Player Matchup

Anubis
Anubis
Darcal
Anubis
Level 29
God Stats
1W - 2L
1,364 SR
Queue Stats
16W - 8L
1,600 Elo+
Solo
Hercules
Hercules
GuanNew7
Hercules
Level 21
God Stats
60W - 42L
1,607 SR
Queue Stats
101W - 71L
1,629 Elo+
Solo
Osiris
Osiris
Jissaku
Osiris
Level 148
God Stats
5W - 3L
1,725 SR
Queue Stats
47W - 46L
1,586 Elo+
Party 2
Neith
Neith
Kapuljaca
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,636 Elo+
Party 2
Ymir
Ymir
beban031
Ymir
Level 6
God Stats
2W - 0L
1,776 SR
Queue Stats
4W - 0L
1,696 Elo+
Party 2
Team Averages
Level 47
1,594 SR
1,629 Elo+

VS

Team Averages
Level 17
1,570 SR
1,612 Elo+
Pele
Pele
MattNeek
Pele
Level 27
God Stats
2W - 2L
1,558 SR
Queue Stats
118W - 101L
1,612 Elo+
Solo
Persephone
Persephone
MightyKannMan
Persephone
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,494 Elo+
Party 1
Hercules
Hercules
Sihtrev
Hercules
Level 27
God Stats
7W - 3L
1,723 SR
Queue Stats
74W - 67L
1,516 Elo+
Solo
Hou Yi
Hou Yi
zajaac
Hou Yi
Level 7
God Stats
0W - 2L
1,322 SR
Queue Stats
13W - 14L
1,737 Elo+
Party 1
Vulcan
Vulcan
Μinotaur
Vulcan
Level 11
God Stats
6W - 6L
1,748 SR
Queue Stats
39W - 30L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Darcal
Anubis
20
6 / 10 / 5
18,228
552
19,325
30,049
14,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
GuanNew7
Hercules
20
7 / 5 / 9
18,755
568
20,884
41,470
42,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Osiris
Jissaku
Osiris
20
11 / 5 / 9
18,785
569
23,966
37,511
25,602
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Kapuljaca
Neith
20
6 / 6 / 8
16,524
501
21,622
24,537
10,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
20
3 / 9 / 7
13,972
423
9,125
30,176
24,923
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
13 / 9 / 8
18,861
572
25,094
26,455
13,715
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
MightyKannMan
Persephone
18
1 / 7 / 14
13,842
419
16,546
19,795
5,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Sihtrev
Hercules
20
6 / 1 / 10
17,881
542
23,620
43,402
49,141
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hou Yi
zajaac
Hou Yi
20
1 / 11 / 5
14,364
435
8,277
22,430
10,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Μinotaur
Vulcan
20
14 / 4 / 7
20,309
615
53,814
21,691
10,420
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
79
33
Kills
35
35
Deaths
32
38
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anubis
Darcal
Anubis
6
10
5
0.85
W
Hercules
GuanNew7
Hercules
7
5
9
2.3
W
Osiris
Jissaku
Osiris
11
5
9
3.1
W
Neith
Kapuljaca
Neith
6
6
8
1.67
L
Pele
13
9
8
1.89
L
Persephone
MightyKannMan
Persephone
1
7
14
1.14
L
Hercules
Sihtrev
Hercules
6
1
10
11
W
Ymir
3
9
7
0.72
L
Hou Yi
zajaac
Hou Yi
1
11
5
0.32
L
Vulcan
Μinotaur
Vulcan
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,922
Damage
127,351
163,743
Taken
133,773
117,612
Mitigated
89,568
55,197
Healing
43,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Darcal
Anubis
19,325
108
0
16,717
30,049
14,569
1,638
15,122
14,497
147,632
0
W
Hercules
GuanNew7
Hercules
20,884
7,566
0
15,739
41,470
42,120
297
18,988
21,711
0
113,539
W
Osiris
Jissaku
Osiris
23,966
8,529
0
9,409
37,511
25,602
3,203
14,913
21,944
0
167,149
W
Neith
Kapuljaca
Neith
21,622
10,567
0
10,538
24,537
10,398
3,204
5,792
18,173
0
137,279
L
Pele
25,094
6,643
0
759
26,455
13,715
1,086
4,701
21,754
0
163,625
L
Persephone
MightyKannMan
Persephone
16,546
247
0
3,653
19,795
5,507
791
6,321
13,467
50,062
0
L
Hercules
Sihtrev
Hercules
23,620
7,959
0
27,554
43,402
49,141
549
6,770
36,632
0
116,332
W
Ymir
9,125
265
0
2,794
30,176
24,923
274
18,258
10,966
33,713
0
L
Hou Yi
zajaac
Hou Yi
8,277
3,700
0
1,600
22,430
10,785
4,968
3,283
19,147
0
90,112
L
Vulcan
Μinotaur
Vulcan
53,814
13,454
512
8,923
21,691
10,420
1,130
7,372
14,319
221,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,264
Gold Earned
85,257
899
Minions Killed
853
0
Camps Cleared
0
3,001,909
Distance Traveled
3,084,701
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
18,228
552
245
7
0
541,747
4
W
Hercules
18,755
568
205
6
0
655,511
0
W
Osiris
18,785
569
194
6
0
677,052
8
W
Neith
16,524
501
213
6
0
544,965
3
L
Pele
18,861
572
193
6
0
614,558
2
L
Persephone
13,842
419
49
1
0
637,055
2
L
Hercules
17,881
542
198
6
0
701,025
3
W
Ymir
13,972
423
42
1
0
582,634
1
L
Hou Yi
14,364
435
133
4
0
498,453
8
L
Vulcan
20,309
615
280
8
0
633,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role