
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
MddDutra85
Gilgamesh
7
0 / 6 / 1
5,508
367
1,910
11,578
4,478
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
Soriniya
Persephone
9
0 / 10 / 1
6,113
408
2,441
10,868
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 9 / 1
5,715
381
1,224
7,369
1,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CØRØNAVIRUS
Baba Yaga
15
15 / 0 / 11
9,752
650
14,375
6,197
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Gotheals
Anhur
14
5 / 1 / 4
9,053
604
4,536
8,230
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
KhaerMorhen
Thanatos
15
21 / 2 / 7
10,187
679
17,186
14,245
6,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 0 / 13
8,253
550
3,039
4,525
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
13
4 / 1 / 1
8,189
546
3,428
7,469
3,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
82
2
Kills
46
47
Deaths
4
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
CØRØNAVIRUS
Baba Yaga
15
0
11
20.5
W
Anhur
Gotheals
Anhur
5
1
4
7
L
Apollo
1
12
0
0.08
L
Loki
1
10
0
0.1
W
Thanatos
KhaerMorhen
Thanatos
21
2
7
12.25
L
Gilgamesh
MddDutra85
Gilgamesh
0
6
1
0.08
L
Persephone
Soriniya
Persephone
0
10
1
0.05
W
1
0
13
7.5
W
Fenrir
4
1
1
4.5
L
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,099
Damage
42,564
56,453
Taken
40,666
14,942
Mitigated
17,030
5,106
Healing
23,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
CØRØNAVIRUS
Baba Yaga
14,375
962
0
1,804
6,197
2,502
2,443
1,906
4,291
52,103
0
W
Anhur
Gotheals
Anhur
4,536
2,412
0
4,711
8,230
2,474
1,978
0
8,230
0
65,391
L
Apollo
5,552
3,717
0
1,293
14,251
3,233
0
4,110
10,037
0
20,979
L
Loki
2,972
556
0
1,923
12,387
2,827
0
1,680
10,653
0
23,989
W
Thanatos
KhaerMorhen
Thanatos
17,186
8,365
0
12,078
14,245
6,090
0
1,059
13,186
0
65,884
L
Gilgamesh
MddDutra85
Gilgamesh
1,910
92
0
396
11,578
4,478
0
4,315
7,111
0
18,362
L
Persephone
Soriniya
Persephone
2,441
111
0
1,372
10,868
2,410
0
3,691
6,787
23,998
0
W
3,039
1,061
1,649
1,862
4,525
2,579
936
162
4,363
22,170
0
W
Fenrir
3,428
612
0
1,653
7,469
3,385
1,039
538
6,931
0
35,666
L
1,224
376
0
122
7,369
1,994
228
2,805
4,444
14,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,642
Gold Earned
45,434
188
Minions Killed
418
0
Camps Cleared
0
1,139,089
Distance Traveled
1,316,090
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,752
650
105
7
0
280,661
4
W
Anhur
9,053
604
106
7
0
250,811
4
L
Apollo
5,649
377
31
2
0
225,778
0
L
Loki
6,657
444
49
3
0
264,772
0
W
Thanatos
10,187
679
96
6
0
301,486
1
L
Gilgamesh
5,508
367
37
2
0
210,390
3
L
Persephone
6,113
408
42
3
0
261,946
0
W
Yemoja
8,253
550
32
2
0
247,884
2
W
Fenrir
8,189
546
79
5
0
235,248
0
L
Agni
5,715
381
29
2
0
176,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role