Player Matchup

Cernunnos
Cernunnos
ElderTellez20
Cernunnos
Level 67
God Stats
18W - 13L
1,292 SR
Queue Stats
431W - 402L
1,503 Elo+
Solo
Medusa
Medusa
EmrysLightborne
Medusa
Level 99
God Stats
1W - 2L
1,503 SR
Queue Stats
315W - 286L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
HuNch0_JAX_
Gilgamesh
Level 89
God Stats
2W - 1L
1,619 SR
Queue Stats
98W - 78L
1,506 Elo+
Party 1
Bacchus
Bacchus
Legate_Maximus
Bacchus
Level 142
God Stats
2W - 2L
1,520 SR
Queue Stats
173W - 167L
1,560 Elo+
Solo
Ravana
Ravana
MisterCoconut-
Ravana
Level 69
God Stats
12W - 5L
1,754 SR
Queue Stats
82W - 59L
1,584 Elo+
Party 1
Team Averages
Level 93
1,538 SR
1,533 Elo+

VS

Team Averages
Level 126
1,568 SR
1,534 Elo+
Susano
Susano
Clyde8490
Susano
Level 149
God Stats
10W - 11L
1,424 SR
Queue Stats
189W - 182L
1,522 Elo+
Solo
Cabrakan
Cabrakan
Sanghelios-
Cabrakan
Level 129
God Stats
17W - 16L
1,599 SR
Queue Stats
1,352W - 1,261L
1,548 Elo+
Solo
Zhong Kui
Zhong Kui
Sewutha
Zhong Kui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
StayChampion680
Ullr
Level 147
God Stats
4W - 3L
1,567 SR
Queue Stats
245W - 233L
1,545 Elo+
Solo
Chaac
Chaac
TheeAfroMonk
Chaac
Level 104
God Stats
15W - 7L
1,748 SR
Queue Stats
332W - 308L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ElderTellez20
Cernunnos
12
2 / 2 / 5
7,537
538
3,911
5,906
1,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
8 / 2 / 2
8,963
640
9,148
9,671
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
HuNch0_JAX_
Gilgamesh
11
0 / 3 / 0
6,030
431
4,120
9,753
6,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 3 / 7
6,862
490
9,353
8,792
7,253
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
6 / 0 / 6
8,293
592
8,599
5,226
2,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Clyde8490
Susano
12
2 / 3 / 2
7,478
534
5,573
10,783
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Sanghelios-
Cabrakan
8
2 / 6 / 2
6,391
457
3,709
11,132
8,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
Sewutha
Zhong Kui
13
0 / 6 / 1
7,629
545
5,605
9,074
6,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 4 / 1
7,177
513
4,759
7,957
2,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
4 / 2 / 0
8,375
598
7,999
11,924
8,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
21
Kills
10
10
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Susano
Clyde8490
Susano
2
3
2
1
W
Cernunnos
ElderTellez20
Cernunnos
2
2
5
2.25
W
8
2
2
4.5
W
Gilgamesh
HuNch0_JAX_
Gilgamesh
0
3
0
0
W
5
3
7
2.83
W
6
0
6
9
L
Cabrakan
Sanghelios-
Cabrakan
2
6
2
0.5
L
Zhong Kui
Sewutha
Zhong Kui
0
6
1
0.08
L
2
4
1
0.63
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,131
Damage
27,645
39,348
Taken
50,870
20,906
Mitigated
29,370
10,834
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Clyde8490
Susano
5,573
923
0
3,216
10,783
3,673
0
2,482
8,301
0
39,896
W
Cernunnos
ElderTellez20
Cernunnos
3,911
2,098
293
1,290
5,906
1,696
1,530
833
5,073
0
41,842
W
9,148
5,425
0
3,229
9,671
3,387
0
5,091
4,286
0
55,635
W
Gilgamesh
HuNch0_JAX_
Gilgamesh
4,120
1,607
0
3,011
9,753
6,231
0
181
9,572
0
29,057
W
9,353
2,198
0
1,775
8,792
7,253
0
1,846
6,946
23,364
0
W
8,599
2,830
0
1,236
5,226
2,339
0
1,053
4,157
0
49,645
L
Cabrakan
Sanghelios-
Cabrakan
3,709
705
0
1,272
11,132
8,452
0
3,592
7,540
13,694
0
L
Zhong Kui
Sewutha
Zhong Kui
5,605
179
0
1,660
9,074
6,567
1,022
0
9,074
52,107
0
L
4,759
1,756
0
1,116
7,957
2,549
0
1,584
6,373
0
47,046
L
7,999
2,835
0
4,030
11,924
8,129
0
1,695
10,229
0
51,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
37,050
379
Minions Killed
416
0
Camps Cleared
0
1,326,391
Distance Traveled
1,274,822
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,478
534
91
7
0
291,757
5
W
Cernunnos
7,537
538
91
7
0
230,654
4
W
Medusa
8,963
640
117
8
0
250,497
3
W
Gilgamesh
6,030
431
55
4
0
273,715
2
W
Bacchus
6,862
490
31
2
0
259,710
7
W
Ravana
8,293
592
85
6
0
311,815
6
L
Cabrakan
6,391
457
12
1
0
232,905
2
L
Zhong Kui
7,629
545
111
8
0
248,504
4
L
Ullr
7,177
513
80
6
0
248,291
4
L
Chaac
8,375
598
122
9
0
253,365
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role