Player Matchup

Discordia
Discordia
Be-PaRaDooKs
Discordia
Level 24
God Stats
4W - 4L
1,522 SR
Queue Stats
73W - 80L
1,411 Elo+
Party 3
Neith
Neith
EXOPiraty
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,395 Elo+
Party 1
Camazotz
Camazotz
Joao__Pedro4
Camazotz
Level 12
God Stats
1W - 1L
1,539 SR
Queue Stats
2W - 2L
1,395 Elo+
Party 1
Fenrir
Fenrir
M4ST_Pablo_
Fenrir
Level 128
God Stats
39W - 23L
1,672 SR
Queue Stats
582W - 382L
1,693 Elo+
Party 3
Heimdallr
Heimdallr
leuccas
Heimdallr
Level 4
God Stats
4W - 4L
1,467 SR
Queue Stats
5W - 6L
1,560 Elo+
Party 3
Team Averages
Level 37
1,540 SR
1,491 Elo+

VS

Team Averages
Level 14
1,408 SR
1,402 Elo+
Danzaburou
Danzaburou
BananaRage0
Danzaburou
Level 21
God Stats
31W - 38L
1,134 SR
Queue Stats
37W - 54L
1,211 Elo+
Party 2
Artemis
Artemis
DistinctComet11
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,532 Elo+
Solo
Nemesis
Nemesis
GraViaLinda
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 63L
1,468 Elo+
Party 2
Olorun
Olorun
Smallborg
Olorun
Level 7
God Stats
1W - 1L
1,722 SR
Queue Stats
17W - 20L
1,506 Elo+
Party 2
Aphrodite
Aphrodite
zemesrieksts
Aphrodite
Level 32
God Stats
4W - 15L
1,186 SR
Queue Stats
108W - 143L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Be-PaRaDooKs
Discordia
15
11 / 0 / 6
9,550
682
15,004
3,264
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
EXOPiraty
Neith
11
4 / 1 / 6
7,388
528
4,943
5,517
1,695
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Joao__Pedro4
Camazotz
9
1 / 3 / 7
6,210
444
3,613
7,688
1,992
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
16
11 / 0 / 1
9,351
668
9,473
8,984
4,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
leuccas
Heimdallr
11
0 / 6 / 0
6,849
489
531
7,840
2,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BananaRage0
Danzaburou
11
4 / 3 / 1
7,056
504
5,219
7,328
2,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 12 / 0
6,294
450
1,807
13,680
4,309
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
GraViaLinda
Nemesis
9
1 / 5 / 0
6,195
443
1,828
10,355
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Smallborg
Olorun
10
1 / 4 / 0
5,814
415
1,687
6,715
1,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
zemesrieksts
Aphrodite
11
1 / 3 / 5
7,198
514
4,253
9,096
3,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
27
Kills
7
10
Deaths
27
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BananaRage0
Danzaburou
4
3
1
1.5
W
Discordia
Be-PaRaDooKs
Discordia
11
0
6
14
L
0
12
0
0
W
Neith
EXOPiraty
Neith
4
1
6
7
L
Nemesis
GraViaLinda
Nemesis
1
5
0
0.2
W
Camazotz
Joao__Pedro4
Camazotz
1
3
7
1.5
W
Fenrir
11
0
1
11.5
L
Olorun
Smallborg
Olorun
1
4
0
0.25
W
Heimdallr
leuccas
Heimdallr
0
6
0
0
L
Aphrodite
zemesrieksts
Aphrodite
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,564
Damage
14,794
33,293
Taken
47,174
11,925
Mitigated
15,317
11,030
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BananaRage0
Danzaburou
5,219
2,446
0
912
7,328
2,115
2,436
3,000
4,050
0
37,375
W
Discordia
Be-PaRaDooKs
Discordia
15,004
835
0
968
3,264
1,139
482
646
2,618
54,334
0
L
1,807
1,059
0
0
13,680
4,309
0
7,344
5,850
0
13,531
W
Neith
EXOPiraty
Neith
4,943
1,442
0
2,009
5,517
1,695
3,309
1,203
4,314
0
38,595
L
Nemesis
GraViaLinda
Nemesis
1,828
1,053
0
3,061
10,355
3,285
0
0
10,355
0
28,643
W
Camazotz
Joao__Pedro4
Camazotz
3,613
1,548
0
2,774
7,688
1,992
335
686
7,002
0
17,308
W
Fenrir
9,473
2,766
0
4,740
8,984
4,501
0
1,551
7,433
0
64,593
L
Olorun
Smallborg
Olorun
1,687
1,245
164
1,663
6,715
1,925
56
1,361
5,094
12,748
0
W
Heimdallr
leuccas
Heimdallr
531
446
0
539
7,840
2,598
2,054
1,854
5,986
0
24,708
L
Aphrodite
zemesrieksts
Aphrodite
4,253
481
1,733
3,616
9,096
3,683
201
2,089
6,821
29,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,348
Gold Earned
32,557
367
Minions Killed
243
0
Camps Cleared
0
1,259,564
Distance Traveled
1,166,703
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,056
504
76
5
0
249,817
1
W
Discordia
9,550
682
110
8
0
282,340
0
L
Artemis
6,294
450
19
1
0
221,686
0
W
Neith
7,388
528
66
5
0
197,000
0
L
Nemesis
6,195
443
60
4
0
173,391
0
W
Camazotz
6,210
444
19
1
0
274,804
0
W
Fenrir
9,351
668
123
9
0
272,661
2
L
Olorun
5,814
415
30
2
0
245,857
0
W
Heimdallr
6,849
489
49
4
0
232,759
0
L
Aphrodite
7,198
514
58
4
0
275,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role