Player Matchup

Izanami
Izanami
Danzhoe
Izanami
Level 6
God Stats
2W - 7L
1,478 SR
Queue Stats
10W - 19L
1,358 Elo+
Party 2
Nemesis
Nemesis
SpookyThxScary
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,461 Elo+
Party 2
Guan Yu
Guan Yu
YodaFrmStartrek
Guan Yu
Level 8
God Stats
1W - 2L
1,664 SR
Queue Stats
4W - 7L
1,257 Elo+
Solo
Gilgamesh
Gilgamesh
matiunuts
Gilgamesh
Level 18
God Stats
17W - 25L
1,461 SR
Queue Stats
29W - 43L
1,354 Elo+
Solo
Fenrir
Fenrir
zany_goods
Fenrir
Level 4
God Stats
3W - 9L
1,083 SR
Queue Stats
5W - 12L
1,434 Elo+
Solo
Team Averages
Level 8
1,437 SR
1,373 Elo+

VS

Team Averages
Level 16
1,411 SR
1,380 Elo+
Bakasura
Bakasura
CombatHat046
Bakasura
Level 26
God Stats
1W - 4L
981 SR
Queue Stats
43W - 46L
1,327 Elo+
Party 1
Neith
Neith
MrBojangls89
Neith
Level 14
God Stats
15W - 7L
1,632 SR
Queue Stats
45W - 36L
1,418 Elo+
Solo
Ra
Ra
SonWulf
Ra
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
112W - 111L
1,400 Elo+
Solo
Bacchus
Bacchus
TwitchAziel
Bacchus
Level 12
God Stats
3W - 3L
1,443 SR
Queue Stats
32W - 31L
1,385 Elo+
Solo
Gilgamesh
Gilgamesh
viqneux
Gilgamesh
Level 13
God Stats
4W - 0L
1,500 SR
Queue Stats
21W - 24L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Danzhoe
Izanami
19
3 / 15 / 10
12,723
1,060
22,032
23,628
10,394
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 12 / 5
11,134
928
12,564
25,596
12,683
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
7 / 6 / 8
13,584
1,132
13,590
24,617
32,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
matiunuts
Gilgamesh
18
1 / 11 / 8
11,407
951
12,375
22,781
12,399
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
zany_goods
Fenrir
18
8 / 15 / 5
13,175
1,098
15,895
27,494
18,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CombatHat046
Bakasura
20
9 / 6 / 28
13,887
1,157
18,458
18,846
7,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 5 / 21
13,068
1,089
21,885
14,406
5,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
18 / 9 / 25
16,146
1,346
34,662
19,609
8,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
TwitchAziel
Bacchus
20
15 / 0 / 21
14,542
1,212
13,673
10,478
7,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
viqneux
Gilgamesh
20
8 / 1 / 26
13,157
1,096
24,728
18,060
14,208
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
180
21
Kills
59
59
Deaths
21
36
Assists
121
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CombatHat046
Bakasura
9
6
28
3.83
L
Izanami
Danzhoe
Izanami
3
15
10
0.53
W
9
5
21
3.9
W
18
9
25
3.39
L
2
12
5
0.38
W
Bacchus
TwitchAziel
Bacchus
15
0
21
25.5
L
7
6
8
1.83
L
Gilgamesh
matiunuts
Gilgamesh
1
11
8
0.45
W
Gilgamesh
viqneux
Gilgamesh
8
1
26
21
L
Fenrir
zany_goods
Fenrir
8
15
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,456
Damage
113,406
124,116
Taken
81,399
86,374
Mitigated
43,377
11,969
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CombatHat046
Bakasura
18,458
13,682
560
2,950
18,846
7,601
0
0
18,696
0
20,653
L
Izanami
Danzhoe
Izanami
22,032
12,436
0
39
23,628
10,394
0
9,082
14,236
0
49,423
W
21,885
15,355
0
2,439
14,406
5,938
0
0
14,346
0
44,286
W
34,662
5,467
1,372
5,390
19,609
8,282
0
0
19,349
51,320
0
L
12,564
5,023
0
2,605
25,596
12,683
0
8,464
16,426
0
26,941
W
Bacchus
TwitchAziel
Bacchus
13,673
1,757
0
864
10,478
7,348
0
0
10,342
22,662
0
L
13,590
2,654
2,972
4,921
24,617
32,787
0
13,354
10,453
0
31,522
L
Gilgamesh
matiunuts
Gilgamesh
12,375
3,387
0
1,089
22,781
12,399
0
6,476
15,955
0
36,372
W
Gilgamesh
viqneux
Gilgamesh
24,728
6,803
0
317
18,060
14,208
0
0
17,850
0
36,577
L
Fenrir
zany_goods
Fenrir
15,895
3,828
0
343
27,494
18,111
0
10,959
15,835
0
24,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,023
Gold Earned
70,800
178
Minions Killed
158
1
Camps Cleared
1
1,006,968
Distance Traveled
1,064,442
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,887
1,157
18
2
0
224,627
1
L
Izanami
12,723
1,060
47
4
0
167,526
4
W
Neith
13,068
1,089
61
5
0
197,376
0
W
Ra
16,146
1,346
36
3
1
208,084
0
L
Nemesis
11,134
928
22
2
1
239,998
1
W
Bacchus
14,542
1,212
18
2
0
202,987
0
L
Guan Yu
13,584
1,132
42
4
0
236,840
2
L
Gilgamesh
11,407
951
56
5
0
175,997
1
W
Gilgamesh
13,157
1,096
25
2
0
231,368
0
L
Fenrir
13,175
1,098
11
1
0
186,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role