Player Matchup

Gilgamesh
Gilgamesh
BestyAwezulul
Gilgamesh
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 77L
1,535 Elo+
Party 2
Sol
Sol
DenisTaras
Sol
Level 27
God Stats
15W - 11L
1,548 SR
Queue Stats
51W - 47L
1,413 Elo+
Party 3
Ra
Ra
DonDumble
Ra
Level 28
God Stats
9W - 7L
1,549 SR
Queue Stats
50W - 51L
1,364 Elo+
Party 3
Skadi
Skadi
RivenAwe
Skadi
Level 27
God Stats
115W - 107L
1,559 SR
Queue Stats
202W - 226L
1,501 Elo+
Party 2
Loki
Loki
viktor42435334
Loki
Level 4
God Stats
3W - 8L
1,449 SR
Queue Stats
244W - 274L
1,471 Elo+
Solo
Team Averages
Level 22
1,521 SR
1,457 Elo+

VS

Team Averages
Level 36
1,495 SR
1,483 Elo+
Medusa
Medusa
Chip001
Medusa
Level 94
God Stats
20W - 10L
1,501 SR
Queue Stats
71W - 60L
1,507 Elo+
Party 1
Artemis
Artemis
Unicque
Artemis
Level 6
God Stats
23W - 13L
1,745 SR
Queue Stats
39W - 24L
1,646 Elo+
Party 1
Hera
Hera
WitchNspiriT
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,420 Elo+
Party 4
Fenrir
Fenrir
lefterisphenom
Fenrir
Level 28
God Stats
3W - 5L
1,229 SR
Queue Stats
23W - 20L
1,365 Elo+
Party 4
Ares
Ares
valenPozzi
Ares
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 133L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BestyAwezulul
Gilgamesh
15
3 / 15 / 5
9,503
950
17,276
27,932
20,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 9 / 6
9,566
957
11,180
18,094
6,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 10 / 4
10,253
1,025
8,761
16,998
6,902
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
RivenAwe
Skadi
15
0 / 8 / 4
8,888
889
5,341
16,433
6,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 4
8,734
873
2,982
10,185
3,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chip001
Medusa
19
15 / 1 / 24
12,459
1,246
21,040
9,107
4,168
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Unicque
Artemis
18
7 / 3 / 28
11,334
1,133
17,823
7,733
3,545
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
4 / 1 / 35
11,133
1,113
19,403
8,441
3,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
13 / 3 / 25
11,891
1,189
14,790
13,911
8,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
8 / 1 / 20
10,606
1,061
11,713
12,515
12,610
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
179
9
Kills
47
47
Deaths
9
23
Assists
132
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BestyAwezulul
Gilgamesh
3
15
5
0.37
W
Medusa
Chip001
Medusa
15
1
24
27
L
1
9
6
0.44
L
4
10
4
0.6
L
Skadi
RivenAwe
Skadi
0
8
4
0.25
W
Artemis
Unicque
Artemis
7
3
28
7
W
4
1
35
21.5
W
13
3
25
8.5
W
8
1
20
18
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,540
Damage
84,769
89,642
Taken
51,707
44,090
Mitigated
32,293
6,994
Healing
11,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BestyAwezulul
Gilgamesh
17,276
5,150
0
922
27,932
20,312
0
9,423
18,509
0
32,720
W
Medusa
Chip001
Medusa
21,040
8,188
1,461
3,130
9,107
4,168
0
3,824
5,283
0
48,979
L
11,180
4,564
0
2,204
18,094
6,632
0
6,602
11,492
23,317
0
L
8,761
492
1,128
1,236
16,998
6,902
0
5,582
11,416
34,760
0
L
Skadi
RivenAwe
Skadi
5,341
2,816
368
1,136
16,433
6,265
0
6,984
9,449
0
34,964
W
Artemis
Unicque
Artemis
17,823
7,768
0
1,502
7,733
3,545
0
2,397
5,336
0
33,536
W
19,403
3,671
164
1,020
8,441
3,308
0
3,135
5,306
34,380
0
W
14,790
3,159
0
4,026
13,911
8,662
0
4,369
9,542
0
22,706
W
11,713
490
0
18
12,515
12,610
0
6,216
6,299
17,906
0
L
2,982
191
0
0
10,185
3,979
0
2,525
7,660
0
13,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,944
Gold Earned
57,423
173
Minions Killed
174
4
Camps Cleared
5
872,823
Distance Traveled
991,369
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,503
950
24
2
0
181,509
2
W
Medusa
12,459
1,246
65
7
2
202,580
0
L
Sol
9,566
957
22
2
0
175,146
0
L
Ra
10,253
1,025
63
6
0
170,762
0
L
Skadi
8,888
889
56
6
3
157,683
1
W
Artemis
11,334
1,133
37
4
0
178,161
1
W
Hera
11,133
1,113
46
5
2
208,705
0
W
Fenrir
11,891
1,189
17
2
1
222,361
0
W
Ares
10,606
1,061
9
1
0
179,562
0
L
Loki
8,734
873
8
1
1
187,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role