Player Matchup

Tyr
Tyr
Erdbeerjam
Tyr
Level 106
God Stats
3W - 9L
1,620 SR
Queue Stats
236W - 206L
1,562 Elo+
Party 2
Xing Tian
Xing Tian
HeinzrikoTwo
Xing Tian
Level 105
God Stats
0W - 3L
1,541 SR
Queue Stats
153W - 118L
1,621 Elo+
Party 2
Chiron
Chiron
Nekó
Chiron
Level 153
God Stats
11W - 10L
1,646 SR
Queue Stats
237W - 212L
1,633 Elo+
Party 2
Janus
Janus
Seppovic
Janus
Level 108
God Stats
24W - 21L
1,498 SR
Queue Stats
219W - 180L
1,580 Elo+
Party 2
Thanatos
Thanatos
fr1d0
Thanatos
Level 117
God Stats
20W - 13L
1,649 SR
Queue Stats
429W - 430L
1,571 Elo+
Solo
Team Averages
Level 118
1,591 SR
1,593 Elo+

VS

Team Averages
Level 139
1,610 SR
1,524 Elo+
Ah Muzen Cab
Ah Muzen Cab
FLASHTR
Ah Muzen Cab
Level 159
God Stats
1W - 0L
1,772 SR
Queue Stats
143W - 159L
1,528 Elo+
Party 3
Guan Yu
Guan Yu
Fòcus
Guan Yu
Level 147
God Stats
1W - 1L
1,328 SR
Queue Stats
60W - 54L
1,581 Elo+
Party 1
Kuzenbo
Kuzenbo
NİHOO
Kuzenbo
Level 124
God Stats
6W - 4L
1,563 SR
Queue Stats
78W - 102L
1,492 Elo+
Party 3
Ra
Ra
SametReis
Ra
Level 159
God Stats
25W - 24L
1,560 SR
Queue Stats
143W - 167L
1,528 Elo+
Party 3
Loki
Loki
ScielzoSalvo
Loki
Level 106
God Stats
4W - 4L
1,826 SR
Queue Stats
65W - 78L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 11
15,585
487
21,205
38,790
54,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
HeinzrikoTwo
Xing Tian
18
2 / 3 / 14
15,116
472
11,634
28,601
36,034
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chiron
Nekó
Chiron
20
8 / 4 / 13
17,883
559
32,216
24,499
11,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
Seppovic
Janus
20
4 / 3 / 11
16,087
503
21,703
21,437
9,570
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
fr1d0
Thanatos
20
8 / 6 / 6
16,070
502
14,387
25,136
14,168
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FLASHTR
Ah Muzen Cab
20
2 / 4 / 10
15,760
493
20,655
29,297
13,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Guan Yu
Fòcus
Guan Yu
20
4 / 3 / 10
16,340
511
22,325
39,668
56,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
NİHOO
Kuzenbo
18
0 / 9 / 13
13,969
437
13,645
30,741
36,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
11 / 3 / 5
18,952
592
25,371
15,395
7,788
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 7 / 6
15,425
482
11,467
25,148
9,446
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
63
26
Kills
19
19
Deaths
26
55
Assists
44
Player
Kills
Deaths
Assists
KDA
L
4
3
11
3.17
W
Ah Muzen Cab
FLASHTR
Ah Muzen Cab
2
4
10
1.75
W
Guan Yu
Fòcus
Guan Yu
4
3
10
3
L
Xing Tian
HeinzrikoTwo
Xing Tian
2
3
14
3
L
Chiron
Nekó
Chiron
8
4
13
3.63
W
Kuzenbo
NİHOO
Kuzenbo
0
9
13
0.72
W
11
3
5
4.5
W
2
7
6
0.71
L
Janus
Seppovic
Janus
4
3
11
3.17
L
Thanatos
fr1d0
Thanatos
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,145
Damage
93,463
138,463
Taken
140,249
126,272
Mitigated
123,523
60,972
Healing
58,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,205
2,747
0
17,283
38,790
54,678
1,246
7,808
30,648
0
113,268
W
Ah Muzen Cab
FLASHTR
Ah Muzen Cab
20,655
13,176
0
14,038
29,297
13,244
4,732
7,082
22,151
0
164,125
W
Guan Yu
Fòcus
Guan Yu
22,325
4,431
2,755
16,507
39,668
56,329
993
9,587
29,877
0
111,876
L
Xing Tian
HeinzrikoTwo
Xing Tian
11,634
874
0
664
28,601
36,034
0
9,381
18,974
40,241
0
L
Chiron
Nekó
Chiron
32,216
18,044
2,545
9,054
24,499
11,822
6,446
6,050
18,323
0
163,712
W
Kuzenbo
NİHOO
Kuzenbo
13,645
3,932
731
5,322
30,741
36,716
1,180
9,533
19,694
42,650
0
W
25,371
1,055
9,350
7,593
15,395
7,788
2,395
3,643
11,592
156,215
0
W
11,467
2,252
0
1,798
25,148
9,446
0
3,725
21,349
0
109,890
L
Janus
Seppovic
Janus
21,703
994
429
6,776
21,437
9,570
692
9,023
12,216
154,114
0
L
Thanatos
fr1d0
Thanatos
14,387
3,591
0
24,221
25,136
14,168
350
7,707
17,149
328
131,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,741
Gold Earned
80,446
952
Minions Killed
803
0
Camps Cleared
0
3,017,026
Distance Traveled
3,192,961
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,585
487
181
6
0
657,831
4
W
Ah Muzen Cab
15,760
493
183
6
0
643,849
3
W
Guan Yu
16,340
511
183
6
0
644,892
4
L
Xing Tian
15,116
472
38
1
0
594,925
10
L
Chiron
17,883
559
268
8
0
549,004
5
W
Kuzenbo
13,969
437
30
1
0
597,673
8
W
Ra
18,952
592
271
8
0
669,812
3
W
Loki
15,425
482
136
4
0
636,735
3
L
Janus
16,087
503
268
8
0
585,104
8
L
Thanatos
16,070
502
197
6
0
630,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role