Player Matchup

Eset
Eset
Dragon12s
Eset
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 97L
1,534 Elo+
Party 1
Loki
Loki
DunChi
Loki
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Seilxx
Mercury
Level 148
God Stats
2W - 1L
1,327 SR
Queue Stats
39W - 38L
1,555 Elo+
Party 2
Heimdallr
Heimdallr
ThyroX22
Heimdallr
Level 108
God Stats
10W - 11L
1,271 SR
Queue Stats
680W - 771L
1,539 Elo+
Party 1
Gilgamesh
Gilgamesh
lPolux24
Gilgamesh
Level 101
God Stats
3W - 2L
1,426 SR
Queue Stats
44W - 42L
1,544 Elo+
Party 2
Team Averages
Level 133
1,405 SR
1,534 Elo+

VS

Team Averages
Level 130
1,567 SR
1,570 Elo+
Danzaburou
Danzaburou
Birnoche
Danzaburou
Level 139
God Stats
1W - 1L
1,713 SR
Queue Stats
2W - 1L
1,736 Elo+
Party 3
Fenrir
Fenrir
Durekaru
Fenrir
Level 156
God Stats
103W - 85L
1,601 SR
Queue Stats
671W - 644L
1,513 Elo+
Party 3
Merlin
Merlin
Millowww
Merlin
Level 122
God Stats
16W - 23L
1,506 SR
Queue Stats
445W - 403L
1,594 Elo+
Party 3
Thanatos
Thanatos
MitzaOcb
Thanatos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
TinyKhepri
Geb
Level 129
God Stats
18W - 19L
1,515 SR
Queue Stats
532W - 516L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
11
5 / 1 / 2
6,862
624
7,740
5,837
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
DunChi
Loki
9
1 / 0 / 1
5,370
488
1,984
4,256
1,282
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
Seilxx
Mercury
11
2 / 0 / 3
6,272
570
1,662
6,020
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
ThyroX22
Heimdallr
12
1 / 0 / 1
6,391
581
1,213
3,474
1,159
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
lPolux24
Gilgamesh
11
3 / 0 / 0
6,658
605
6,346
7,773
4,203
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Birnoche
Danzaburou
10
0 / 0 / 0
5,838
531
1,415
2,207
546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
Durekaru
Fenrir
10
0 / 2 / 0
5,753
523
3,469
9,064
3,569
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
Millowww
Merlin
10
0 / 2 / 1
5,447
495
3,621
5,825
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
MitzaOcb
Thanatos
8
1 / 5 / 0
5,084
462
2,022
7,485
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 1
5,056
460
1,870
6,429
2,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
12
Kills
1
1
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Birnoche
Danzaburou
0
0
0
0
W
Eset
5
1
2
6
W
Loki
DunChi
Loki
1
0
1
1.5
L
Fenrir
Durekaru
Fenrir
0
2
0
0
L
Merlin
Millowww
Merlin
0
2
1
0.25
L
Thanatos
MitzaOcb
Thanatos
1
5
0
0.2
W
Mercury
Seilxx
Mercury
2
0
3
3.5
W
Heimdallr
ThyroX22
Heimdallr
1
0
1
1.5
L
0
3
1
0.17
W
Gilgamesh
lPolux24
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,945
Damage
12,397
27,360
Taken
31,010
10,813
Mitigated
10,689
9,697
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Birnoche
Danzaburou
1,415
421
0
1,263
2,207
546
0
0
2,207
0
33,945
W
Eset
7,740
767
163
1,202
5,837
1,876
186
2,810
3,027
37,012
0
W
Loki
DunChi
Loki
1,984
151
249
452
4,256
1,282
0
1,131
3,125
0
28,129
L
Fenrir
Durekaru
Fenrir
3,469
1,198
0
3,497
9,064
3,569
0
287
8,777
0
30,745
L
Merlin
Millowww
Merlin
3,621
267
0
1,804
5,825
1,728
0
2,700
2,831
39,913
0
L
Thanatos
MitzaOcb
Thanatos
2,022
646
0
3,355
7,485
2,170
0
2,428
4,828
0
18,394
W
Mercury
Seilxx
Mercury
1,662
333
0
3,170
6,020
2,293
0
1,338
4,682
0
30,780
W
Heimdallr
ThyroX22
Heimdallr
1,213
384
0
1,697
3,474
1,159
1,176
212
3,262
0
38,930
L
1,870
206
0
2,084
6,429
2,676
0
1,991
4,340
11,294
0
W
Gilgamesh
lPolux24
Gilgamesh
6,346
1,609
0
2,764
7,773
4,203
0
0
7,773
1,308
37,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,553
Gold Earned
27,178
387
Minions Killed
288
0
Camps Cleared
0
1,101,438
Distance Traveled
1,066,196
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,838
531
88
8
0
207,145
3
W
Eset
6,862
624
83
8
0
212,668
5
W
Loki
5,370
488
49
4
0
234,061
8
L
Fenrir
5,753
523
75
7
0
234,607
3
L
Merlin
5,447
495
78
7
0
208,898
6
L
Thanatos
5,084
462
32
3
0
206,550
3
W
Mercury
6,272
570
78
7
0
228,984
1
W
Heimdallr
6,391
581
97
9
0
201,340
3
L
Geb
5,056
460
15
1
0
208,996
5
W
Gilgamesh
6,658
605
80
7
0
224,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role