Player Matchup

Olorun
Olorun
Sheluv_mari26
Olorun
Level 7
God Stats
1W - 1L
1,281 SR
Queue Stats
29W - 15L
1,577 Elo+
Solo
Loki
Loki
Tu_GorditoB
Loki
Level 8
God Stats
14W - 10L
1,315 SR
Queue Stats
47W - 44L
1,381 Elo+
Solo
Merlin
Merlin
Twonimus88
Merlin
Level 12
God Stats
1W - 0L
1,124 SR
Queue Stats
7W - 10L
1,432 Elo+
Solo
King Arthur
King Arthur
TypeGoated
King Arthur
Level 20
God Stats
9W - 7L
1,501 SR
Queue Stats
154W - 137L
1,585 Elo+
Solo
Anubis
Anubis
bigg_saint5
Anubis
Level 26
God Stats
48W - 34L
1,574 SR
Queue Stats
327W - 318L
1,502 Elo+
Solo
Team Averages
Level 15
1,359 SR
1,496 Elo+

VS

Team Averages
Level 13
1,573 SR
1,387 Elo+
Ymir
Ymir
Asenhain
Ymir
Level 29
God Stats
36W - 20L
1,655 SR
Queue Stats
174W - 178L
1,415 Elo+
Party 1
Artemis
Artemis
KbkJuJu
Artemis
Level 7
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 2L
1,184 Elo+
Solo
Neith
Neith
Shaadea
Neith
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 69L
1,315 Elo+
Party 1
Ra
Ra
nolaboy_nunu
Ra
Level 11
God Stats
2W - 1L
1,832 SR
Queue Stats
13W - 22L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
Level 12
God Stats
61W - 40L
1,634 SR
Queue Stats
74W - 47L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 4
13,341
580
9,927
15,804
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
6 / 1 / 4
13,804
600
5,901
12,972
5,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Merlin
Twonimus88
Merlin
4
0 / 1 / 0
7,584
330
0
1,090
158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
TypeGoated
King Arthur
20
7 / 1 / 6
13,792
600
18,481
31,055
26,602
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
20
8 / 1 / 2
15,003
652
22,412
15,115
8,464
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 7 / 0
9,833
428
10,463
18,001
9,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
KbkJuJu
Artemis
9
1 / 9 / 0
7,699
335
3,436
12,990
3,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Shaadea
Neith
15
1 / 5 / 0
9,531
414
5,020
13,453
4,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
1 / 4 / 2
11,221
488
9,128
11,879
5,413
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
15
0 / 2 / 1
10,076
438
8,109
15,679
4,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
27
Kills
4
5
Deaths
27
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
0
0.14
L
Artemis
KbkJuJu
Artemis
1
9
0
0.11
L
Neith
Shaadea
Neith
1
5
0
0.2
W
6
1
4
8
W
6
1
4
8
W
Merlin
Twonimus88
Merlin
0
1
0
0
W
King Arthur
TypeGoated
King Arthur
7
1
6
10
W
Anubis
8
1
2
9
L
1
4
2
0.5
L
Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,721
Damage
36,156
76,036
Taken
72,002
46,801
Mitigated
28,216
33,805
Healing
12,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
10,463
1,596
513
4,453
18,001
9,380
724
9,576
8,425
53,275
0
L
Artemis
KbkJuJu
Artemis
3,436
1,702
0
159
12,990
3,977
879
4,208
8,782
0
19,228
L
Neith
Shaadea
Neith
5,020
1,765
0
1,479
13,453
4,990
596
5,333
8,120
0
39,501
W
9,927
4,448
767
9,752
15,804
6,422
6,574
6,944
8,465
84,089
0
W
5,901
700
0
310
12,972
5,155
1,347
1,233
11,334
0
110,864
W
Merlin
Twonimus88
Merlin
0
0
0
0
1,090
158
0
0
1,090
2,343
0
W
King Arthur
TypeGoated
King Arthur
18,481
3,165
0
12,217
31,055
26,602
1,333
6,586
24,277
0
98,757
W
Anubis
22,412
612
108
10,651
15,115
8,464
3,706
4,185
10,880
157,125
0
L
9,128
206
455
2,838
11,879
5,413
353
6,645
5,234
79,585
0
L
Ah Muzen Cab
yeeeerrrrrrrrr
Ah Muzen Cab
8,109
2,635
0
2,205
15,679
4,456
0
6,577
9,102
0
63,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,524
Gold Earned
48,360
739
Minions Killed
485
0
Camps Cleared
0
1,736,705
Distance Traveled
1,531,972
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,833
428
89
4
0
403,967
4
L
Artemis
7,699
335
31
1
0
222,666
1
L
Neith
9,531
414
72
3
0
347,556
0
W
Olorun
13,341
580
141
6
0
358,064
0
W
Loki
13,804
600
183
8
0
504,045
0
W
Merlin
7,584
330
4
0
0
53,298
0
W
King Arthur
13,792
600
181
8
0
435,732
1
W
Anubis
15,003
652
230
10
0
385,566
7
L
Ra
11,221
488
152
7
0
312,557
6
L
Ah Muzen Cab
10,076
438
141
6
0
245,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role