Player Matchup

Eset
Eset
Amaziing_Jbus
Eset
Level 86
God Stats
0W - 2L
1,268 SR
Queue Stats
296W - 377L
1,357 Elo+
Party 3
Awilix
Awilix
TaR-TinTin
Awilix
Level 86
God Stats
11W - 17L
1,383 SR
Queue Stats
183W - 260L
1,334 Elo+
Party 3
Chang'e
Chang'e
adriancito926
Chang'e
Level 105
God Stats
32W - 43L
1,535 SR
Queue Stats
490W - 645L
1,344 Elo+
Party 1
Freya
Freya
aumedesalba
Freya
Level 94
God Stats
12W - 12L
1,439 SR
Queue Stats
389W - 527L
1,322 Elo+
Party 1
Amaterasu
Amaterasu
timberman395xp
Amaterasu
Level 81
God Stats
18W - 16L
1,512 SR
Queue Stats
222W - 303L
1,368 Elo+
Party 3
Team Averages
Level 90
1,427 SR
1,345 Elo+

VS

Team Averages
Level 75
1,502 SR
1,404 Elo+
Izanami
Izanami
ESP--Andrew_A2X2
Izanami
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 141L
1,447 Elo+
Party 2
Nike
Nike
NicolasStones
Nike
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
267W - 263L
1,505 Elo+
Party 2
Khepri
Khepri
ReLaXx-98
Khepri
Level 85
God Stats
7W - 5L
1,542 SR
Queue Stats
542W - 578L
1,316 Elo+
Solo
Mercury
Mercury
Schlattermau_
Mercury
Level 68
God Stats
18W - 24L
1,473 SR
Queue Stats
297W - 407L
1,277 Elo+
Solo
Scylla
Scylla
XxJ03LxX-TTV
Scylla
Level 81
God Stats
24W - 24L
1,496 SR
Queue Stats
219W - 211L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,206
450
4,875
9,337
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
TaR-TinTin
Awilix
11
2 / 5 / 0
6,686
418
5,718
9,986
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
11
2 / 5 / 4
7,210
451
4,867
10,440
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
4 / 5 / 3
8,189
512
8,858
14,655
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
timberman395xp
Amaterasu
14
0 / 4 / 0
7,531
471
4,841
13,587
9,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 1
9,289
581
10,486
7,535
2,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 0 / 1
9,947
622
12,590
13,382
14,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
ReLaXx-98
Khepri
13
1 / 4 / 9
8,433
527
4,885
11,945
6,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
13
1 / 1 / 7
7,854
491
3,682
9,663
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
14
5 / 1 / 1
8,540
534
7,683
8,230
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
23
23
Deaths
8
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
8
2
1
4.25
W
8
0
1
8.5
W
Khepri
ReLaXx-98
Khepri
1
4
9
1.38
W
Mercury
1
1
7
4.5
L
Awilix
TaR-TinTin
Awilix
2
5
0
0.4
W
Scylla
5
1
1
5.5
L
Chang'e
2
5
4
0.8
L
4
5
3
1.1
L
Amaterasu
timberman395xp
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,159
Damage
39,326
58,005
Taken
50,755
23,815
Mitigated
29,364
17,628
Healing
15,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,875
1,194
140
1,601
9,337
3,321
0
4,028
4,916
35,190
0
W
10,486
9,240
0
3,204
7,535
2,582
444
5,365
1,950
0
64,930
W
12,590
2,236
0
5,088
13,382
14,083
220
944
12,394
0
65,746
W
Khepri
ReLaXx-98
Khepri
4,885
636
0
0
11,945
6,545
0
5,792
5,831
27,247
0
W
Mercury
3,682
777
258
5,384
9,663
3,207
0
768
8,895
0
38,182
L
Awilix
TaR-TinTin
Awilix
5,718
2,058
0
426
9,986
3,264
0
960
8,788
0
34,658
W
Scylla
7,683
272
0
1,235
8,230
2,947
749
5,105
3,085
41,399
0
L
Chang'e
4,867
436
1,868
3,474
10,440
3,336
52
3,062
7,304
28,837
0
L
8,858
3,271
41
6,105
14,655
4,467
0
3,907
10,584
34,171
0
L
Amaterasu
timberman395xp
Amaterasu
4,841
1,834
0
3,973
13,587
9,427
12
72
12,813
0
48,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,822
Gold Earned
44,063
331
Minions Killed
454
0
Camps Cleared
0
1,417,945
Distance Traveled
1,556,328
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,206
450
70
4
0
275,985
3
W
Izanami
9,289
581
128
8
0
282,243
1
W
Nike
9,947
622
129
8
0
306,495
0
W
Khepri
8,433
527
27
2
0
311,851
9
W
Mercury
7,854
491
74
5
0
339,826
0
L
Awilix
6,686
418
71
4
0
303,974
3
W
Scylla
8,540
534
96
6
0
315,913
3
L
Chang'e
7,210
451
49
3
0
267,607
0
L
Freya
8,189
512
51
3
0
270,398
0
L
Amaterasu
7,531
471
90
6
0
299,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role