Player Matchup

Hera
Hera
Silver V
HT_GullyGoonie
Hera
Silver V
Level 141
God Stats
19W - 5L
1,902 SR
Queue Stats
365W - 389L
488 MMR
Solo
Bellona
Bellona
Silver V
Joker_Puppy
Bellona
Silver V
Level 121
God Stats
5W - 7L
1,511 SR
Queue Stats
33W - 52L
481 MMR
Solo
Jing Wei
Jing Wei
Bronze I
PEREIRARMF
Jing Wei
Bronze I
Level 122
God Stats
50W - 66L
1,344 SR
Queue Stats
337W - 379L
271 MMR
Solo
Bakasura
Bakasura
Silver V
PlastiK V10
Bakasura
Silver V
Level 127
God Stats
53W - 35L
1,518 SR
Queue Stats
1,232W - 1,277L
494 MMR
Solo
Chronos
Chronos
Bronze II
maximumgamingn2
Chronos
Bronze II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 134
1,555 SR
647 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,422 SR
660 MMR
Gilgamesh
Gilgamesh
Bronze II
 
Gilgamesh
Bronze II
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze I
Dulasantana
Fenrir
Bronze I
Level 70
God Stats
4W - 5L
1,286 SR
Queue Stats
65W - 95L
473 MMR
Solo
Yemoja
Yemoja
Silver V
Plainglobe815
Yemoja
Silver V
Level 157
God Stats
9W - 12L
1,541 SR
Queue Stats
293W - 304L
471 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze I
Triggerdman
Ah Muzen Cab
Bronze I
Level 63
God Stats
1W - 3L
1,406 SR
Queue Stats
125W - 162L
375 MMR
Solo
Merlin
Merlin
Silver V
proplayerevy
Merlin
Silver V
Level 62
God Stats
0W - 3L
1,377 SR
Queue Stats
166W - 179L
481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 6
13,707
571
10,031
11,925
4,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Joker_Puppy
Bellona
20
9 / 6 / 2
13,831
576
18,332
21,653
13,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
PEREIRARMF
Jing Wei
19
1 / 3 / 7
12,198
508
6,716
17,253
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
PlastiK V10
Bakasura
20
11 / 1 / 3
16,198
675
12,854
19,008
11,380
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
0 / 2 / 5
12,612
526
12,243
16,290
9,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
AthenaScyllaTiamatDanzaburouCu Chulainn

VS

Bans
AwilixChaacIzanamiCthulhuBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
2 / 2 / 2
11,681
487
10,880
20,148
15,704
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
17
7 / 6 / 3
11,336
472
15,373
18,688
9,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 4 / 2
12,350
515
6,209
18,332
16,462
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Triggerdman
Ah Muzen Cab
10
0 / 5 / 2
7,940
331
5,017
9,169
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
18
3 / 9 / 1
11,770
490
8,540
13,723
5,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
26
Kills
16
16
Deaths
26
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
2
1.5
L
Fenrir
7
6
3
1.42
W
5
4
6
2
W
Bellona
Joker_Puppy
Bellona
9
6
2
1.67
W
Jing Wei
PEREIRARMF
Jing Wei
1
3
7
1.5
L
4
4
2
1.25
W
Bakasura
PlastiK V10
Bakasura
11
1
3
12.5
L
Ah Muzen Cab
Triggerdman
Ah Muzen Cab
0
5
2
0.2
W
0
2
5
1.25
L
Merlin
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,176
Damage
46,019
86,129
Taken
80,060
45,758
Mitigated
51,096
31,458
Healing
13,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,880
2,462
0
3,035
20,148
15,704
306
9,495
9,856
0
80,180
L
Fenrir
15,373
4,718
0
3,319
18,688
9,932
0
3,872
14,352
0
69,339
W
10,031
2,703
0
2,994
11,925
4,783
2,619
2,763
9,162
70,760
0
W
Bellona
Joker_Puppy
Bellona
18,332
6,178
672
6,068
21,653
13,930
3,808
3,718
17,935
0
93,265
W
Jing Wei
PEREIRARMF
Jing Wei
6,716
4,028
1,134
7,524
17,253
6,425
6,204
2,593
14,660
0
70,036
L
6,209
1,316
586
2,976
18,332
16,462
0
2,447
14,779
41,692
0
W
Bakasura
PlastiK V10
Bakasura
12,854
8,712
0
8,009
19,008
11,380
157
3,121
15,887
0
132,511
L
Ah Muzen Cab
Triggerdman
Ah Muzen Cab
5,017
1,745
222
2,636
9,169
3,543
0
0
9,169
0
30,916
W
12,243
4,444
0
5,057
16,290
9,240
3,443
2,554
13,736
75,703
0
L
Merlin
8,540
586
0
621
13,723
5,455
615
5,724
7,181
80,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,546
Gold Earned
55,077
779
Minions Killed
534
0
Camps Cleared
0
2,229,252
Distance Traveled
1,818,530
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,681
487
145
6
0
466,449
2
L
Fenrir
11,336
472
101
4
0
399,480
4
W
Hera
13,707
571
140
6
0
435,106
7
W
Bellona
13,831
576
148
6
0
414,916
4
W
Jing Wei
12,198
508
126
5
0
435,396
0
L
Yemoja
12,350
515
72
3
0
346,483
3
W
Bakasura
16,198
675
212
9
0
515,359
9
L
Ah Muzen Cab
7,940
331
58
2
0
213,694
0
W
Chronos
12,612
526
153
6
0
428,475
6
L
Merlin
11,770
490
158
7
0
392,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role