Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AMPX333
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,683 Elo+
Solo
Olorun
Olorun
SteliosTM
Olorun
Level 59
God Stats
0W - 1L
1,343 SR
Queue Stats
8W - 5L
1,571 Elo+
Party 1
Achilles
Achilles
Warspacex
Achilles
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 68L
1,426 Elo+
Party 1
Team Averages
Level 114
1,469 SR
1,536 Elo+

VS

Team Averages
Level 109
1,321 SR
1,479 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Auriferous16
Freya
Level 142
God Stats
2W - 4L
1,191 SR
Queue Stats
166W - 178L
1,476 Elo+
Solo
Arachne
Arachne
Bαngsαuce
Arachne
Level 149
God Stats
4W - 4L
1,166 SR
Queue Stats
79W - 74L
1,533 Elo+
Solo
Hercules
Hercules
elpulgoso0
Hercules
Level 67
God Stats
14W - 8L
1,568 SR
Queue Stats
1,405W - 1,409L
1,489 Elo+
Solo
Scylla
Scylla
futureSnow63684
Scylla
Level 34
God Stats
1W - 1L
1,182 SR
Queue Stats
4W - 6L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
4 / 6 / 5
9,393
783
12,012
19,115
11,165
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
 
Merlin
17
4 / 6 / 4
9,220
768
13,051
11,807
4,293
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
14
2 / 8 / 10
8,956
746
5,796
14,701
10,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
SteliosTM
Olorun
16
2 / 8 / 8
9,178
765
12,556
16,062
6,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
Warspacex
Achilles
15
3 / 8 / 5
8,819
735
6,717
18,695
15,942
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
6 / 2 / 21
10,168
847
20,104
9,941
6,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
8 / 5 / 18
10,765
897
16,823
17,217
9,545
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Bαngsαuce
Arachne
18
16 / 3 / 13
11,343
945
13,697
16,433
8,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
elpulgoso0
Hercules
17
5 / 2 / 22
10,725
894
8,602
22,116
26,360
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 3 / 21
8,996
750
13,348
8,489
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
131
15
Kills
36
36
Deaths
15
32
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
6
5
1.08
L
Merlin
 
Merlin
4
6
4
1
W
Baron Samedi
 
Baron Samedi
6
2
21
8.25
L
Tyr
2
8
10
0.88
W
8
5
18
3.4
W
Arachne
Bαngsαuce
Arachne
16
3
13
7.5
L
Olorun
SteliosTM
Olorun
2
8
8
0.75
L
Achilles
Warspacex
Achilles
3
8
5
0.69
W
Hercules
elpulgoso0
Hercules
5
2
22
8
W
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,132
Damage
72,574
80,380
Taken
74,196
48,056
Mitigated
55,263
20,940
Healing
39,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,012
2,461
632
3,567
19,115
11,165
60
10,012
8,874
24,090
0
L
Merlin
 
Merlin
13,051
533
2,754
2,202
11,807
4,293
622
8,779
2,802
30,931
0
W
Baron Samedi
 
Baron Samedi
20,104
1,764
5,677
3,713
9,941
6,652
1,065
6,343
3,598
31,682
0
L
Tyr
5,796
1,118
438
770
14,701
10,117
0
9,997
4,532
345
9,053
W
16,823
6,265
1,061
5,730
17,217
9,545
1,258
8,557
8,660
25,862
0
W
Arachne
Bαngsαuce
Arachne
13,697
8,747
2,169
5,883
16,433
8,984
1,753
7,220
9,213
0
23,883
L
Olorun
SteliosTM
Olorun
12,556
6,138
1,592
3,422
16,062
6,539
134
10,603
5,224
23,921
0
L
Achilles
Warspacex
Achilles
6,717
1,399
1,029
4,534
18,695
15,942
52
9,667
8,673
0
15,407
W
Hercules
elpulgoso0
Hercules
8,602
3,290
3,624
10,188
22,116
26,360
691
10,796
11,320
0
21,050
W
13,348
3,129
490
999
8,489
3,722
481
4,934
3,555
22,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,566
Gold Earned
51,997
130
Minions Killed
112
0
Camps Cleared
0
916,507
Distance Traveled
1,098,221
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,393
783
33
3
0
168,719
0
L
Merlin
9,220
768
44
4
0
188,349
3
W
Baron Samedi
10,168
847
30
3
0
224,794
0
L
Tyr
8,956
746
9
1
0
184,412
0
W
Freya
10,765
897
21
2
0
193,625
1
W
Arachne
11,343
945
14
1
0
237,741
0
L
Olorun
9,178
765
25
2
0
164,109
0
L
Achilles
8,819
735
19
2
0
210,918
0
W
Hercules
10,725
894
23
2
0
212,226
0
W
Scylla
8,996
750
24
2
0
229,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role