Player Matchup

Thanatos
Thanatos
Nyx Psychi
Thanatos
Level 7
God Stats
17W - 23L
1,476 SR
Queue Stats
185W - 186L
1,269 Elo+
Party 2
Danzaburou
Danzaburou
Shadowbos918
Danzaburou
Level 40
God Stats
3W - 5L
1,498 SR
Queue Stats
12W - 17L
1,423 Elo+
Party 1
Artemis
Artemis
Syk Senses
Artemis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 46L
1,265 Elo+
Party 2
Sol
Sol
be4Sty Fr
Sol
Level 7
God Stats
25W - 22L
1,476 SR
Queue Stats
245W - 255L
1,269 Elo+
Party 2
Ymir
Ymir
turtlerainPO
Ymir
Level 18
God Stats
1W - 4L
1,657 SR
Queue Stats
91W - 85L
1,448 Elo+
Party 1
Team Averages
Level 15
1,521 SR
1,335 Elo+

VS

Team Averages
Level 27
1,347 SR
1,386 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hatsune-Skyy
Apollo
Level 26
God Stats
3W - 10L
1,268 SR
Queue Stats
79W - 73L
1,390 Elo+
Solo
Loki
Loki
eldosis1
Loki
Level 27
God Stats
2W - 6L
1,462 SR
Queue Stats
127W - 180L
1,416 Elo+
Solo
Thanatos
Thanatos
pjsealzKaos619
Thanatos
Level 21
God Stats
3W - 6L
1,274 SR
Queue Stats
261W - 402L
1,278 Elo+
Party 3
Sol
Sol
x__SAVO__x
Sol
Level 35
God Stats
15W - 14L
1,229 SR
Queue Stats
254W - 382L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Nyx Psychi
Thanatos
12
3 / 5 / 6
7,757
456
7,281
10,936
3,339
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Shadowbos918
Danzaburou
16
16 / 3 / 8
11,198
659
16,897
12,510
5,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
Syk Senses
Artemis
11
2 / 6 / 5
7,288
429
6,414
8,139
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 5 / 8
8,899
523
7,871
9,441
2,869
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
9 / 1 / 15
10,793
635
10,799
18,168
11,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
4 / 9 / 6
8,068
475
8,490
16,579
11,903
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
13
6 / 5 / 0
9,057
533
10,420
15,369
5,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
18
8 / 4 / 1
10,528
619
5,283
11,927
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
10
1 / 10 / 1
6,804
400
4,359
12,314
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 10 / 4
7,980
469
6,762
11,695
3,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
36
Kills
20
20
Deaths
38
42
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
9
6
0.78
L
Apollo
6
5
0
1.2
W
Thanatos
Nyx Psychi
Thanatos
3
5
6
1.2
W
Danzaburou
Shadowbos918
Danzaburou
16
3
8
6.67
W
Artemis
Syk Senses
Artemis
2
6
5
0.75
W
6
5
8
2
L
Loki
8
4
1
2.13
L
Thanatos
1
10
1
0.15
W
9
1
15
16.5
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,262
Damage
35,314
59,194
Taken
67,884
26,036
Mitigated
29,452
20,783
Healing
11,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
8,490
998
0
0
16,579
11,903
360
5,596
10,983
25,058
0
L
Apollo
10,420
7,413
0
4,102
15,369
5,544
1,250
4,941
10,428
0
50,377
W
Thanatos
Nyx Psychi
Thanatos
7,281
2,307
0
5,964
10,936
3,339
808
2,064
8,872
0
34,776
W
Danzaburou
Shadowbos918
Danzaburou
16,897
9,684
0
6,325
12,510
5,197
1,530
3,445
9,065
0
63,599
W
Artemis
Syk Senses
Artemis
6,414
2,691
0
15
8,139
2,703
237
2,058
6,081
0
16,635
W
7,871
2,960
0
2,108
9,441
2,869
2,135
3,579
5,862
40,808
0
L
Loki
5,283
2,352
318
3,218
11,927
4,533
2,924
738
11,189
0
65,594
L
Thanatos
4,359
1,686
0
2,674
12,314
4,085
153
3,146
9,168
0
23,180
W
10,799
2,809
0
6,371
18,168
11,928
146
4,016
14,152
48,939
0
L
6,762
2,942
20
1,291
11,695
3,387
749
4,249
7,446
25,594
92

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,935
Gold Earned
42,437
299
Minions Killed
352
0
Camps Cleared
0
1,506,123
Distance Traveled
1,508,412
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,068
475
32
2
0
335,431
0
L
Apollo
9,057
533
104
6
0
303,865
2
W
Thanatos
7,757
456
53
3
0
326,049
1
W
Danzaburou
11,198
659
103
6
0
302,340
1
W
Artemis
7,288
429
19
1
0
294,221
1
W
Sol
8,899
523
65
4
0
270,576
2
L
Loki
10,528
619
136
8
0
335,129
0
L
Thanatos
6,804
400
44
3
0
286,636
0
W
Ymir
10,793
635
59
3
0
312,937
5
L
Sol
7,980
469
36
2
0
247,351
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role