Player Matchup

King Arthur
King Arthur
BlueTailedRay
King Arthur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Forrix21
Rama
Level 64
God Stats
10W - 12L
1,359 SR
Queue Stats
186W - 244L
1,436 Elo+
Party 1
Sun Wukong
Sun Wukong
IIKILL3RZII
Sun Wukong
Level 28
God Stats
21W - 14L
1,638 SR
Queue Stats
70W - 74L
1,526 Elo+
Party 3
Nemesis
Nemesis
PsyHealenDrago
Nemesis
Level 105
God Stats
84W - 101L
1,346 SR
Queue Stats
220W - 235L
1,392 Elo+
Solo
Anubis
Anubis
tipmago
Anubis
Level 48
God Stats
26W - 33L
1,406 SR
Queue Stats
144W - 228L
1,447 Elo+
Party 1
Team Averages
Level 74
1,450 SR
1,460 Elo+

VS

Team Averages
Level 86
1,606 SR
1,598 Elo+
Kumbhakarna
Kumbhakarna
Izarlynx
Kumbhakarna
Level 61
God Stats
2W - 3L
1,345 SR
Queue Stats
64W - 78L
1,406 Elo+
Solo
Chaac
Chaac
Selbsti
Chaac
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,372 Elo+
Solo
Nox
Nox
Terrie
Nox
Level 127
God Stats
131W - 53L
1,829 SR
Queue Stats
488W - 325L
1,750 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tеrriе
Ah Muzen Cab
Level 154
God Stats
133W - 114L
1,630 SR
Queue Stats
726W - 586L
1,685 Elo+
Party 2
Cthulhu
Cthulhu
Тerrie
Cthulhu
Level 29
God Stats
64W - 32L
1,727 SR
Queue Stats
222W - 116L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BlueTailedRay
King Arthur
17
3 / 3 / 7
11,556
963
16,859
26,264
24,476
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
17
3 / 7 / 4
10,925
910
13,965
17,934
6,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
IIKILL3RZII
Sun Wukong
17
0 / 2 / 8
10,490
874
8,049
17,399
14,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
3 / 6 / 6
11,773
981
8,082
16,603
6,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
tipmago
Anubis
17
2 / 11 / 5
10,907
909
22,123
20,759
10,197
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

108

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Izarlynx
Kumbhakarna
18
0 / 3 / 20
11,142
929
7,591
18,089
17,358
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chaac
Selbsti
Chaac
18
2 / 6 / 15
11,133
928
11,564
15,870
18,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
Terrie
Nox
20
5 / 0 / 21
12,637
1,053
19,159
7,636
3,662
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
Tеrriе
Ah Muzen Cab
20
20 / 2 / 7
15,328
1,277
38,136
13,350
7,000
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Тerrie
Cthulhu
18
2 / 0 / 22
12,336
1,028
16,387
20,302
29,053
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
114
11
Kills
29
29
Deaths
11
30
Assists
85
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BlueTailedRay
King Arthur
3
3
7
2.17
L
Rama
3
7
4
0.71
L
Sun Wukong
IIKILL3RZII
Sun Wukong
0
2
8
2
W
Kumbhakarna
Izarlynx
Kumbhakarna
0
3
20
3.33
L
3
6
6
1
W
Chaac
Selbsti
Chaac
2
6
15
1.58
W
Nox
Terrie
Nox
5
0
21
15.5
W
Ah Muzen Cab
Tеrriе
Ah Muzen Cab
20
2
7
11.75
L
Anubis
tipmago
Anubis
2
11
5
0.41
W
Cthulhu
Тerrie
Cthulhu
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,078
Damage
92,837
98,959
Taken
75,247
61,926
Mitigated
75,580
13,562
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BlueTailedRay
King Arthur
16,859
1,264
0
3,329
26,264
24,476
0
11,979
14,285
0
32,072
L
Rama
13,965
12,559
462
804
17,934
6,439
0
7,666
10,268
0
28,327
L
Sun Wukong
IIKILL3RZII
Sun Wukong
8,049
896
231
2,043
17,399
14,063
0
7,560
9,839
295
20,791
W
Kumbhakarna
Izarlynx
Kumbhakarna
7,591
653
0
0
18,089
17,358
0
6,982
10,927
23,762
0
L
8,082
3,836
0
1,427
16,603
6,751
0
6,668
9,935
0
30,177
W
Chaac
Selbsti
Chaac
11,564
3,248
0
2,821
15,870
18,507
0
4,407
11,253
0
24,628
W
Nox
Terrie
Nox
19,159
1,922
0
358
7,636
3,662
0
2,712
4,924
36,504
0
W
Ah Muzen Cab
Tеrriе
Ah Muzen Cab
38,136
11,475
0
2,576
13,350
7,000
0
2,707
10,523
0
74,719
L
Anubis
tipmago
Anubis
22,123
188
486
4,780
20,759
10,197
0
9,264
11,495
60,715
0
W
Cthulhu
Тerrie
Cthulhu
16,387
1,325
3,681
2,224
20,302
29,053
0
5,610
14,458
28,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,651
Gold Earned
62,576
275
Minions Killed
221
12
Camps Cleared
5
1,096,920
Distance Traveled
1,190,762
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,556
963
46
4
0
235,940
1
L
Rama
10,925
910
31
3
1
190,128
0
L
Sun Wukong
10,490
874
41
3
2
234,883
1
W
Kumbhakarna
11,142
929
52
4
0
234,419
0
L
Nemesis
11,773
981
59
5
8
247,199
2
W
Chaac
11,133
928
27
2
3
211,881
0
W
Nox
12,637
1,053
50
4
2
246,869
1
W
Ah Muzen Cab
15,328
1,277
68
6
0
261,889
3
L
Anubis
10,907
909
98
8
1
188,770
3
W
Cthulhu
12,336
1,028
24
2
0
235,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role