Player Matchup

Fenrir
Fenrir
Anto1608
Fenrir
Level 18
God Stats
2W - 6L
1,825 SR
Queue Stats
96W - 101L
1,387 Elo+
Party 3
Ratatoskr
Ratatoskr
IIIRKHSIII
Ratatoskr
Level 19
God Stats
78W - 74L
1,501 SR
Queue Stats
83W - 81L
1,373 Elo+
Party 1
Neith
Neith
bulkinEZ
Neith
Level 25
God Stats
0W - 1L
1,416 SR
Queue Stats
55W - 51L
1,386 Elo+
Solo
Eset
Eset
iPetka
Eset
Level 15
God Stats
7W - 6L
1,851 SR
Queue Stats
77W - 77L
1,383 Elo+
Party 1
Osiris
Osiris
pilouyojo
Osiris
Level 24
God Stats
14W - 17L
1,740 SR
Queue Stats
140W - 146L
1,488 Elo+
Party 3
Team Averages
Level 20
1,667 SR
1,403 Elo+

VS

Team Averages
Level 18
1,592 SR
1,393 Elo+
Terra
Terra
Cirnikova
Terra
Level 8
God Stats
4W - 2L
1,679 SR
Queue Stats
7W - 10L
1,304 Elo+
Party 2
Hachiman
Hachiman
DINANENAD0
Hachiman
Level 17
God Stats
2W - 0L
1,577 SR
Queue Stats
17W - 14L
1,455 Elo+
Party 2
Anubis
Anubis
GIRNATACI
Anubis
Level 18
God Stats
7W - 2L
1,535 SR
Queue Stats
73W - 55L
1,434 Elo+
Solo
Chernobog
Chernobog
JTeacher
Chernobog
Level 18
God Stats
13W - 12L
1,514 SR
Queue Stats
21W - 27L
1,390 Elo+
Party 2
Da Ji
Da Ji
JTfm
Da Ji
Level 28
God Stats
5W - 3L
1,653 SR
Queue Stats
18W - 23L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anto1608
Fenrir
20
5 / 9 / 14
14,649
488
12,006
27,360
17,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ratatoskr
IIIRKHSIII
Ratatoskr
20
11 / 12 / 7
15,463
515
16,938
26,352
10,522
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
bulkinEZ
Neith
9
2 / 0 / 4
9,245
308
3,337
3,112
708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
iPetka
Eset
20
8 / 14 / 12
15,693
523
20,281
23,163
8,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
pilouyojo
Osiris
20
10 / 7 / 7
16,839
561
25,529
29,231
21,642
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cirnikova
Terra
20
4 / 8 / 16
15,368
512
6,756
27,264
31,009
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
DINANENAD0
Hachiman
20
1 / 9 / 9
15,016
501
8,151
18,256
7,682
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
GIRNATACI
Anubis
20
13 / 6 / 8
19,593
653
30,435
29,302
16,180
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
JTeacher
Chernobog
20
8 / 9 / 16
16,534
551
20,450
21,839
9,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Da Ji
JTfm
Da Ji
20
16 / 4 / 9
17,322
577
21,576
23,985
11,330
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
100
36
Kills
42
42
Deaths
36
44
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Anto1608
Fenrir
5
9
14
1.33
W
Terra
Cirnikova
Terra
4
8
16
1.5
W
Hachiman
DINANENAD0
Hachiman
1
9
9
0.61
W
Anubis
GIRNATACI
Anubis
13
6
8
2.83
L
Ratatoskr
IIIRKHSIII
Ratatoskr
11
12
7
1.21
W
Chernobog
JTeacher
Chernobog
8
9
16
1.78
W
Da Ji
JTfm
Da Ji
16
4
9
5.13
L
Neith
bulkinEZ
Neith
2
0
4
4
L
Eset
iPetka
Eset
8
14
12
1
L
Osiris
pilouyojo
Osiris
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,091
Damage
87,368
109,218
Taken
120,646
58,056
Mitigated
76,058
18,835
Healing
36,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Anto1608
Fenrir
12,006
2,003
0
5,564
27,360
17,016
465
9,029
18,204
0
91,103
W
Terra
Cirnikova
Terra
6,756
1,368
4,575
8,262
27,264
31,009
292
6,276
20,988
30,046
0
W
Hachiman
DINANENAD0
Hachiman
8,151
5,199
0
0
18,256
7,682
1,951
1,680
16,576
0
99,923
W
Anubis
GIRNATACI
Anubis
30,435
1,248
0
19,077
29,302
16,180
1,459
4,904
24,398
173,941
0
L
Ratatoskr
IIIRKHSIII
Ratatoskr
16,938
2,856
0
1,380
26,352
10,522
912
10,697
15,655
0
61,439
W
Chernobog
JTeacher
Chernobog
20,450
12,967
0
0
21,839
9,857
8,464
4,545
16,894
0
102,944
W
Da Ji
JTfm
Da Ji
21,576
4,560
0
4,826
23,985
11,330
4,572
4,179
19,806
0
91,855
L
Neith
bulkinEZ
Neith
3,337
1,057
0
1,226
3,112
708
405
503
2,609
0
16,490
L
Eset
iPetka
Eset
20,281
1,684
2,361
3,191
23,163
8,168
1,227
7,041
16,042
97,825
0
L
Osiris
pilouyojo
Osiris
25,529
11,262
0
5,113
29,231
21,642
1,990
9,921
19,258
1,560
112,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,889
Gold Earned
83,833
589
Minions Killed
731
0
Camps Cleared
0
2,291,932
Distance Traveled
2,569,333
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,649
488
131
4
0
571,037
0
W
Terra
15,368
512
34
1
0
497,212
5
W
Hachiman
15,016
501
167
6
0
536,201
1
W
Anubis
19,593
653
206
7
0
490,404
3
L
Ratatoskr
15,463
515
91
3
0
545,084
0
W
Chernobog
16,534
551
177
6
0
492,099
0
W
Da Ji
17,322
577
147
5
0
553,417
3
L
Neith
9,245
308
29
1
0
200,308
2
L
Eset
15,693
523
143
5
0
485,876
1
L
Osiris
16,839
561
195
7
0
489,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role