Player Matchup

Nemesis
Nemesis
DragonMage52
Nemesis
Level 124
God Stats
7W - 6L
1,506 SR
Queue Stats
13W - 16L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
Necrra
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
SevenApe1202339
Danzaburou
Level 35
God Stats
2W - 5L
1,445 SR
Queue Stats
226W - 256L
1,382 Elo+
Solo
Persephone
Persephone
Waterwar2000
Persephone
Level 19
God Stats
25W - 17L
1,655 SR
Queue Stats
153W - 154L
1,505 Elo+
Party 1
Xing Tian
Xing Tian
jjhe
Xing Tian
Level 40
God Stats
0W - 1L
1,305 SR
Queue Stats
85W - 78L
1,425 Elo+
Solo
Team Averages
Level 49
1,482 SR
1,468 Elo+

VS

Team Averages
Level 66
1,578 SR
1,512 Elo+
Fenrir
Fenrir
CeoOfWaifus
Fenrir
Level 86
God Stats
6W - 5L
1,716 SR
Queue Stats
203W - 185L
1,535 Elo+
Party 2
Baba Yaga
Baba Yaga
ItzDuckingLit
Baba Yaga
Level 84
God Stats
42W - 28L
1,622 SR
Queue Stats
215W - 227L
1,490 Elo+
Party 2
Osiris
Osiris
JonaGamer207
Osiris
Level 45
God Stats
5W - 8L
1,543 SR
Queue Stats
321W - 330L
1,473 Elo+
Solo
Chiron
Chiron
Onyx Stroud
Chiron
Level 49
God Stats
7W - 12L
1,500 SR
Queue Stats
224W - 243L
1,518 Elo+
Party 2
Xing Tian
Xing Tian
wockcomet
Xing Tian
Level 67
God Stats
19W - 21L
1,508 SR
Queue Stats
205W - 197L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DragonMage52
Nemesis
14
3 / 4 / 3
8,703
484
7,690
11,967
5,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Necrra
Ne Zha
15
3 / 3 / 1
9,346
519
6,901
11,385
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
SevenApe1202339
Danzaburou
13
0 / 7 / 1
7,704
428
5,724
13,486
4,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Waterwar2000
Persephone
14
1 / 6 / 4
9,185
510
9,984
11,394
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
jjhe
Xing Tian
13
3 / 7 / 0
8,829
491
8,489
20,834
16,262
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
11 / 1 / 2
10,175
565
10,538
15,189
6,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
ItzDuckingLit
Baba Yaga
15
3 / 4 / 6
9,454
525
9,009
10,810
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
18
3 / 2 / 0
10,631
591
7,267
13,448
10,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chiron
14
7 / 2 / 7
9,258
514
11,894
8,170
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
wockcomet
Xing Tian
13
1 / 1 / 13
8,926
496
9,811
13,158
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
25
27
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
1
2
12
L
Nemesis
DragonMage52
Nemesis
3
4
3
1.13
W
Baba Yaga
ItzDuckingLit
Baba Yaga
3
4
6
1.5
W
Osiris
3
2
0
1.5
L
Ne Zha
Necrra
Ne Zha
3
3
1
1.17
W
Chiron
7
2
7
5.25
L
Danzaburou
SevenApe1202339
Danzaburou
0
7
1
0.07
L
Persephone
Waterwar2000
Persephone
1
6
4
0.5
L
Xing Tian
jjhe
Xing Tian
3
7
0
0.43
W
Xing Tian
wockcomet
Xing Tian
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,788
Damage
48,519
69,066
Taken
60,775
34,925
Mitigated
35,533
13,995
Healing
23,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
10,538
2,421
0
8,558
15,189
6,322
0
3,765
11,424
0
60,774
L
Nemesis
DragonMage52
Nemesis
7,690
4,351
0
1,268
11,967
5,231
0
2,161
9,806
0
55,482
W
Baba Yaga
ItzDuckingLit
Baba Yaga
9,009
199
0
3,312
10,810
4,236
749
6,353
4,457
51,047
0
W
Osiris
7,267
3,001
0
4,070
13,448
10,695
767
843
12,605
0
70,246
L
Ne Zha
Necrra
Ne Zha
6,901
2,729
0
4,958
11,385
5,468
1,126
969
10,416
0
49,339
W
Chiron
11,894
4,093
1,973
2,470
8,170
3,053
2,728
3,687
4,483
0
54,752
L
Danzaburou
SevenApe1202339
Danzaburou
5,724
1,907
0
3,527
13,486
4,223
312
3,925
9,561
0
47,719
L
Persephone
Waterwar2000
Persephone
9,984
107
0
2,493
11,394
3,741
270
5,402
5,986
58,171
0
L
Xing Tian
jjhe
Xing Tian
8,489
688
706
1,043
20,834
16,262
0
6,360
14,474
26,353
0
W
Xing Tian
wockcomet
Xing Tian
9,811
751
0
2,771
13,158
11,227
536
3,825
9,333
26,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,767
Gold Earned
48,444
385
Minions Killed
475
0
Camps Cleared
0
1,529,435
Distance Traveled
1,660,860
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,175
565
104
6
0
373,408
3
L
Nemesis
8,703
484
90
5
0
309,127
4
W
Baba Yaga
9,454
525
98
5
0
335,011
0
W
Osiris
10,631
591
136
8
0
318,371
0
L
Ne Zha
9,346
519
90
5
0
305,329
0
W
Chiron
9,258
514
99
6
0
309,673
1
L
Danzaburou
7,704
428
87
5
0
281,238
1
L
Persephone
9,185
510
95
5
0
308,274
0
L
Xing Tian
8,829
491
23
1
0
325,467
2
W
Xing Tian
8,926
496
38
2
0
324,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role