Player Matchup

Arachne
Arachne
GragnorousRex
Arachne
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 27L
1,320 Elo+
Solo
Ra
Ra
JDelace
Ra
Level 24
God Stats
4W - 7L
1,716 SR
Queue Stats
72W - 76L
1,349 Elo+
Solo
Danzaburou
Danzaburou
SpaccaPako
Danzaburou
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 88L
1,338 Elo+
Party 2
Sun Wukong
Sun Wukong
berserk_2808
Sun Wukong
Level 17
God Stats
13W - 18L
1,489 SR
Queue Stats
87W - 88L
1,332 Elo+
Party 2
Cabrakan
Cabrakan
leocosentino08
Cabrakan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,287 Elo+
Party 2
Team Averages
Level 16
1,541 SR
1,325 Elo+

VS

Team Averages
Level 19
1,498 SR
1,314 Elo+
Kali
Kali
ByOdei_YT
Kali
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,127 Elo+
Party 1
Ra
Ra
Croissant3520
Ra
Level 27
God Stats
19W - 18L
1,472 SR
Queue Stats
54W - 54L
1,363 Elo+
Solo
Ymir
Ymir
HørsëFlêsh
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,238 Elo+
Solo
Thor
Thor
NINJA_Rodrigo-_-
Thor
Level 17
God Stats
2W - 7L
1,500 SR
Queue Stats
3W - 10L
1,446 Elo+
Party 1
Cu Chulainn
Cu Chulainn
VxXTheBigOXxV
Cu Chulainn
Level 28
God Stats
19W - 24L
1,517 SR
Queue Stats
122W - 114L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
20
10 / 3 / 5
15,330
548
12,267
21,984
11,330
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 4 / 7
14,267
510
18,668
18,328
9,156
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Danzaburou
SpaccaPako
Danzaburou
20
9 / 0 / 17
14,661
524
19,342
16,066
8,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
berserk_2808
Sun Wukong
20
13 / 3 / 11
15,160
541
24,032
21,989
14,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
15
2 / 3 / 11
10,307
368
4,712
15,090
16,863
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
0 / 12 / 3
9,207
329
4,949
18,574
8,307
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 9 / 3
14,362
513
20,895
20,251
9,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 4
12,031
430
12,984
23,893
15,401
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 12 / 5
10,467
374
7,205
17,665
7,555
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cu Chulainn
VxXTheBigOXxV
Cu Chulainn
19
4 / 7 / 3
12,774
456
17,640
26,137
18,212
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
30
43
Kills
12
13
Deaths
43
51
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kali
0
12
3
0.13
L
5
9
3
0.72
W
Arachne
10
3
5
4.17
L
2
3
4
1.33
W
9
4
7
3.13
L
1
12
5
0.29
W
Danzaburou
SpaccaPako
Danzaburou
9
0
17
17.5
L
Cu Chulainn
VxXTheBigOXxV
Cu Chulainn
4
7
3
0.79
W
Sun Wukong
berserk_2808
Sun Wukong
13
3
11
6.17
W
Cabrakan
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,021
Damage
63,673
93,457
Taken
106,520
59,858
Mitigated
58,838
33,046
Healing
24,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
4,949
2,022
0
1,853
18,574
8,307
19
2,100
16,474
0
29,162
L
20,895
2,345
615
6,178
20,251
9,363
3,222
4,424
15,791
115,041
0
W
Arachne
12,267
7,908
0
8,598
21,984
11,330
4,972
7,933
14,051
0
143,761
L
12,984
1,638
0
9,489
23,893
15,401
328
5,114
18,759
61,457
0
W
18,668
4,098
2,772
8,003
18,328
9,156
1,146
6,075
12,253
119,477
0
L
7,205
867
255
446
17,665
7,555
987
2,980
14,653
0
26,936
W
Danzaburou
SpaccaPako
Danzaburou
19,342
12,645
0
7,567
16,066
8,057
1,302
4,316
11,750
0
76,283
L
Cu Chulainn
VxXTheBigOXxV
Cu Chulainn
17,640
1,316
0
6,111
26,137
18,212
1,668
8,654
17,463
7,634
73,963
W
Sun Wukong
berserk_2808
Sun Wukong
24,032
5,491
0
4,378
21,989
14,452
2,700
11,708
10,281
0
86,923
W
Cabrakan
4,712
222
401
1,327
15,090
16,863
100
7,184
7,906
8,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,725
Gold Earned
58,841
669
Minions Killed
477
0
Camps Cleared
0
2,354,881
Distance Traveled
2,369,394
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,207
329
49
2
0
478,659
15
L
Ra
14,362
513
196
7
0
426,578
0
W
Arachne
15,330
548
187
7
0
530,936
1
L
Ymir
12,031
430
66
2
0
517,691
1
W
Ra
14,267
510
191
7
0
541,365
4
L
Thor
10,467
374
42
2
0
452,898
9
W
Danzaburou
14,661
524
121
4
0
430,184
6
L
Cu Chulainn
12,774
456
124
4
0
493,568
0
W
Sun Wukong
15,160
541
160
6
0
492,167
7
W
Cabrakan
10,307
368
10
0
0
360,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role