Player Matchup

Gilgamesh
Gilgamesh
Gold I
OhhMonsster
Gilgamesh
Gold I
Level 102
God Stats
8W - 7L
1,657 SR
Queue Stats
215W - 228L
1,689 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,657 SR
1,689 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,755 SR
1,436 MMR
Kali
Kali
Gold V
EmuRzGhost
Kali
Gold V
Level 102
God Stats
7W - 3L
1,755 SR
Queue Stats
13W - 12L
1,436 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OhhMonsster
Gilgamesh
19
2 / 3 / 0
13,178
824
12,550
19,546
15,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Bans
UllrOsirisTsukuyomiBellonaHe Bo

VS

Bans
SetAh Muzen CabAnhurBakasuraSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 0
13,034
815
14,300
18,892
12,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
2
3
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
0
1
L
Gilgamesh
OhhMonsster
Gilgamesh
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,550
Damage
14,300
19,546
Taken
18,892
15,888
Mitigated
12,057
2,365
Healing
8,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,300
7,356
0
8,524
18,892
12,057
782
1,949
16,943
0
124,809
L
Gilgamesh
OhhMonsster
Gilgamesh
12,550
4,374
0
2,365
19,546
15,888
978
128
19,418
5,694
79,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,178
Gold Earned
13,034
153
Minions Killed
187
0
Camps Cleared
0
292,007
Distance Traveled
337,228
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,034
815
187
12
0
337,228
0
L
Gilgamesh
13,178
824
153
10
0
292,007
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role