Player Matchup

Neith
Neith
Bradley1913
Neith
Level 11
God Stats
0W - 3L
1,371 SR
Queue Stats
12W - 23L
1,307 Elo+
Solo
Bastet
Bastet
FindingMoney
Bastet
Level 18
God Stats
17W - 7L
1,797 SR
Queue Stats
52W - 56L
1,434 Elo+
Solo
Izanami
Izanami
L9_Doom333
Izanami
Level 15
God Stats
2W - 3L
1,582 SR
Queue Stats
23W - 30L
1,443 Elo+
Solo
Anubis
Anubis
Odin8231
Anubis
Level 16
God Stats
19W - 11L
1,707 SR
Queue Stats
41W - 37L
1,355 Elo+
Solo
Bacchus
Bacchus
jhonsina1312
Bacchus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,478 Elo+
Solo
Team Averages
Level 15
1,591 SR
1,404 Elo+

VS

Team Averages
Level 22
1,500 SR
1,431 Elo+
Scylla
Scylla
 
Scylla
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Alenzo66600
Achilles
Level 29
God Stats
33W - 29L
1,491 SR
Queue Stats
120W - 146L
1,314 Elo+
Solo
Merlin
Merlin
OziOzbornKilla
Merlin
Level 23
God Stats
12W - 9L
1,438 SR
Queue Stats
109W - 108L
1,431 Elo+
Solo
Yemoja
Yemoja
xXPoSiTioNSXx
Yemoja
Level 26
God Stats
35W - 31L
1,525 SR
Queue Stats
62W - 50L
1,460 Elo+
Solo
Izanami
Izanami
xan-2k
Izanami
Level 29
God Stats
32W - 36L
1,544 SR
Queue Stats
83W - 87L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,799
341
2,845
6,662
1,650
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
11
1 / 5 / 0
6,805
400
4,717
11,390
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
L9_Doom333
Izanami
13
0 / 2 / 1
7,421
437
4,008
8,658
3,139
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Odin8231
Anubis
13
2 / 6 / 1
7,820
460
7,369
12,417
5,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
jhonsina1312
Bacchus
13
6 / 3 / 0
8,204
483
9,697
14,414
13,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
8 / 0 / 1
10,448
615
14,471
7,218
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Alenzo66600
Achilles
13
1 / 1 / 4
7,867
463
3,810
11,390
6,699
Boots

Boots

+6%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 4 / 5
8,137
479
7,667
8,195
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 2 / 8
8,276
487
5,485
9,204
6,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
xan-2k
Izanami
14
6 / 3 / 1
9,024
531
5,388
9,020
2,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
10
Kills
19
19
Deaths
10
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
8
0
1
8.5
W
Achilles
Alenzo66600
Achilles
1
1
4
3
L
1
3
0
0.33
L
Bastet
1
5
0
0.2
L
Izanami
L9_Doom333
Izanami
0
2
1
0.25
L
Anubis
Odin8231
Anubis
2
6
1
0.42
W
2
4
5
1.13
L
Bacchus
jhonsina1312
Bacchus
6
3
0
2
W
2
2
8
3
W
Izanami
xan-2k
Izanami
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,636
Damage
36,821
53,541
Taken
45,027
27,766
Mitigated
20,560
10,532
Healing
14,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,471
1,390
0
2,737
7,218
2,395
57
1,463
5,715
67,494
0
W
Achilles
Alenzo66600
Achilles
3,810
1,251
395
4,514
11,390
6,699
0
2,208
9,180
0
41,304
L
2,845
1,547
0
310
6,662
1,650
150
1,592
4,818
0
19,688
L
Bastet
4,717
1,212
0
3,207
11,390
4,019
8
5,073
6,125
0
31,502
L
Izanami
L9_Doom333
Izanami
4,008
2,533
0
697
8,658
3,139
0
5,995
2,621
0
47,769
L
Anubis
Odin8231
Anubis
7,369
671
219
2,125
12,417
5,318
164
7,390
4,379
50,402
0
W
7,667
57
0
500
8,195
2,310
1,223
4,352
3,533
42,417
0
L
Bacchus
jhonsina1312
Bacchus
9,697
1,091
99
3,875
14,414
13,640
0
6,025
7,975
34,404
0
W
5,485
393
1,679
2,795
9,204
6,272
51
4,867
4,253
27,102
0
W
Izanami
xan-2k
Izanami
5,388
3,604
87
1,789
9,020
2,884
1,442
3,722
5,280
0
53,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,049
Gold Earned
43,752
367
Minions Killed
450
0
Camps Cleared
0
1,400,844
Distance Traveled
1,472,493
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,448
615
139
8
0
293,610
3
W
Achilles
7,867
463
79
5
0
316,270
0
L
Neith
5,799
341
32
2
0
239,036
1
L
Bastet
6,805
400
60
4
0
301,932
0
L
Izanami
7,421
437
111
7
0
269,507
3
L
Anubis
7,820
460
109
6
0
267,586
3
W
Merlin
8,137
479
90
5
0
273,464
4
L
Bacchus
8,204
483
55
3
0
322,783
2
W
Yemoja
8,276
487
42
2
0
298,543
9
W
Izanami
9,024
531
100
6
0
290,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role