Player Matchup

Set
Set
ExistsOnAccident
Set
Level 7
God Stats
2W - 3L
1,811 SR
Queue Stats
2W - 3L
1,549 Elo+
Solo
Sylvanus
Sylvanus
ResidentRieper
Sylvanus
Level 27
God Stats
13W - 14L
1,811 SR
Queue Stats
167W - 163L
1,604 Elo+
Solo
Horus
Horus
ebeSebe
Horus
Level 5
God Stats
10W - 9L
1,500 SR
Queue Stats
37W - 41L
1,730 Elo+
Solo
Danzaburou
Danzaburou
naxooh
Danzaburou
Level 23
God Stats
31W - 14L
1,702 SR
Queue Stats
212W - 194L
1,556 Elo+
Solo
Zeus
Zeus
可达鸭脑壳又痛了吖
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 31L
1,516 Elo+
Solo
Team Averages
Level 14
1,665 SR
1,591 Elo+

VS

Team Averages
Level 22
1,574 SR
1,567 Elo+
Ymir
Ymir
BanAzeuz
Ymir
Level 25
God Stats
1W - 1L
1,314 SR
Queue Stats
41W - 31L
1,559 Elo+
Solo
Chronos
Chronos
Iegume
Chronos
Level 25
God Stats
23W - 21L
1,547 SR
Queue Stats
35W - 41L
1,448 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kuxpi
Ah Muzen Cab
Level 20
God Stats
21W - 2L
2,007 SR
Queue Stats
57W - 22L
1,782 Elo+
Solo
Anhur
Anhur
SalamanderV
Anhur
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 27L
1,540 Elo+
Solo
Nemesis
Nemesis
llParkerll
Nemesis
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
357W - 349L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 6
5,318
483
3,178
7,284
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
10
2 / 3 / 2
6,213
565
6,940
11,358
8,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
ebeSebe
Horus
7
3 / 3 / 2
5,409
492
3,050
7,450
3,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
naxooh
Danzaburou
8
0 / 6 / 3
5,122
466
4,153
8,877
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
5 / 4 / 0
6,866
624
5,618
6,180
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
3 / 0 / 11
6,386
581
5,633
9,830
3,826
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Iegume
Chronos
11
2 / 2 / 1
6,454
587
3,901
5,234
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Kuxpi
Ah Muzen Cab
13
3 / 1 / 0
7,149
650
4,652
8,535
3,406
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
11 / 3 / 2
7,918
720
11,179
9,015
2,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
llParkerll
Nemesis
10
1 / 4 / 6
6,125
557
3,348
6,438
2,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
20
20
Deaths
10
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
11
8.5
L
0
4
6
0.75
W
Chronos
Iegume
Chronos
2
2
1
1.25
W
Ah Muzen Cab
Kuxpi
Ah Muzen Cab
3
1
0
3
L
Sylvanus
2
3
2
1
W
11
3
2
4
L
Horus
ebeSebe
Horus
3
3
2
1.33
W
Nemesis
llParkerll
Nemesis
1
4
6
1
L
Danzaburou
naxooh
Danzaburou
0
6
3
0.25
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,939
Damage
28,713
41,149
Taken
39,052
17,450
Mitigated
14,178
11,695
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,633
811
834
5,057
9,830
3,826
398
474
9,352
20,489
0
L
3,178
1,766
0
1,235
7,284
2,194
0
1,654
5,578
0
17,844
W
Chronos
Iegume
Chronos
3,901
622
0
801
5,234
1,653
873
2,748
2,360
30,017
0
W
Ah Muzen Cab
Kuxpi
Ah Muzen Cab
4,652
2,024
0
4,405
8,535
3,406
29
4,822
3,669
0
46,053
L
Sylvanus
6,940
1,968
0
5,455
11,358
8,905
82
1,765
9,495
26,547
4,845
W
11,179
5,613
0
2,918
9,015
2,685
2,155
1,860
7,073
0
47,876
L
Horus
ebeSebe
Horus
3,050
1,737
1,202
1,803
7,450
3,110
0
2,357
5,053
0
4,490
W
Nemesis
llParkerll
Nemesis
3,348
1,120
0
740
6,438
2,608
0
1,705
4,607
0
30,855
L
Danzaburou
naxooh
Danzaburou
4,153
2,570
0
1,515
8,877
1,984
0
2,491
6,386
0
24,918
L
5,618
707
0
485
6,180
1,257
0
1,005
5,103
28,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,928
Gold Earned
34,032
217
Minions Killed
351
0
Camps Cleared
0
975,836
Distance Traveled
1,002,102
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,386
581
33
3
0
197,753
2
L
Set
5,318
483
39
4
0
202,976
0
W
Chronos
6,454
587
71
6
0
189,597
1
W
Ah Muzen Cab
7,149
650
101
9
0
213,445
5
L
Sylvanus
6,213
565
73
7
0
174,213
2
W
Anhur
7,918
720
78
7
0
176,049
4
L
Horus
5,409
492
7
1
0
221,559
3
W
Nemesis
6,125
557
68
6
0
225,258
3
L
Danzaburou
5,122
466
36
3
0
155,061
0
L
Zeus
6,866
624
62
6
0
222,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role