Player Matchup

Kumbhakarna
Kumbhakarna
Macs228227
Kumbhakarna
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ra
Ra
S4le420
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,105 Elo+
Solo
Nemesis
Nemesis
THEkefe
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TT08
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Neith
Neith
ThunkChadley
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 3
1,500 SR
1,421 Elo+

VS

Team Averages
Level 8
1,603 SR
1,384 Elo+
Bellona
Bellona
GeorgiHas
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ImbackTROLL
Medusa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,080 Elo+
Solo
Cerberus
Cerberus
SweetRainbow123
Cerberus
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,370 Elo+
Party 2
Susano
Susano
XKenshiiX
Susano
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
schligga
Anubis
Level 13
God Stats
13W - 4L
2,017 SR
Queue Stats
16W - 12L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Macs228227
Kumbhakarna
11
5 / 5 / 3
6,976
498
4,949
12,980
7,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 8 / 1
6,570
469
7,260
9,550
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
THEkefe
Nemesis
3
0 / 1 / 1
4,497
321
242
1,466
242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Guan Yu
TT08
Guan Yu
2
0 / 3 / 0
4,290
306
1,227
2,936
647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 11 / 0
5,435
388
7,266
10,849
2,291
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GeorgiHas
Bellona
10
2 / 7 / 2
7,005
500
5,095
9,284
6,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
16
5 / 1 / 0
9,301
664
4,736
7,656
3,021
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
11
5 / 2 / 7
7,561
540
5,421
11,169
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
XKenshiiX
Susano
11
2 / 2 / 3
7,090
506
2,918
7,040
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Anubis
schligga
Anubis
16
14 / 0 / 4
10,109
722
12,246
10,073
4,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
10
Kills
28
28
Deaths
12
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bellona
GeorgiHas
Bellona
2
7
2
0.43
W
Medusa
5
1
0
5
L
Kumbhakarna
Macs228227
Kumbhakarna
5
5
3
1.3
L
3
8
1
0.44
W
Cerberus
5
2
7
4.25
L
Nemesis
THEkefe
Nemesis
0
1
1
0.5
L
Guan Yu
TT08
Guan Yu
0
3
0
0
L
2
11
0
0.18
W
Susano
XKenshiiX
Susano
2
2
3
1.75
W
Anubis
schligga
Anubis
14
0
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,944
Damage
30,416
37,781
Taken
45,222
13,172
Mitigated
20,992
3,022
Healing
18,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GeorgiHas
Bellona
5,095
776
0
162
9,284
6,822
1,127
3,903
5,289
0
20,615
W
Medusa
4,736
2,585
0
2,629
7,656
3,021
4,020
1,316
6,174
0
70,532
L
Kumbhakarna
Macs228227
Kumbhakarna
4,949
925
0
458
12,980
7,438
598
4,572
8,408
16,494
0
L
7,260
717
335
805
9,550
2,554
31
4,547
5,003
26,874
0
W
Cerberus
5,421
1,014
0
4,713
11,169
3,980
499
2,530
8,421
21,798
0
L
Nemesis
THEkefe
Nemesis
242
100
0
133
1,466
242
0
0
1,466
0
2,302
L
Guan Yu
TT08
Guan Yu
1,227
84
48
232
2,936
647
0
1,939
997
0
4,174
L
7,266
3,583
0
1,011
10,849
2,291
0
6,609
4,240
0
21,191
W
Susano
XKenshiiX
Susano
2,918
519
0
3,196
7,040
2,213
86
1,114
5,878
0
30,011
W
Anubis
schligga
Anubis
12,246
1,201
0
7,320
10,073
4,956
2,249
2,748
7,101
70,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,768
Gold Earned
41,066
117
Minions Killed
416
0
Camps Cleared
0
917,911
Distance Traveled
1,222,379
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,005
500
41
3
0
251,370
1
W
Medusa
9,301
664
132
9
0
268,460
5
L
Kumbhakarna
6,976
498
25
2
0
253,450
0
L
Ra
6,570
469
48
3
0
258,798
1
W
Cerberus
7,561
540
42
3
0
252,100
0
L
Nemesis
4,497
321
11
1
0
56,169
1
L
Guan Yu
4,290
306
7
1
0
88,922
1
L
Neith
5,435
388
26
2
0
260,572
0
W
Susano
7,090
506
62
4
0
241,949
3
W
Anubis
10,109
722
139
10
0
208,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role